Player Matchup

Ymir
Ymir
Bigballedmedic
Ymir
Level 29
God Stats
29W - 34L
1,323 SR
Queue Stats
55W - 77L
1,249 Elo+
Party 2
Anhur
Anhur
LeBigCheese
Anhur
Level 40
God Stats
1W - 2L
1,230 SR
Queue Stats
30W - 39L
1,325 Elo+
Party 2
Ra
Ra
Shepherd Boi383
Ra
Level 27
God Stats
22W - 38L
1,322 SR
Queue Stats
53W - 70L
1,265 Elo+
Party 2
Arachne
Arachne
eXhaLe Mystic
Arachne
Level 61
God Stats
53W - 50L
1,456 SR
Queue Stats
131W - 147L
1,344 Elo+
Party 2
Chaac
Chaac
leviathon77
Chaac
Level 62
God Stats
6W - 4L
1,140 SR
Queue Stats
121W - 148L
1,353 Elo+
Party 2
Team Averages
Level 44
1,294 SR
1,307 Elo+

VS

Team Averages
Level 48
1,551 SR
1,383 Elo+
Chaac
Chaac
HorizionOG
Chaac
Level 41
God Stats
12W - 4L
1,616 SR
Queue Stats
180W - 169L
1,390 Elo+
Solo
Aphrodite
Aphrodite
Lord_Zephyrus
Aphrodite
Level 89
God Stats
16W - 13L
1,501 SR
Queue Stats
50W - 59L
1,332 Elo+
Party 1
Hachiman
Hachiman
Seaworthymeatl5
Hachiman
Level 65
God Stats
0W - 1L
1,556 SR
Queue Stats
5W - 11L
1,351 Elo+
Party 1
Neith
Neith
cenaydaaV2
Neith
Level 24
God Stats
0W - 1L
1,611 SR
Queue Stats
9W - 8L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
larumbae
Amaterasu
Level 23
God Stats
5W - 3L
1,471 SR
Queue Stats
13W - 19L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 11
13,254
442
6,703
21,205
24,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 1 / 8
14,892
496
13,480
17,828
7,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 0 / 7
15,772
526
13,667
18,726
10,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
20
15 / 1 / 5
17,636
588
23,580
29,278
16,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 0 / 9
16,103
537
23,875
33,266
51,192
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 3 / 1
11,140
371
18,959
28,035
27,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Lord_Zephyrus
Aphrodite
18
1 / 5 / 0
11,589
386
15,200
23,680
10,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
17
0 / 5 / 2
11,093
370
12,280
11,968
4,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
1 / 8 / 0
10,684
356
13,969
17,863
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
larumbae
Amaterasu
17
0 / 9 / 1
10,794
360
11,238
30,173
14,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
30
Kills
3
3
Deaths
30
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Chaac
1
3
1
0.5
W
3
1
8
7
L
Aphrodite
Lord_Zephyrus
Aphrodite
1
5
0
0.2
L
Hachiman
0
5
2
0.2
W
1
0
7
4.5
L
Neith
1
8
0
0.13
W
Arachne
15
1
5
17.5
L
Amaterasu
larumbae
Amaterasu
0
9
1
0.06
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,305
Damage
71,646
120,303
Taken
111,719
109,806
Mitigated
61,641
59,523
Healing
45,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,703
656
3,245
6,753
21,205
24,748
1,049
3,441
17,693
39,153
0
L
Chaac
18,959
3,161
0
12,638
28,035
27,532
358
7,551
19,850
0
69,360
W
13,480
5,465
0
6,860
17,828
7,512
4,525
462
17,216
0
121,386
L
Aphrodite
Lord_Zephyrus
Aphrodite
15,200
913
3,771
13,316
23,680
10,019
104
4,727
18,656
87,628
0
L
Hachiman
12,280
4,610
0
1,185
11,968
4,180
644
3,263
8,655
0
68,646
W
13,667
1,409
972
7,906
18,726
10,196
2,273
5,971
12,655
104,860
0
L
Neith
13,969
4,021
894
5,785
17,863
5,836
505
2,702
15,061
0
70,107
W
Arachne
23,580
17,566
0
15,274
29,278
16,158
5,047
6,310
22,718
0
190,989
L
Amaterasu
larumbae
Amaterasu
11,238
4,034
855
7,413
30,173
14,074
127
3,418
26,513
0
74,317
W
23,875
5,366
0
18,513
33,266
51,192
874
6,484
26,054
0
93,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,657
Gold Earned
55,300
835
Minions Killed
590
0
Camps Cleared
0
2,971,691
Distance Traveled
2,627,805
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,254
442
55
2
0
588,612
2
L
Chaac
11,140
371
100
3
0
603,212
1
W
Anhur
14,892
496
201
7
0
539,469
4
L
Aphrodite
11,589
386
149
5
0
540,017
4
L
Hachiman
11,093
370
123
4
0
461,899
8
W
Ra
15,772
526
210
7
0
574,455
5
L
Neith
10,684
356
106
4
0
493,198
8
W
Arachne
17,636
588
213
7
0
664,875
12
L
Amaterasu
10,794
360
112
4
0
529,479
1
W
Chaac
16,103
537
156
5
0
604,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role