Player Matchup

Kuzenbo
Kuzenbo
Aaronoreo
Kuzenbo
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,385 Elo+
Party 1
Achilles
Achilles
JankCR1605
Achilles
Level 27
God Stats
2W - 3L
1,462 SR
Queue Stats
25W - 36L
1,417 Elo+
Party 1
Da Ji
Da Ji
Thefathubabuba
Da Ji
Level 66
God Stats
2W - 4L
1,463 SR
Queue Stats
47W - 62L
1,391 Elo+
Party 1
Hachiman
Hachiman
hijodewon
Hachiman
Level 29
God Stats
2W - 5L
1,352 SR
Queue Stats
36W - 55L
1,409 Elo+
Party 1
Fenrir
Fenrir
ilcapogino
Fenrir
Level 21
God Stats
1W - 6L
1,350 SR
Queue Stats
12W - 22L
1,369 Elo+
Party 1
Team Averages
Level 31
1,425 SR
1,394 Elo+

VS

Team Averages
Level 25
1,553 SR
1,442 Elo+
Hades
Hades
Hamsacious
Hades
Level 27
God Stats
12W - 12L
1,512 SR
Queue Stats
13W - 15L
1,399 Elo+
Solo
Scylla
Scylla
III NBK IlI
Scylla
Level 29
God Stats
4W - 2L
1,592 SR
Queue Stats
91W - 92L
1,463 Elo+
Solo
Awilix
Awilix
Johnkaido
Awilix
Level 13
God Stats
2W - 3L
1,516 SR
Queue Stats
255W - 241L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
MyLizardsRage
Gilgamesh
Level 26
God Stats
39W - 38L
1,546 SR
Queue Stats
155W - 154L
1,464 Elo+
Solo
Artemis
Artemis
SuperiorSoul_22
Artemis
Level 28
God Stats
86W - 57L
1,601 SR
Queue Stats
124W - 115L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aaronoreo
Kuzenbo
15
1 / 10 / 3
11,137
412
4,719
18,883
21,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
JankCR1605
Achilles
19
3 / 5 / 2
12,934
479
11,709
21,141
21,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 7 / 4
14,075
521
17,440
19,861
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
hijodewon
Hachiman
16
0 / 17 / 2
10,099
374
9,129
19,807
5,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
ilcapogino
Fenrir
20
9 / 3 / 2
14,349
531
17,233
27,756
22,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
3
0 / 0 / 0
7,964
295
0
0
0
Scylla
18
0 / 10 / 6
12,394
459
8,212
14,758
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Johnkaido
Awilix
20
5 / 1 / 3
15,765
584
10,957
16,195
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
MyLizardsRage
Gilgamesh
20
15 / 6 / 16
17,742
657
24,573
43,381
37,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
22 / 4 / 8
17,076
632
34,215
23,899
11,015
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
19
Kills
42
42
Deaths
21
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aaronoreo
Kuzenbo
1
10
3
0.25
W
Hades
0
0
0
0
W
Scylla
0
10
6
0.3
L
Achilles
JankCR1605
Achilles
3
5
2
0.8
W
Awilix
Johnkaido
Awilix
5
1
3
6.5
W
Gilgamesh
MyLizardsRage
Gilgamesh
15
6
16
3.83
W
22
4
8
6.5
L
6
7
4
1.14
L
Hachiman
hijodewon
Hachiman
0
17
2
0.06
L
Fenrir
ilcapogino
Fenrir
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,230
Damage
77,957
107,448
Taken
98,233
78,035
Mitigated
61,165
11,883
Healing
30,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aaronoreo
Kuzenbo
4,719
1,719
0
716
18,883
21,041
311
295
18,554
28,820
0
W
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
8,212
603
0
24
14,758
4,693
956
281
14,477
54,337
0
L
Achilles
JankCR1605
Achilles
11,709
7,942
0
2,015
21,141
21,182
2,062
525
20,572
0
78,987
W
Awilix
Johnkaido
Awilix
10,957
4,928
0
6,252
16,195
7,555
2,026
558
15,637
0
122,539
W
Gilgamesh
MyLizardsRage
Gilgamesh
24,573
9,270
0
14,205
43,381
37,902
1,018
2,362
41,019
0
91,850
W
34,215
24,779
549
9,237
23,899
11,015
7,415
1,518
22,381
0
120,349
L
17,440
6,120
0
2,287
19,861
8,437
0
1,420
18,361
0
94,219
L
Hachiman
hijodewon
Hachiman
9,129
6,983
0
0
19,807
5,375
2,433
0
19,807
0
56,105
L
Fenrir
ilcapogino
Fenrir
17,233
6,561
0
6,865
27,756
22,000
0
5,388
21,942
0
74,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,594
Gold Earned
70,941
497
Minions Killed
580
0
Camps Cleared
0
2,213,583
Distance Traveled
1,919,332
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,137
412
41
2
0
378,980
0
W
Hades
7,964
295
0
0
0
0
0
W
Scylla
12,394
459
101
4
0
427,764
0
L
Achilles
12,934
479
118
4
0
479,317
4
W
Awilix
15,765
584
219
8
0
563,257
1
W
Gilgamesh
17,742
657
110
4
0
507,533
6
W
Artemis
17,076
632
150
6
0
420,778
2
L
Da Ji
14,075
521
139
5
0
435,052
0
L
Hachiman
10,099
374
90
3
0
437,695
0
L
Fenrir
14,349
531
109
4
0
482,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role