Player Matchup

Kumbhakarna
Kumbhakarna
Lauuuchy_
Kumbhakarna
Level 119
God Stats
1W - 1L
1,613 SR
Queue Stats
73W - 84L
1,398 Elo+
Solo
Loki
Loki
MattBed
Loki
Level 104
God Stats
6W - 3L
1,151 SR
Queue Stats
265W - 250L
1,459 Elo+
Solo
Bellona
Bellona
SC000T3R
Bellona
Level 104
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 2
Neith
Neith
TheTSwizzle92
Neith
Level 62
God Stats
2W - 1L
1,768 SR
Queue Stats
11W - 10L
1,561 Elo+
Party 2
Anubis
Anubis
WookieJSwtch
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,424 Elo+

VS

Team Averages
Level 81
1,557 SR
1,503 Elo+
Hel
Hel
CONSTANTINE8831
Hel
Level 44
God Stats
1W - 2L
1,447 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 3
Kukulkan
Kukulkan
Haranya
Kukulkan
Level 105
God Stats
3W - 5L
1,449 SR
Queue Stats
66W - 52L
1,479 Elo+
Solo
Danzaburou
Danzaburou
VitaminCTablet
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 334L
1,568 Elo+
Party 1
Odin
Odin
XTwoKnives
Odin
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 100L
1,561 Elo+
Party 1
Medusa
Medusa
xSagAStar
Medusa
Level 148
God Stats
6W - 2L
1,890 SR
Queue Stats
270W - 257L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lauuuchy_
Kumbhakarna
14
2 / 1 / 13
9,813
491
5,389
18,139
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
MattBed
Loki
19
13 / 2 / 6
12,319
616
13,394
13,805
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SC000T3R
Bellona
17
8 / 3 / 7
11,622
581
12,021
14,958
14,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
11 / 1 / 6
12,646
632
18,149
13,075
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
18
7 / 3 / 4
11,302
565
11,823
11,138
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 0
8,796
440
3,946
16,120
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Haranya
Kukulkan
15
1 / 6 / 2
9,317
466
8,610
11,051
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
VitaminCTablet
Danzaburou
12
1 / 9 / 2
8,408
420
8,359
17,507
6,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 9 / 1
6,531
327
4,556
15,340
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
xSagAStar
Medusa
17
6 / 7 / 1
11,298
565
15,851
18,032
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
41
Kills
9
10
Deaths
41
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Kukulkan
Haranya
Kukulkan
1
6
2
0.33
W
Kumbhakarna
Lauuuchy_
Kumbhakarna
2
1
13
8.5
W
Loki
MattBed
Loki
13
2
6
8
W
Bellona
SC000T3R
Bellona
8
3
7
3.83
W
11
1
6
14
L
Danzaburou
VitaminCTablet
Danzaburou
1
9
2
0.22
W
Anubis
7
3
4
3
L
0
9
1
0.06
L
Medusa
xSagAStar
Medusa
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,776
Damage
41,322
71,115
Taken
78,050
48,370
Mitigated
39,470
22,540
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,946
429
947
4,134
16,120
12,389
510
2,596
13,454
36,256
0
L
Kukulkan
Haranya
Kukulkan
8,610
565
0
1,083
11,051
2,927
84
5,526
5,261
60,874
0
W
Kumbhakarna
Lauuuchy_
Kumbhakarna
5,389
624
0
4,253
18,139
15,967
824
2,643
15,289
20,297
0
W
Loki
MattBed
Loki
13,394
3,766
0
4,235
13,805
6,020
1,135
2,180
11,491
0
87,362
W
Bellona
SC000T3R
Bellona
12,021
5,126
0
5,296
14,958
14,814
2,913
499
14,193
0
67,481
W
18,149
10,356
393
5,451
13,075
5,599
4,011
2,126
10,924
0
91,992
L
Danzaburou
VitaminCTablet
Danzaburou
8,359
4,488
186
4,236
17,507
6,264
0
2,588
14,815
0
45,450
W
Anubis
11,823
421
0
2,912
11,138
5,970
774
4,504
6,239
81,545
0
L
4,556
2,124
0
850
15,340
11,508
0
2,918
12,340
0
13,546
L
Medusa
xSagAStar
Medusa
15,851
7,051
0
6,573
18,032
6,382
0
2,980
14,968
0
61,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,702
Gold Earned
44,350
597
Minions Killed
410
0
Camps Cleared
0
1,788,980
Distance Traveled
1,568,198
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,796
440
73
4
0
336,178
1
L
Kukulkan
9,317
466
133
7
0
332,960
1
W
Kumbhakarna
9,813
491
32
2
0
365,113
2
W
Loki
12,319
616
134
7
0
417,648
7
W
Bellona
11,622
581
129
6
0
345,910
1
W
Neith
12,646
632
153
8
0
332,461
0
L
Danzaburou
8,408
420
82
4
0
303,054
1
W
Anubis
11,302
565
149
7
0
327,848
6
L
Odin
6,531
327
22
1
0
282,331
0
L
Medusa
11,298
565
100
5
0
313,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role