Player Matchup

Achilles
Achilles
Silver II
DAnXEL
Achilles
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold III
DanielMacias7
Persephone
Gold III
Level 159
God Stats
35W - 27L
1,592 SR
Queue Stats
454W - 447L
1,531 MMR
Solo
Ymir
Ymir
Bronze III
EscrotoMortal
Ymir
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,500 MMR
Solo
Izanami
Izanami
Gold III
MikeS0ul
Izanami
Gold III
Level 160
God Stats
12W - 3L
1,734 SR
Queue Stats
101W - 106L
1,526 MMR
Solo
King Arthur
King Arthur
Bronze III
Еthаn
King Arthur
Bronze III
Level 33
God Stats
1W - 1L
1,987 SR
Queue Stats
15W - 10L
1,600 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,663 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,534 SR
1,524 MMR
Cthulhu
Cthulhu
Gold IV
Dics
Cthulhu
Gold IV
Level 145
God Stats
0W - 1L
1,933 SR
Queue Stats
64W - 63L
1,530 MMR
Solo
Anhur
Anhur
Gold V
DirtyDovah
Anhur
Gold V
Level 46
God Stats
5W - 7L
1,555 SR
Queue Stats
118W - 109L
1,535 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Guynotatthebar
Nu Wa
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,534 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Kercerbero
Tsukuyomi
Gold II
Level 120
God Stats
4W - 8L
1,181 SR
Queue Stats
104W - 107L
1,535 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Prex18
Sun Wukong
Gold IV
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
251W - 251L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DAnXEL
Achilles
18
10 / 3 / 5
11,726
617
9,754
11,914
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
DanielMacias7
Persephone
18
3 / 1 / 6
11,841
623
8,340
8,141
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 10
10,316
543
8,780
18,327
10,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
MikeS0ul
Izanami
18
3 / 0 / 6
11,625
612
5,412
11,851
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Еthаn
King Arthur
19
8 / 2 / 4
12,561
661
16,944
15,059
14,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Guan YuApolloScyllaSet

VS

Bans
TiamatAthenaKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dics
Cthulhu
11
1 / 11 / 2
7,515
396
5,814
21,462
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
0 / 3 / 0
7,551
397
2,045
4,837
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 4
9,102
479
7,991
10,462
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Kercerbero
Tsukuyomi
13
3 / 4 / 1
8,453
445
6,407
11,379
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Prex18
Sun Wukong
16
1 / 5 / 1
9,725
512
6,345
14,591
8,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
28
Kills
7
7
Deaths
28
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
DAnXEL
Achilles
10
3
5
4.17
W
Persephone
DanielMacias7
Persephone
3
1
6
6
L
Cthulhu
Dics
Cthulhu
1
11
2
0.18
L
Anhur
0
3
0
0
W
4
1
10
9
L
2
5
4
0.8
L
Tsukuyomi
Kercerbero
Tsukuyomi
3
4
1
0.88
W
Izanami
MikeS0ul
Izanami
3
0
6
6
L
Sun Wukong
Prex18
Sun Wukong
1
5
1
0.3
W
King Arthur
Еthаn
King Arthur
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,230
Damage
28,602
65,292
Taken
62,731
36,990
Mitigated
27,904
23,564
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DAnXEL
Achilles
9,754
3,390
0
5,042
11,914
5,420
846
2,365
9,444
0
77,990
W
Persephone
DanielMacias7
Persephone
8,340
223
0
2,377
8,141
2,686
286
3,273
4,815
89,216
0
L
Cthulhu
Dics
Cthulhu
5,814
468
0
3,568
21,462
10,526
0
6,653
14,695
27,579
0
L
Anhur
2,045
763
0
1,014
4,837
1,365
0
929
3,908
0
36,378
W
8,780
2,596
396
7,655
18,327
10,346
0
3,994
14,188
49,087
0
L
7,991
2,532
0
723
10,462
3,731
112
4,581
5,881
53,449
0
L
Tsukuyomi
Kercerbero
Tsukuyomi
6,407
1,058
0
3,378
11,379
3,906
0
1,536
9,843
0
40,674
W
Izanami
MikeS0ul
Izanami
5,412
3,204
0
4,256
11,851
4,285
4,536
1,706
10,084
0
118,255
L
Sun Wukong
Prex18
Sun Wukong
6,345
1,487
0
5,196
14,591
8,376
184
3,518
11,073
0
66,047
W
King Arthur
Еthаn
King Arthur
16,944
3,508
0
3,838
15,059
14,253
0
2,045
12,955
112
89,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
42,346
735
Minions Killed
449
0
Camps Cleared
0
1,900,302
Distance Traveled
1,608,571
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,726
617
134
7
0
425,105
2
W
Persephone
11,841
623
175
9
0
378,719
7
L
Cthulhu
7,515
396
35
2
0
355,149
12
L
Anhur
7,551
397
81
4
0
242,334
3
W
Ymir
10,316
543
81
4
0
360,015
8
L
Nu Wa
9,102
479
115
6
0
334,118
8
L
Tsukuyomi
8,453
445
69
4
0
349,589
2
W
Izanami
11,625
612
179
9
0
339,235
4
L
Sun Wukong
9,725
512
149
8
0
327,381
3
W
King Arthur
12,561
661
166
9
0
397,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role