Player Matchup

Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 20
God Stats
28W - 27L
1,464 SR
Queue Stats
68W - 65L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
OmegaWeapon44
Gilgamesh
Level 88
God Stats
6W - 12L
1,545 SR
Queue Stats
47W - 63L
1,408 Elo+
Party 1
Zeus
Zeus
RadDadDaKangBoio
Zeus
Level 11
God Stats
2W - 3L
1,244 SR
Queue Stats
28W - 46L
1,236 Elo+
Party 1
Team Averages
Level 40
1,417 SR
1,342 Elo+

VS

Team Averages
Level 27
1,493 SR
1,335 Elo+
Arachne
Arachne
Steed1000
Arachne
Level 14
God Stats
3W - 2L
1,675 SR
Queue Stats
102W - 166L
1,270 Elo+
Solo
Cthulhu
Cthulhu
davidhogan
Cthulhu
Level 9
God Stats
5W - 12L
1,242 SR
Queue Stats
5W - 17L
1,190 Elo+
Solo
Skadi
Skadi
mochmaster
Skadi
Level 57
God Stats
15W - 20L
1,562 SR
Queue Stats
288W - 248L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 15
15,070
718
19,792
20,000
11,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
OmegaWeapon44
Gilgamesh
17
6 / 7 / 20
14,298
681
11,639
21,789
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 3 / 10
16,783
799
33,098
14,872
5,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Steed1000
Arachne
17
7 / 15 / 6
14,502
691
14,880
25,212
13,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
davidhogan
Cthulhu
16
1 / 10 / 11
12,648
602
7,414
28,750
29,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
18
10 / 6 / 6
14,923
711
24,804
19,173
8,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
31
Kills
18
18
Deaths
31
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
8
15
1.94
W
Gilgamesh
OmegaWeapon44
Gilgamesh
6
7
20
2.29
W
17
3
10
7.33
L
Arachne
Steed1000
Arachne
7
15
6
0.67
L
Cthulhu
davidhogan
Cthulhu
1
10
11
0.65
L
Skadi
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,529
Damage
47,098
56,661
Taken
73,135
36,903
Mitigated
51,356
17,896
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,792
5,345
0
6,547
20,000
11,682
915
1,671
18,329
0
62,266
W
Gilgamesh
OmegaWeapon44
Gilgamesh
11,639
3,232
932
3,595
21,789
19,365
42
3,332
18,457
1,611
26,083
W
33,098
3,135
0
6,822
14,872
5,856
1,990
2,511
12,361
116,350
0
L
Arachne
Steed1000
Arachne
14,880
10,273
246
5,491
25,212
13,317
0
11,098
13,689
0
41,827
L
Cthulhu
davidhogan
Cthulhu
7,414
1,002
317
1,133
28,750
29,398
161
16,032
12,272
40,988
0
L
Skadi
24,804
16,764
0
3,007
19,173
8,641
823
6,765
12,058
0
95,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
42,073
254
Minions Killed
218
0
Camps Cleared
0
1,024,505
Distance Traveled
921,113
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,070
718
64
3
0
349,473
2
W
Gilgamesh
14,298
681
33
2
0
346,927
5
W
Zeus
16,783
799
157
7
0
328,105
1
L
Arachne
14,502
691
55
3
0
282,783
0
L
Cthulhu
12,648
602
56
3
0
317,336
3
L
Skadi
14,923
711
107
5
0
320,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role