Player Matchup

Achilles
Achilles
DatTyrSkin
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,558 Elo+
Solo
Anubis
Anubis
ItIsGambit
Anubis
Level 20
God Stats
2W - 0L
1,807 SR
Queue Stats
4W - 1L
1,659 Elo+
Party 1
Ymir
Ymir
Live in SoCal
Ymir
Level 29
God Stats
36W - 24L
1,663 SR
Queue Stats
142W - 144L
1,631 Elo+
Solo
Pele
Pele
PikaChew vF
Pele
Level 13
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 1L
1,659 Elo+
Party 1
Anhur
Anhur
SpoderBoot69
Anhur
Level 18
God Stats
4W - 1L
1,776 SR
Queue Stats
36W - 31L
1,805 Elo+
Party 1
Team Averages
Level 19
1,692 SR
1,662 Elo+

VS

Team Averages
Level 21
1,689 SR
1,579 Elo+
He Bo
He Bo
Chenryo
He Bo
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
38W - 37L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 25
God Stats
114W - 82L
1,633 SR
Queue Stats
390W - 287L
1,621 Elo+
Party 2
Neith
Neith
JadeDragginDeez
Neith
Level 19
God Stats
1W - 1L
1,741 SR
Queue Stats
41W - 34L
1,670 Elo+
Party 2
Athena
Athena
Magma_heat86
Athena
Level 21
God Stats
10W - 7L
1,662 SR
Queue Stats
29W - 29L
1,471 Elo+
Solo
Mulan
Mulan
jesusbatman1
Mulan
Level 24
God Stats
7W - 7L
1,724 SR
Queue Stats
147W - 129L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatTyrSkin
Achilles
20
5 / 2 / 5
13,692
571
16,086
21,638
27,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
ItIsGambit
Anubis
18
1 / 9 / 4
12,377
516
8,100
21,905
12,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 2 / 15
12,267
511
3,787
17,380
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 5 / 6
13,635
568
16,687
23,076
13,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 2 / 7
14,981
624
24,974
22,176
10,465
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chenryo
He Bo
20
8 / 6 / 10
12,809
534
18,796
17,883
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Jaayaj
Heimdallr
19
0 / 5 / 6
11,439
477
4,328
16,230
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 5 / 6
13,331
555
20,127
17,648
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
15
0 / 6 / 9
9,736
406
6,516
20,690
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 3 / 2
12,237
510
13,187
23,860
25,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
25
Kills
20
20
Deaths
25
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
Chenryo
He Bo
8
6
10
2.17
W
Achilles
DatTyrSkin
Achilles
5
2
5
3.75
W
Anubis
ItIsGambit
Anubis
1
9
4
0.33
L
Heimdallr
Jaayaj
Heimdallr
0
5
6
0.6
L
8
5
6
2.2
W
2
2
15
4.75
L
Athena
0
6
9
0.75
W
8
5
6
2.2
W
9
2
7
6.25
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
62,954
106,175
Taken
96,311
81,340
Mitigated
57,283
43,001
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Chenryo
He Bo
18,796
1,800
248
4,990
17,883
5,328
1,095
3,561
14,322
87,659
0
W
Achilles
DatTyrSkin
Achilles
16,086
4,283
0
7,778
21,638
27,134
1,022
2,966
18,672
0
86,083
W
Anubis
ItIsGambit
Anubis
8,100
366
0
7,412
21,905
12,174
1,044
8,598
13,307
75,610
0
L
Heimdallr
Jaayaj
Heimdallr
4,328
1,547
0
5,266
16,230
6,203
788
818
15,412
0
81,095
L
20,127
8,309
0
2,114
17,648
6,847
110
4,040
13,608
0
104,640
W
3,787
837
0
3,469
17,380
18,457
689
4,901
12,479
38,963
0
L
Athena
6,516
547
0
2,960
20,690
13,134
220
2,762
17,928
26,236
0
W
16,687
3,451
0
11,351
23,076
13,110
1,946
3,642
19,434
0
91,017
W
24,974
16,386
0
12,991
22,176
10,465
7,448
5,205
16,971
0
138,193
L
13,187
952
0
10,354
23,860
25,771
953
706
23,154
0
79,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,952
Gold Earned
59,552
708
Minions Killed
626
0
Camps Cleared
0
2,231,903
Distance Traveled
2,218,855
19
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,809
534
133
6
0
437,206
6
W
Achilles
13,692
571
167
7
0
491,251
5
W
Anubis
12,377
516
145
6
0
375,489
2
L
Heimdallr
11,439
477
129
5
0
448,214
13
L
Neith
13,331
555
161
7
0
420,728
12
W
Ymir
12,267
511
55
2
0
517,454
4
L
Athena
9,736
406
35
1
0
461,986
6
W
Pele
13,635
568
136
6
0
489,791
4
W
Anhur
14,981
624
205
9
0
357,918
4
L
Mulan
12,237
510
168
7
0
450,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role