Player Matchup

Danzaburou
Danzaburou
Cabezadebolo574
Danzaburou
Level 122
God Stats
2W - 3L
1,397 SR
Queue Stats
32W - 29L
1,639 Elo+
Party 1
Hachiman
Hachiman
Revenant197567
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,755 Elo+
Party 1
Cernunnos
Cernunnos
elsuciodan521
Cernunnos
Level 14
God Stats
0W - 1L
1,630 SR
Queue Stats
3W - 4L
1,653 Elo+
Party 1
Team Averages
Level 53
1,509 SR
1,682 Elo+

VS

Team Averages
Level 72
1,513 SR
1,583 Elo+
Neith
Neith
Drewksi206
Neith
Level 22
God Stats
46W - 28L
1,615 SR
Queue Stats
65W - 41L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
MartinoT
Sun Wukong
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
140W - 117L
1,587 Elo+
Party 2
Ra
Ra
Raguer
Ra
Level 104
God Stats
4W - 2L
1,639 SR
Queue Stats
13W - 7L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cabezadebolo574
Danzaburou
12
1 / 3 / 3
9,360
624
9,898
9,798
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
15
3 / 2 / 0
10,125
675
7,148
10,393
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
elsuciodan521
Cernunnos
11
0 / 6 / 4
8,742
583
5,723
13,197
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 6
9,717
648
5,427
4,365
1,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MartinoT
Sun Wukong
14
4 / 1 / 7
10,344
690
11,150
13,694
12,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
14
5 / 2 / 6
11,017
734
8,514
10,089
5,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cabezadebolo574
Danzaburou
1
3
3
0.83
W
Neith
2
1
6
5
W
Sun Wukong
MartinoT
Sun Wukong
4
1
7
7.5
W
Ra
5
2
6
4
L
Hachiman
3
2
0
1.5
L
Cernunnos
elsuciodan521
Cernunnos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,769
Damage
25,091
33,388
Taken
28,148
11,891
Mitigated
19,727
10,085
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cabezadebolo574
Danzaburou
9,898
2,638
0
1,311
9,798
4,139
0
2,520
7,278
0
39,205
W
Neith
5,427
2,024
0
990
4,365
1,723
928
0
4,365
0
26,765
W
Sun Wukong
MartinoT
Sun Wukong
11,150
1,847
700
2,601
13,694
12,338
384
41
13,653
0
37,124
W
Ra
8,514
521
3,108
4,462
10,089
5,666
492
15
10,074
61,947
0
L
Hachiman
7,148
4,693
0
6,016
10,393
3,314
868
2,602
7,791
0
55,813
L
Cernunnos
elsuciodan521
Cernunnos
5,723
2,409
0
2,758
13,197
4,438
0
3,524
9,673
0
25,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
31,078
190
Minions Killed
196
0
Camps Cleared
0
743,718
Distance Traveled
864,456
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,360
624
65
4
0
269,077
3
W
Neith
9,717
648
51
3
0
271,284
0
W
Sun Wukong
10,344
690
37
2
0
306,983
4
W
Ra
11,017
734
108
7
0
286,189
2
L
Hachiman
10,125
675
79
5
0
244,184
5
L
Cernunnos
8,742
583
46
3
0
230,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role