Player Matchup

Gilgamesh
Gilgamesh
Ape69
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BootyAvengerMk25
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,864 Elo+
Party 2
Izanami
Izanami
HenryThe69th
Izanami
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,853 Elo+
Party 2
Thoth
Thoth
Rаgе
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
YOUBAD1235
Bakasura
Level 17
God Stats
3W - 3L
1,681 SR
Queue Stats
25W - 15L
1,669 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,677 Elo+

VS

Team Averages
Level 28
1,689 SR
1,690 Elo+
Guan Yu
Guan Yu
Ethandway83
Guan Yu
Level 29
God Stats
6W - 4L
1,756 SR
Queue Stats
110W - 111L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
Heifko
Kuzenbo
Level 20
God Stats
6W - 9L
1,543 SR
Queue Stats
53W - 42L
1,647 Elo+
Solo
Rama
Rama
TurnupKG
Rama
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,599 Elo+
Party 1
Thoth
Thoth
YoThatsCringe
Thoth
Level 29
God Stats
3W - 3L
1,805 SR
Queue Stats
204W - 92L
1,823 Elo+
Party 3
Fenrir
Fenrir
jOELZatLAN
Fenrir
Level 29
God Stats
3W - 3L
1,842 SR
Queue Stats
258W - 119L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ape69
Gilgamesh
15
6 / 2 / 1
9,029
602
9,566
15,146
10,243
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 5
7,698
513
3,851
8,869
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HenryThe69th
Izanami
15
1 / 1 / 1
8,907
594
5,868
6,392
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Rаgе
Thoth
16
7 / 2 / 10
9,647
643
12,799
8,345
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
YOUBAD1235
Bakasura
15
10 / 2 / 4
9,343
623
8,045
12,632
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ethandway83
Guan Yu
9
0 / 4 / 1
5,893
393
2,354
10,213
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Heifko
Kuzenbo
13
3 / 6 / 0
7,727
515
9,399
13,195
14,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
12
0 / 3 / 2
6,896
460
2,636
8,536
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 2
7,079
472
6,786
9,327
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
jOELZatLAN
Fenrir
14
5 / 6 / 1
8,524
568
8,088
14,651
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
26
Kills
8
8
Deaths
26
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ape69
Gilgamesh
6
2
1
3.25
W
2
1
5
4.5
L
Guan Yu
Ethandway83
Guan Yu
0
4
1
0.13
L
Kuzenbo
Heifko
Kuzenbo
3
6
0
0.5
W
Izanami
HenryThe69th
Izanami
1
1
1
1.5
W
Thoth
Rаgе
Thoth
7
2
10
6
L
Rama
0
3
2
0.33
W
Bakasura
YOUBAD1235
Bakasura
10
2
4
6
L
0
7
2
0.14
L
Fenrir
jOELZatLAN
Fenrir
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
29,263
51,384
Taken
55,922
24,939
Mitigated
28,594
17,821
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ape69
Gilgamesh
9,566
3,088
0
4,988
15,146
10,243
0
8,805
6,341
68
47,613
W
3,851
436
0
2,899
8,869
4,296
0
1,708
7,161
19,676
0
L
Guan Yu
Ethandway83
Guan Yu
2,354
462
782
2,269
10,213
4,404
0
2,323
7,042
0
18,495
L
Kuzenbo
Heifko
Kuzenbo
9,399
2,118
0
2,902
13,195
14,567
74
303
12,712
43,247
0
W
Izanami
HenryThe69th
Izanami
5,868
4,148
0
3,224
6,392
2,015
3,314
0
6,392
0
71,490
W
Thoth
Rаgе
Thoth
12,799
731
0
2,348
8,345
2,865
46
2,946
5,399
60,457
0
L
Rama
2,636
1,396
0
1,582
8,536
2,046
0
2,660
5,796
0
41,390
W
Bakasura
YOUBAD1235
Bakasura
8,045
5,527
0
4,362
12,632
5,520
0
2,726
9,906
0
44,123
L
6,786
589
0
1,251
9,327
2,206
784
6,212
2,893
49,409
0
L
Fenrir
jOELZatLAN
Fenrir
8,088
3,559
0
5,371
14,651
5,371
0
5,185
8,871
0
49,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,624
Gold Earned
36,119
465
Minions Killed
359
0
Camps Cleared
0
1,454,827
Distance Traveled
1,401,562
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,029
602
96
6
0
275,680
1
W
Geb
7,698
513
18
1
0
300,992
11
L
Guan Yu
5,893
393
28
2
0
295,585
2
L
Kuzenbo
7,727
515
63
4
0
287,126
2
W
Izanami
8,907
594
157
10
0
261,451
4
W
Thoth
9,647
643
101
7
0
303,050
2
L
Rama
6,896
460
80
5
0
268,559
3
W
Bakasura
9,343
623
93
6
0
313,654
0
L
Thoth
7,079
472
96
6
0
255,133
0
L
Fenrir
8,524
568
92
6
0
295,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role