Player Matchup

Da Ji
Da Ji
KhamsinD
Da Ji
Level 62
God Stats
22W - 28L
1,487 SR
Queue Stats
157W - 155L
1,553 Elo+
Party 1
Hera
Hera
MadamaLilith
Hera
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NuncACriquei
Izanami
Level 87
God Stats
11W - 8L
1,664 SR
Queue Stats
221W - 229L
1,553 Elo+
Party 1
Ymir
Ymir
Virrocha-_CTM
Ymir
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Tiamat
Tiamat
asuraprits
Tiamat
Level 34
God Stats
2W - 1L
1,710 SR
Queue Stats
29W - 53L
1,468 Elo+
Party 2
Team Averages
Level 72
1,572 SR
1,515 Elo+

VS

Team Averages
Level 102
1,453 SR
1,516 Elo+
Neith
Neith
Luisola2bola
Neith
Level 122
God Stats
11W - 8L
1,340 SR
Queue Stats
72W - 59L
1,493 Elo+
Solo
Scylla
Scylla
TheMrGabe
Scylla
Level 156
God Stats
18W - 18L
1,619 SR
Queue Stats
365W - 379L
1,541 Elo+
Solo
Anubis
Anubis
WizeLegendZ0019
Anubis
Level 43
God Stats
3W - 5L
1,245 SR
Queue Stats
5W - 7L
1,517 Elo+
Party 3
Thor
Thor
facuuuU13
Thor
Level 120
God Stats
12W - 11L
1,323 SR
Queue Stats
55W - 68L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
nLand
Gilgamesh
Level 67
God Stats
9W - 6L
1,737 SR
Queue Stats
62W - 66L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KhamsinD
Da Ji
15
1 / 5 / 1
9,117
912
4,151
9,828
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 1
9,333
933
8,834
6,054
2,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
NuncACriquei
Izanami
14
0 / 6 / 1
8,613
861
3,800
11,436
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 1
8,571
857
4,907
12,651
11,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
asuraprits
Tiamat
14
0 / 6 / 0
8,268
827
830
11,029
7,622
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

133

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 17
11,259
1,126
13,095
5,590
2,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TheMrGabe
Scylla
16
7 / 1 / 10
10,612
1,061
12,644
5,710
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 17
10,069
1,007
3,274
4,547
2,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
16
2 / 0 / 16
9,839
984
8,716
2,559
1,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
nLand
Gilgamesh
17
6 / 0 / 17
10,920
1,092
8,476
7,567
8,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
105
3
Kills
28
28
Deaths
3
4
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Da Ji
KhamsinD
Da Ji
1
5
1
0.3
W
11
1
17
19.5
L
2
5
1
0.5
L
Izanami
NuncACriquei
Izanami
0
6
1
0.08
W
Scylla
TheMrGabe
Scylla
7
1
10
12
L
0
6
1
0.08
W
2
1
17
10.5
L
Tiamat
asuraprits
Tiamat
0
6
0
0
W
Thor
2
0
16
10
W
Gilgamesh
nLand
Gilgamesh
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
46,205
50,998
Taken
25,973
29,960
Mitigated
16,242
1,430
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
KhamsinD
Da Ji
4,151
1,475
0
0
9,828
3,820
0
2,740
7,016
0
9,839
W
13,095
5,174
0
1,365
5,590
2,484
0
2,384
3,206
0
35,709
L
8,834
1,136
0
0
6,054
2,736
0
2,029
3,910
28,043
0
L
Izanami
NuncACriquei
Izanami
3,800
3,234
0
370
11,436
4,141
0
3,891
7,369
0
39,687
W
Scylla
TheMrGabe
Scylla
12,644
711
0
34
5,710
2,296
0
3,568
2,142
22,027
0
L
4,907
281
0
0
12,651
11,641
0
3,909
8,630
14,758
0
W
3,274
0
0
1,189
4,547
2,339
0
3,466
1,081
31,552
0
L
Tiamat
asuraprits
Tiamat
830
30
0
1,060
11,029
7,622
0
2,909
7,947
17,601
0
W
Thor
8,716
97
0
32
2,559
1,011
0
1,413
1,146
0
25,108
W
Gilgamesh
nLand
Gilgamesh
8,476
1,498
0
272
7,567
8,112
0
3,740
3,827
625
22,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
52,699
196
Minions Killed
213
4
Camps Cleared
12
845,809
Distance Traveled
964,226
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,117
912
4
0
0
195,118
0
W
Neith
11,259
1,126
66
7
1
175,498
3
L
Hera
9,333
933
55
6
2
157,340
0
L
Izanami
8,613
861
95
10
1
160,093
0
W
Scylla
10,612
1,061
19
2
3
195,312
1
L
Ymir
8,571
857
21
2
0
182,951
0
W
Anubis
10,069
1,007
66
7
1
160,978
3
L
Tiamat
8,268
827
21
2
1
150,307
0
W
Thor
9,839
984
44
4
2
210,226
3
W
Gilgamesh
10,920
1,092
18
2
5
222,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role