Player Matchup

Cthulhu
Cthulhu
Darkmass16
Cthulhu
Level 17
God Stats
0W - 4L
1,147 SR
Queue Stats
70W - 45L
1,136 Elo+
Solo
Jormungandr
Jormungandr
Esdese-sama66
Jormungandr
Level 8
God Stats
18W - 18L
1,307 SR
Queue Stats
44W - 31L
1,219 Elo+
Party 1
Ares
Ares
SloppyJoe_O
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
fely691369
Neith
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 144L
1,141 Elo+
Party 1
Cerberus
Cerberus
imortalhunter12
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,219 Elo+
Party 1
Team Averages
Level 10
1,391 SR
1,243 Elo+

VS

Team Averages
Level 23
1,496 SR
1,331 Elo+
Kuzenbo
Kuzenbo
IIDeimos
Kuzenbo
Level 29
God Stats
21W - 18L
1,832 SR
Queue Stats
199W - 184L
1,515 Elo+
Party 2
Merlin
Merlin
Shwifty805
Merlin
Level 27
God Stats
22W - 25L
1,402 SR
Queue Stats
80W - 89L
1,315 Elo+
Solo
King Arthur
King Arthur
TheAdmiral46
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,119 Elo+
Solo
Nox
Nox
adonnis_yl
Nox
Level 24
God Stats
14W - 16L
1,249 SR
Queue Stats
18W - 22L
1,204 Elo+
Solo
Hachiman
Hachiman
holysha
Hachiman
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 140L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkmass16
Cthulhu
18
0 / 8 / 5
11,689
899
15,129
28,431
28,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Esdese-sama66
Jormungandr
17
5 / 7 / 3
12,879
991
13,569
27,877
13,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 12 / 1
11,717
901
9,619
26,782
34,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
16
0 / 10 / 2
10,342
796
14,012
15,601
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
18
2 / 10 / 4
11,642
896
10,377
26,796
21,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IIDeimos
Kuzenbo
20
9 / 4 / 27
14,569
1,121
21,984
21,569
34,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Shwifty805
Merlin
20
8 / 2 / 19
13,388
1,030
18,526
12,964
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheAdmiral46
King Arthur
20
5 / 3 / 24
13,160
1,012
11,458
17,548
12,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 1 / 25
11,938
918
7,654
7,137
2,795
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
holysha
Hachiman
20
22 / 2 / 17
15,410
1,185
52,358
13,015
4,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
158
11
Kills
46
47
Deaths
12
15
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darkmass16
Cthulhu
0
8
5
0.31
L
Jormungandr
Esdese-sama66
Jormungandr
5
7
3
0.93
W
Kuzenbo
IIDeimos
Kuzenbo
9
4
27
5.63
W
Merlin
Shwifty805
Merlin
8
2
19
8.75
L
4
12
1
0.38
W
King Arthur
TheAdmiral46
King Arthur
5
3
24
5.67
W
2
1
25
14.5
L
Neith
0
10
2
0.1
W
Hachiman
holysha
Hachiman
22
2
17
15.25
L
Cerberus
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,706
Damage
111,980
125,487
Taken
72,233
104,507
Mitigated
58,705
5,970
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darkmass16
Cthulhu
15,129
835
222
1,602
28,431
28,381
0
7,697
20,734
54,142
0
L
Jormungandr
Esdese-sama66
Jormungandr
13,569
4,854
0
0
27,877
13,973
0
12,083
15,794
31,626
0
W
Kuzenbo
IIDeimos
Kuzenbo
21,984
7,428
1,108
1,105
21,569
34,185
0
13,490
8,079
42,891
0
W
Merlin
Shwifty805
Merlin
18,526
1,893
18
579
12,964
5,012
0
8,993
3,971
48,355
0
L
9,619
1,904
0
0
26,782
34,448
0
11,009
14,706
26,773
0
W
King Arthur
TheAdmiral46
King Arthur
11,458
2,468
0
2,176
17,548
12,027
0
10,659
6,889
0
27,084
W
7,654
3,482
0
1,640
7,137
2,795
0
5,345
1,792
18,982
0
L
Neith
14,012
9,745
0
1,442
15,601
6,668
0
8,372
7,229
0
30,184
W
Hachiman
holysha
Hachiman
52,358
36,449
542
4,127
13,015
4,686
0
10,207
2,808
0
67,303
L
Cerberus
10,377
1,176
0
2,704
26,796
21,037
0
9,003
17,793
25,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,269
Gold Earned
68,465
227
Minions Killed
209
2
Camps Cleared
6
1,067,542
Distance Traveled
1,103,490
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,689
899
78
6
0
216,551
2
L
Jormungandr
12,879
991
32
2
0
223,278
1
W
Kuzenbo
14,569
1,121
39
3
2
243,646
0
W
Merlin
13,388
1,030
66
5
0
216,515
0
L
Ares
11,717
901
31
2
2
211,345
0
W
King Arthur
13,160
1,012
45
3
0
246,512
1
W
Nox
11,938
918
29
2
2
200,154
0
L
Neith
10,342
796
38
3
0
202,017
0
W
Hachiman
15,410
1,185
30
2
2
196,663
0
L
Cerberus
11,642
896
48
4
0
214,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role