Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ArtoriasTheHunte
Horus
Level 89
God Stats
6W - 2L
1,659 SR
Queue Stats
172W - 156L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
ChevyHunter91
Kuzenbo
Level 122
God Stats
2W - 6L
1,229 SR
Queue Stats
85W - 100L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
iiVampireZii
Heimdallr
Level 109
God Stats
2W - 0L
1,747 SR
Queue Stats
32W - 39L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
kukuanubus
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,527 SR
1,503 Elo+

VS

Team Averages
Level 116
1,502 SR
1,594 Elo+
Yemoja
Yemoja
Chulako
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,753 Elo+
Solo
Persephone
Persephone
LonelyRanger66
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
allanenrico
Xing Tian
Level 160
God Stats
4W - 5L
1,468 SR
Queue Stats
393W - 427L
1,522 Elo+
Solo
Jing Wei
Jing Wei
ayyej
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,612 Elo+
Party 1
Odin
Odin
krzyyy
Odin
Level 37
God Stats
1W - 1L
1,544 SR
Queue Stats
8W - 9L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 4 / 13
11,727
652
10,979
21,107
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 4 / 15
12,265
681
8,918
25,213
29,034
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
18
3 / 4 / 14
11,519
640
16,720
36,930
40,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
iiVampireZii
Heimdallr
19
3 / 3 / 15
11,755
653
25,158
19,088
10,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
kukuanubus
Ah Puch
20
10 / 3 / 9
14,845
825
35,184
12,131
6,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chulako
Yemoja
18
1 / 4 / 11
10,847
603
10,843
17,355
15,835
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
LonelyRanger66
Persephone
16
0 / 4 / 14
10,301
572
16,813
14,339
6,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
allanenrico
Xing Tian
20
7 / 6 / 6
12,644
702
17,090
37,830
42,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
ayyej
Jing Wei
20
7 / 3 / 9
12,164
676
29,962
12,575
5,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
krzyyy
Odin
16
2 / 5 / 9
10,532
585
15,394
26,034
15,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
66
22
Kills
17
18
Deaths
22
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
13
2.13
W
4
4
15
2.88
W
Kuzenbo
3
4
14
2.5
L
Yemoja
Chulako
Yemoja
1
4
11
1.63
L
Persephone
LonelyRanger66
Persephone
0
4
14
1.75
L
Xing Tian
allanenrico
Xing Tian
7
6
6
1.67
L
Jing Wei
ayyej
Jing Wei
7
3
9
3.83
W
Heimdallr
iiVampireZii
Heimdallr
3
3
15
3.5
L
Odin
krzyyy
Odin
2
5
9
1.3
W
Ah Puch
kukuanubus
Ah Puch
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,959
Damage
90,102
114,469
Taken
108,133
108,265
Mitigated
85,583
60,357
Healing
48,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,979
1,194
2,893
2,981
21,107
22,589
140
6,167
14,940
20,772
0
W
8,918
3,131
10,964
9,544
25,213
29,034
1,628
8,553
16,660
0
14,945
W
Kuzenbo
16,720
4,360
3,229
14,771
36,930
40,223
306
16,514
20,416
25,951
0
L
Yemoja
Chulako
Yemoja
10,843
1,307
12,556
4,073
17,355
15,835
413
10,335
7,020
22,212
0
L
Persephone
LonelyRanger66
Persephone
16,813
2,340
1,158
2,871
14,339
6,020
533
10,281
4,054
34,079
0
L
Xing Tian
allanenrico
Xing Tian
17,090
936
2,195
12,319
37,830
42,596
333
18,713
19,117
32,286
0
L
Jing Wei
ayyej
Jing Wei
29,962
20,862
2,650
1,712
12,575
5,590
1,414
8,439
4,136
0
64,814
W
Heimdallr
iiVampireZii
Heimdallr
25,158
12,067
2,919
5,013
19,088
10,312
799
8,629
10,459
0
46,780
L
Odin
krzyyy
Odin
15,394
2,967
1,685
7,734
26,034
15,542
206
15,111
10,923
0
23,167
W
Ah Puch
kukuanubus
Ah Puch
35,184
2,248
4,045
3,998
12,131
6,107
1,828
4,883
7,248
80,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,111
Gold Earned
56,488
201
Minions Killed
211
0
Camps Cleared
0
1,586,140
Distance Traveled
1,547,873
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,727
652
16
1
0
284,933
0
W
Horus
12,265
681
13
1
0
324,086
1
W
Kuzenbo
11,519
640
12
1
0
375,794
0
L
Yemoja
10,847
603
22
1
0
269,182
0
L
Persephone
10,301
572
40
2
0
232,737
0
L
Xing Tian
12,644
702
36
2
0
413,877
0
L
Jing Wei
12,164
676
95
5
0
324,181
4
W
Heimdallr
11,755
653
49
3
0
320,352
0
L
Odin
10,532
585
18
1
0
307,896
0
W
Ah Puch
14,845
825
111
6
0
280,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role