Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BlockHappy2
Mercury
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 22L
1,403 Elo+
Solo
Izanami
Izanami
QuatachIchl
Izanami
Level 103
God Stats
12W - 9L
1,635 SR
Queue Stats
164W - 154L
1,493 Elo+
Party 1
Neith
Neith
RollTimeFeller-
Neith
Level 85
God Stats
7W - 3L
1,730 SR
Queue Stats
172W - 155L
1,571 Elo+
Solo
Terra
Terra
failenaa
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,573 SR
1,494 Elo+

VS

Team Averages
Level 101
1,524 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Tempest_PROjects
Thor
Level 105
God Stats
3W - 3L
1,278 SR
Queue Stats
206W - 204L
1,445 Elo+
Solo
Bacchus
Bacchus
lil_mark485
Bacchus
Level 101
God Stats
13W - 14L
1,626 SR
Queue Stats
49W - 50L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
your lolo
Kukulkan
Level 106
God Stats
1W - 5L
1,715 SR
Queue Stats
674W - 670L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 0 / 7
10,044
628
7,229
10,109
7,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
BlockHappy2
Mercury
15
10 / 1 / 7
10,060
629
8,786
10,976
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
QuatachIchl
Izanami
15
6 / 3 / 4
9,681
605
10,470
11,701
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 11
8,705
544
5,642
6,910
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
failenaa
Terra
13
3 / 4 / 6
8,674
542
4,950
10,704
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 6 / 2
7,536
471
7,512
11,435
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
10
0 / 5 / 2
6,085
380
3,328
6,516
1,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 5 / 2
8,051
503
4,454
11,582
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
lil_mark485
Bacchus
11
4 / 4 / 2
7,384
462
4,121
8,888
8,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
your lolo
Kukulkan
15
2 / 6 / 0
8,366
523
7,127
11,569
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
9
10
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
7
8.5
L
Baron Samedi
 
Baron Samedi
1
6
2
0.33
L
Neith
 
Neith
0
5
2
0.2
W
Mercury
BlockHappy2
Mercury
10
1
7
13.5
W
Izanami
QuatachIchl
Izanami
6
3
4
2.67
W
2
2
11
3.75
L
2
5
2
0.6
W
Terra
failenaa
Terra
3
4
6
1.5
L
Bacchus
lil_mark485
Bacchus
4
4
2
1.25
L
Kukulkan
your lolo
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
26,542
50,400
Taken
49,990
27,077
Mitigated
28,011
19,155
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,229
421
135
7,771
10,109
7,936
1,351
4,084
5,657
61,125
0
L
Baron Samedi
 
Baron Samedi
7,512
424
925
2,322
11,435
6,519
0
4,882
6,553
33,212
0
L
Neith
 
Neith
3,328
1,171
381
775
6,516
1,945
570
2,223
4,293
0
23,049
W
Mercury
BlockHappy2
Mercury
8,786
4,689
0
940
10,976
4,173
1,011
3,466
7,390
0
55,235
W
Izanami
QuatachIchl
Izanami
10,470
6,829
0
4,260
11,701
4,458
2,396
4,490
7,155
0
64,028
W
5,642
1,737
0
1,590
6,910
2,908
1,928
1,903
4,986
0
43,811
L
4,454
1,637
0
3,319
11,582
5,740
0
1,637
9,945
0
37,381
W
Terra
failenaa
Terra
4,950
531
1,755
2,704
10,704
7,602
111
4,176
6,452
21,385
0
L
Bacchus
lil_mark485
Bacchus
4,121
302
391
871
8,888
8,215
234
2,569
6,319
22,484
0
L
Kukulkan
your lolo
Kukulkan
7,127
510
0
3,019
11,569
5,592
198
868
10,701
59,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
37,422
432
Minions Killed
373
0
Camps Cleared
0
1,623,217
Distance Traveled
1,333,413
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,044
628
118
7
0
318,817
4
L
Baron Samedi
7,536
471
70
4
0
249,006
3
L
Neith
6,085
380
56
4
0
251,064
1
W
Mercury
10,060
629
91
6
0
379,814
1
W
Izanami
9,681
605
114
7
0
277,975
7
W
Neith
8,705
544
80
5
0
310,288
2
L
Thor
8,051
503
91
6
0
269,789
1
W
Terra
8,674
542
29
2
0
336,323
6
L
Bacchus
7,384
462
38
2
0
289,088
1
L
Kukulkan
8,366
523
118
7
0
274,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role