Player Matchup

Terra
Terra
Ryufen
Terra
Level 25
God Stats
2W - 0L
1,929 SR
Queue Stats
10W - 0L
2,135 Elo+
Party 2
Gilgamesh
Gilgamesh
dissFUNKshun
Gilgamesh
Level 152
God Stats
27W - 20L
1,719 SR
Queue Stats
722W - 481L
1,809 Elo+
Party 2
Sol
Sol
elmach
Sol
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 146L
1,644 Elo+
Solo
Team Averages
Level 108
1,716 SR
1,863 Elo+

VS

Team Averages
Level 97
1,446 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Garland42
Gilgamesh
Level 45
God Stats
7W - 1L
1,265 SR
Queue Stats
87W - 59L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
GetTheClippers
Kukulkan
Level 151
God Stats
2W - 5L
1,573 SR
Queue Stats
82W - 77L
1,608 Elo+
Solo
Danzaburou
Danzaburou
LegaIizeGayWeed
Danzaburou
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ryufen
Terra
15
4 / 3 / 11
13,867
693
6,343
18,976
18,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
dissFUNKshun
Gilgamesh
19
13 / 3 / 8
15,285
764
21,677
23,068
26,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
elmach
Sol
18
6 / 9 / 13
14,157
708
19,364
20,565
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Garland42
Gilgamesh
16
6 / 6 / 6
12,992
650
16,626
19,792
17,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
17
7 / 6 / 6
13,884
694
21,514
15,824
7,094
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LegaIizeGayWeed
Danzaburou
14
2 / 11 / 9
11,833
592
10,678
17,482
7,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
23
Kills
15
15
Deaths
23
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Garland42
Gilgamesh
6
6
6
1.5
L
Kukulkan
7
6
6
1.67
L
Danzaburou
LegaIizeGayWeed
Danzaburou
2
11
9
0.59
W
Terra
Ryufen
Terra
4
3
11
3.17
W
Gilgamesh
dissFUNKshun
Gilgamesh
13
3
8
5.67
W
Sol
elmach
Sol
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,384
Damage
48,818
62,609
Taken
53,098
54,217
Mitigated
31,855
22,557
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Garland42
Gilgamesh
16,626
4,630
0
3,315
19,792
17,479
901
8,744
11,048
0
48,096
L
Kukulkan
21,514
809
0
2,615
15,824
7,094
495
9,248
6,576
95,124
0
L
Danzaburou
LegaIizeGayWeed
Danzaburou
10,678
5,633
0
1,362
17,482
7,282
474
7,398
10,084
0
39,155
W
Terra
Ryufen
Terra
6,343
848
2,013
5,297
18,976
18,484
200
8,574
10,402
23,420
0
W
Gilgamesh
dissFUNKshun
Gilgamesh
21,677
4,884
0
6,951
23,068
26,153
1,051
7,905
15,163
108
56,041
W
Sol
elmach
Sol
19,364
5,860
0
8,296
20,565
9,580
2,390
5,352
15,213
97,624
4,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
38,709
218
Minions Killed
239
0
Camps Cleared
0
1,087,218
Distance Traveled
996,972
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,992
650
51
3
0
370,133
4
L
Kukulkan
13,884
694
142
7
0
318,031
5
L
Danzaburou
11,833
592
46
2
0
308,808
0
W
Terra
13,867
693
22
1
0
351,808
2
W
Gilgamesh
15,285
764
64
3
0
412,783
4
W
Sol
14,157
708
132
7
0
322,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role