Player Matchup

Tiamat
Tiamat
Balito
Tiamat
Level 80
God Stats
31W - 18L
1,694 SR
Queue Stats
406W - 403L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
elmismodeantes_
Danzaburou
Level 127
God Stats
2W - 1L
1,820 SR
Queue Stats
69W - 78L
1,483 Elo+
Party 2
Ares
Ares
jeffpajarito
Ares
Level 3
God Stats
1W - 1L
1,273 SR
Queue Stats
5W - 7L
1,118 Elo+
Party 2
Gilgamesh
Gilgamesh
noOrdinarySmith
Gilgamesh
Level 64
God Stats
15W - 3L
1,962 SR
Queue Stats
291W - 159L
1,718 Elo+
Party 3
Scylla
Scylla
steelierpanic
Scylla
Level 45
God Stats
21W - 10L
1,665 SR
Queue Stats
278W - 148L
1,708 Elo+
Party 3
Team Averages
Level 64
1,683 SR
1,510 Elo+

VS

Team Averages
Level 56
1,484 SR
1,540 Elo+
Discordia
Discordia
HpDarkman4
Discordia
Level 41
God Stats
0W - 5L
1,240 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
JaceDarkfrost
Cthulhu
Level 24
God Stats
14W - 3L
1,795 SR
Queue Stats
18W - 9L
1,697 Elo+
Party 4
Danzaburou
Danzaburou
LeBonkkers
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 83L
1,666 Elo+
Party 4
Hel
Hel
RonniRoux
Hel
Level 22
God Stats
19W - 22L
1,387 SR
Queue Stats
52W - 70L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
Zen840
Gilgamesh
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
376W - 389L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Balito
Tiamat
18
10 / 1 / 11
11,822
1,075
18,973
8,813
5,403
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
elmismodeantes_
Danzaburou
18
4 / 1 / 15
12,477
1,134
10,342
8,574
3,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 6 / 14
9,977
907
2,854
13,802
11,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
noOrdinarySmith
Gilgamesh
19
6 / 2 / 20
12,139
1,104
23,380
18,196
13,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 2 / 10
12,828
1,166
29,552
9,152
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

231

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HpDarkman4
Discordia
15
2 / 9 / 5
9,455
860
7,760
14,945
5,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
17
5 / 8 / 6
11,154
1,014
9,666
20,936
22,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LeBonkkers
Danzaburou
16
4 / 1 / 4
10,525
957
15,736
13,097
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 7 / 9
9,650
877
9,513
15,811
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zen840
Gilgamesh
16
1 / 6 / 7
9,984
908
9,359
24,818
13,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
31
Kills
12
12
Deaths
31
70
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Balito
Tiamat
10
1
11
15.5
L
Discordia
HpDarkman4
Discordia
2
9
5
0.5
L
Cthulhu
5
8
6
1
L
Danzaburou
LeBonkkers
Danzaburou
4
1
4
6
L
0
7
9
0.64
L
Gilgamesh
Zen840
Gilgamesh
1
6
7
0.75
W
Danzaburou
elmismodeantes_
Danzaburou
4
1
15
11.5
W
0
6
14
1.17
W
Gilgamesh
noOrdinarySmith
Gilgamesh
6
2
20
8
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,101
Damage
52,034
58,537
Taken
89,607
37,073
Mitigated
51,086
8,145
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Balito
Tiamat
18,973
525
0
1,574
8,813
5,403
0
3,717
4,851
34,164
0
L
Discordia
HpDarkman4
Discordia
7,760
162
0
78
14,945
5,094
0
9,075
5,870
15,285
0
L
Cthulhu
9,666
785
379
1,198
20,936
22,080
0
11,961
8,975
36,211
0
L
Danzaburou
LeBonkkers
Danzaburou
15,736
5,370
0
1,315
13,097
4,480
0
8,153
4,944
0
32,687
L
9,513
656
4,013
2,792
15,811
6,033
0
8,348
7,463
24,398
0
L
Gilgamesh
Zen840
Gilgamesh
9,359
2,832
653
1,334
24,818
13,399
0
13,842
10,976
0
25,320
W
Danzaburou
elmismodeantes_
Danzaburou
10,342
4,811
0
1,980
8,574
3,150
0
4,136
4,210
0
54,119
W
2,854
183
0
0
13,802
11,720
0
5,881
7,571
10,529
0
W
Gilgamesh
noOrdinarySmith
Gilgamesh
23,380
6,949
0
1,605
18,196
13,590
0
8,024
9,788
0
34,563
W
29,552
2,080
0
2,986
9,152
3,210
0
3,762
5,178
52,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,243
Gold Earned
50,768
217
Minions Killed
199
12
Camps Cleared
4
1,065,900
Distance Traveled
1,042,243
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,822
1,075
36
3
1
209,342
0
L
Discordia
9,455
860
19
2
0
189,510
1
L
Cthulhu
11,154
1,014
78
7
1
208,260
0
L
Danzaburou
10,525
957
48
4
1
225,377
0
L
Hel
9,650
877
34
3
1
209,881
0
L
Gilgamesh
9,984
908
20
2
1
209,215
0
W
Danzaburou
12,477
1,134
79
7
7
188,328
1
W
Ares
9,977
907
13
1
0
226,430
2
W
Gilgamesh
12,139
1,104
15
1
2
229,610
0
W
Scylla
12,828
1,166
74
7
2
212,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role