Player Matchup

Thor
Thor
Awarmbody
Thor
Level 119
God Stats
3W - 3L
1,593 SR
Queue Stats
196W - 173L
1,584 Elo+
Party 1
Athena
Athena
SacredJade
Athena
Level 88
God Stats
3W - 3L
1,330 SR
Queue Stats
20W - 18L
1,465 Elo+
Party 1
Tiamat
Tiamat
Sacredweasel
Tiamat
Level 141
God Stats
70W - 57L
1,628 SR
Queue Stats
216W - 206L
1,568 Elo+
Party 1
Bacchus
Bacchus
SeyeR201
Bacchus
Level 154
God Stats
1W - 1L
1,292 SR
Queue Stats
188W - 172L
1,564 Elo+
Solo
Medusa
Medusa
zyxus2015
Medusa
Level 89
God Stats
29W - 16L
1,500 SR
Queue Stats
327W - 297L
1,572 Elo+
Party 1
Team Averages
Level 118
1,469 SR
1,551 Elo+

VS

Team Averages
Level 107
1,538 SR
1,519 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BlueAssasin-21
Janus
Level 101
God Stats
25W - 25L
1,536 SR
Queue Stats
420W - 413L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
Boston8008
Guan Yu
Level 97
God Stats
6W - 8L
1,647 SR
Queue Stats
274W - 276L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
Mooseyman87
Danzaburou
Level 124
God Stats
17W - 8L
1,664 SR
Queue Stats
157W - 147L
1,551 Elo+
Solo
Osiris
Osiris
VortexTurtle757
Osiris
Level 64
God Stats
3W - 6L
1,342 SR
Queue Stats
247W - 239L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 2 / 4
5,583
558
3,361
6,169
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
SacredJade
Athena
8
1 / 0 / 3
5,439
544
1,481
6,431
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
12
7 / 0 / 3
6,926
693
6,426
5,072
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SeyeR201
Bacchus
11
4 / 0 / 1
6,279
628
7,040
8,059
7,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
zyxus2015
Medusa
10
5 / 3 / 0
6,287
629
6,595
5,291
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 0
5,812
581
4,738
9,738
4,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 6 / 0
5,075
508
2,866
6,370
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Boston8008
Guan Yu
8
1 / 7 / 2
5,119
512
3,668
9,438
3,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Mooseyman87
Danzaburou
11
2 / 1 / 1
6,726
673
3,199
6,406
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 1
5,302
530
2,761
7,077
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
4
5
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Thor
1
2
4
1.5
L
1
6
0
0.17
L
Guan Yu
Boston8008
Guan Yu
1
7
2
0.29
L
Danzaburou
Mooseyman87
Danzaburou
2
1
1
2.5
W
Athena
SacredJade
Athena
1
0
3
2.5
W
Tiamat
7
0
3
8.5
W
Bacchus
SeyeR201
Bacchus
4
0
1
4.5
L
0
1
1
0.5
W
Medusa
zyxus2015
Medusa
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,903
Damage
17,232
31,022
Taken
39,029
17,170
Mitigated
14,696
11,833
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,738
791
0
2,368
9,738
4,329
0
6,066
3,672
0
33,464
W
Thor
3,361
756
0
1,689
6,169
1,841
0
502
5,615
0
21,904
L
2,866
91
0
510
6,370
1,951
0
3,608
2,762
24,445
0
L
Guan Yu
Boston8008
Guan Yu
3,668
803
0
1,098
9,438
3,345
0
2,927
6,511
0
18,579
L
Danzaburou
Mooseyman87
Danzaburou
3,199
1,371
0
2,477
6,406
1,675
0
496
5,910
0
36,945
W
Athena
SacredJade
Athena
1,481
525
0
1,708
6,431
2,944
0
0
6,431
14,424
0
W
Tiamat
6,426
1,057
0
3,658
5,072
3,522
64
1,551
3,293
36,904
0
W
Bacchus
SeyeR201
Bacchus
7,040
1,488
0
3,254
8,059
7,382
0
472
7,526
30,785
0
L
2,761
1,436
0
3,073
7,077
3,396
0
1,850
5,227
0
27,997
W
Medusa
zyxus2015
Medusa
6,595
4,069
0
1,524
5,291
1,481
230
0
5,291
0
36,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
28,034
309
Minions Killed
318
0
Camps Cleared
0
966,430
Distance Traveled
997,910
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,812
581
78
8
0
203,941
3
W
Thor
5,583
558
48
5
0
190,321
1
L
Janus
5,075
508
72
7
0
191,062
4
L
Guan Yu
5,119
512
38
4
0
203,667
1
L
Danzaburou
6,726
673
64
6
0
178,065
1
W
Athena
5,439
544
29
3
0
190,969
1
W
Tiamat
6,926
693
78
8
0
207,920
3
W
Bacchus
6,279
628
69
7
0
213,535
1
L
Osiris
5,302
530
66
7
0
221,175
2
W
Medusa
6,287
629
85
9
0
163,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role