Player Matchup

Sylvanus
Sylvanus
Jalalabad92
Sylvanus
Level 126
God Stats
1W - 2L
1,540 SR
Queue Stats
10W - 12L
1,241 Elo+
Party 1
Thor
Thor
JayMarleyBob420
Thor
Level 124
God Stats
3W - 8L
1,396 SR
Queue Stats
87W - 91L
1,376 Elo+
Party 1
Chaac
Chaac
KingPatch420
Chaac
Level 64
God Stats
5W - 10L
1,207 SR
Queue Stats
13W - 25L
1,337 Elo+
Party 1
Medusa
Medusa
Sqwambone420
Medusa
Level 67
God Stats
3W - 7L
1,275 SR
Queue Stats
35W - 52L
1,326 Elo+
Party 1
Zeus
Zeus
purplejesus469
Zeus
Level 109
God Stats
12W - 20L
1,487 SR
Queue Stats
20W - 26L
1,399 Elo+
Party 1
Team Averages
Level 98
1,381 SR
1,336 Elo+

VS

Team Averages
Level 102
1,536 SR
1,432 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Colinator 34
Artio
Level 68
God Stats
11W - 7L
1,730 SR
Queue Stats
68W - 89L
1,395 Elo+
Party 2
Vulcan
Vulcan
Decoded506
Vulcan
Level 95
God Stats
11W - 18L
1,509 SR
Queue Stats
99W - 122L
1,386 Elo+
Party 2
Kali
Kali
TimeRichar666
Kali
Level 154
God Stats
10W - 14L
1,845 SR
Queue Stats
452W - 558L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
WreckDaBully
Kuzenbo
Level 84
God Stats
8W - 8L
1,096 SR
Queue Stats
163W - 148L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jalalabad92
Sylvanus
8
0 / 2 / 0
4,706
471
1,849
5,207
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 0 / 0
5,556
556
1,982
4,956
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

9
0 / 0 / 0
5,145
515
2,303
5,066
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
7
0 / 2 / 0
4,346
435
2,999
4,214
872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 0
5,357
536
2,817
4,225
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 0 / 1
5,720
572
5,532
8,511
2,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 3
5,986
599
2,062
3,947
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
Decoded506
Vulcan
10
2 / 1 / 1
5,489
549
3,280
3,087
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
5,803
580
274
6,386
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
WreckDaBully
Kuzenbo
10
0 / 0 / 0
5,528
553
3,153
4,147
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
2
0
3
3.5
W
Vulcan
Decoded506
Vulcan
2
1
1
2.5
L
Sylvanus
Jalalabad92
Sylvanus
0
2
0
0
L
0
0
0
0
L
0
0
0
0
L
Medusa
0
2
0
0
W
0
0
1
0.5
W
Kuzenbo
WreckDaBully
Kuzenbo
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
14,301
23,668
Taken
26,078
9,153
Mitigated
11,976
11,832
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,532
1,654
187
4,054
8,511
2,939
0
1,649
6,862
0
23,512
W
2,062
231
720
1,995
3,947
2,309
559
991
2,956
10,692
0
W
Vulcan
Decoded506
Vulcan
3,280
1,711
183
1,063
3,087
991
577
1,626
1,461
30,861
0
L
Sylvanus
Jalalabad92
Sylvanus
1,849
398
786
2,237
5,207
2,798
0
1,003
4,204
12,855
0
L
1,982
222
0
3,211
4,956
1,514
0
473
4,483
0
33,388
L
2,303
229
0
3,491
5,066
2,864
0
2,803
1,913
0
20,113
L
Medusa
2,999
1,740
87
1,088
4,214
872
0
282
3,932
0
19,507
W
274
80
0
4,078
6,386
2,104
0
400
5,936
0
27,065
W
Kuzenbo
WreckDaBully
Kuzenbo
3,153
1,489
0
1,626
4,147
3,633
0
0
3,798
22,381
0
L
2,817
51
183
749
4,225
1,105
545
3,584
641
31,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
28,526
261
Minions Killed
230
0
Camps Cleared
0
837,951
Distance Traveled
915,452
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,720
572
45
5
0
195,825
2
W
Artio
5,986
599
20
2
0
182,171
1
W
Vulcan
5,489
549
52
5
0
177,961
3
L
Sylvanus
4,706
471
23
2
0
168,047
3
L
Thor
5,556
556
85
9
0
201,139
2
L
Chaac
5,145
515
49
5
0
169,290
2
L
Medusa
4,346
435
43
4
0
160,088
3
W
Kali
5,803
580
76
8
0
187,247
2
W
Kuzenbo
5,528
553
37
4
0
172,248
4
L
Zeus
5,357
536
61
6
0
139,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role