Player Matchup

Tyr
Tyr
Blank0124
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,693 Elo+
Party 1
Apollo
Apollo
CaptCardwell
Apollo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 78L
1,399 Elo+
Party 2
Tiamat
Tiamat
Damswelch
Tiamat
Level 24
God Stats
6W - 4L
1,767 SR
Queue Stats
8W - 10L
1,693 Elo+
Party 1
Bakasura
Bakasura
Silent_Knight69-
Bakasura
Level 59
God Stats
5W - 10L
1,500 SR
Queue Stats
84W - 109L
1,399 Elo+
Party 2
Ares
Ares
Wanavar
Ares
Level 15
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 7L
1,481 Elo+
Solo
Team Averages
Level 26
1,594 SR
1,533 Elo+

VS

Team Averages
Level 26
1,588 SR
1,514 Elo+
Set
Set
Calamitxy
Set
Level 29
God Stats
9W - 3L
1,846 SR
Queue Stats
305W - 259L
1,539 Elo+
Party 3
Arachne
Arachne
SrDokisito
Arachne
Level 28
God Stats
6W - 7L
1,496 SR
Queue Stats
95W - 112L
1,454 Elo+
Solo
Heimdallr
Heimdallr
XxINSANEVANITYxX
Heimdallr
Level 28
God Stats
5W - 4L
1,356 SR
Queue Stats
222W - 194L
1,478 Elo+
Solo
Yemoja
Yemoja
XxTrechoxX
Yemoja
Level 18
God Stats
22W - 16L
1,589 SR
Queue Stats
170W - 176L
1,502 Elo+
Party 3
Hou Yi
Hou Yi
bendanklin
Hou Yi
Level 28
God Stats
28W - 26L
1,656 SR
Queue Stats
30W - 26L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,486
457
5,429
9,953
4,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
8
0 / 6 / 1
4,909
409
1,372
7,639
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Damswelch
Tiamat
10
3 / 6 / 0
6,206
517
5,256
8,820
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 0
5,524
460
2,372
7,435
2,138
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
Wanavar
Ares
8
0 / 2 / 2
5,326
444
3,434
9,018
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,229
602
6,580
6,964
2,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
SrDokisito
Arachne
10
4 / 1 / 6
6,639
553
6,888
7,564
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
11
3 / 1 / 5
7,207
601
5,665
7,090
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
XxTrechoxX
Yemoja
9
1 / 1 / 6
6,363
530
3,455
5,866
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
bendanklin
Hou Yi
13
6 / 2 / 0
7,896
658
5,139
6,254
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
19
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
5
1
3
6.5
L
Apollo
0
6
1
0.08
L
Tiamat
Damswelch
Tiamat
3
6
0
0.5
L
0
1
0
0
W
Arachne
SrDokisito
Arachne
4
1
6
7
L
Ares
Wanavar
Ares
0
2
2
0.5
W
Heimdallr
3
1
5
5.5
W
Yemoja
XxTrechoxX
Yemoja
1
1
6
4
W
Hou Yi
bendanklin
Hou Yi
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
27,727
42,865
Taken
33,738
18,336
Mitigated
12,579
8,712
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,429
2,010
0
2,342
9,953
4,014
168
0
9,953
0
21,175
W
6,580
3,423
0
2,324
6,964
2,501
0
4,031
2,547
0
38,932
L
Apollo
1,372
649
0
997
7,639
1,825
45
1,393
6,243
0
12,612
L
Tiamat
Damswelch
Tiamat
5,256
972
0
2,096
8,820
4,772
0
0
8,820
25,351
0
L
2,372
1,826
0
1,861
7,435
2,138
0
228
7,207
0
27,271
W
Arachne
SrDokisito
Arachne
6,888
4,439
0
3,616
7,564
2,947
51
1,860
5,630
0
26,465
L
Ares
Wanavar
Ares
3,434
352
0
1,416
9,018
5,587
0
1,834
7,184
13,064
0
W
Heimdallr
5,665
3,017
0
2,206
7,090
2,542
893
1,325
5,753
0
42,737
W
Yemoja
XxTrechoxX
Yemoja
3,455
768
2,389
2,078
5,866
2,519
920
962
4,839
14,111
0
W
Hou Yi
bendanklin
Hou Yi
5,139
3,203
0
3,187
6,254
2,070
779
0
6,254
0
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
35,334
214
Minions Killed
310
0
Camps Cleared
0
1,130,320
Distance Traveled
1,105,494
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,486
457
36
3
0
230,558
0
W
Set
7,229
602
72
6
0
234,777
0
L
Apollo
4,909
409
29
2
0
224,195
1
L
Tiamat
6,206
517
55
5
0
174,324
0
L
Bakasura
5,524
460
80
7
0
248,269
2
W
Arachne
6,639
553
52
4
0
250,922
1
L
Ares
5,326
444
14
1
0
252,974
3
W
Heimdallr
7,207
601
76
6
0
209,804
0
W
Yemoja
6,363
530
20
2
0
214,125
3
W
Hou Yi
7,896
658
90
8
0
195,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role