Player Matchup

Fenrir
Fenrir
EnriqueMrm
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
GuiMarucci
Ne Zha
Level 28
God Stats
2W - 2L
1,496 SR
Queue Stats
40W - 32L
1,492 Elo+
Solo
Bellona
Bellona
adoness97
Bellona
Level 5
God Stats
1W - 5L
1,466 SR
Queue Stats
7W - 11L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
geraa444
Cthulhu
Level 16
God Stats
10W - 9L
1,558 SR
Queue Stats
46W - 51L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
pepeoviedo13
Kukulkan
Level 21
God Stats
7W - 10L
1,609 SR
Queue Stats
104W - 102L
1,437 Elo+
Party 1
Team Averages
Level 15
1,526 SR
1,478 Elo+

VS

Team Averages
Level 41
1,529 SR
1,402 Elo+
Cthulhu
Cthulhu
CoolZSeb
Cthulhu
Level 128
God Stats
1W - 0L
1,658 SR
Queue Stats
69W - 51L
1,377 Elo+
Party 2
Agni
Agni
KoW EsPEcTrOo
Agni
Level 27
God Stats
32W - 35L
1,532 SR
Queue Stats
824W - 903L
1,429 Elo+
Solo
Artemis
Artemis
Shayton6
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sullecram
Sun Wukong
Level 15
God Stats
13W - 6L
1,448 SR
Queue Stats
27W - 21L
1,336 Elo+
Party 2
Izanami
Izanami
T1nny
Izanami
Level 8
God Stats
6W - 1L
1,507 SR
Queue Stats
14W - 9L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnriqueMrm
Fenrir
17
0 / 14 / 12
10,850
904
9,263
28,042
16,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ne Zha
GuiMarucci
Ne Zha
18
4 / 12 / 9
11,737
978
11,358
28,667
11,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
adoness97
Bellona
18
4 / 7 / 14
12,773
1,064
11,817
26,365
22,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
geraa444
Cthulhu
18
7 / 3 / 9
12,819
1,068
14,113
21,789
28,770
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
pepeoviedo13
Kukulkan
20
6 / 9 / 11
13,771
1,148
25,971
22,186
9,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoolZSeb
Cthulhu
20
8 / 6 / 27
13,717
1,143
23,586
16,650
14,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 24
12,196
1,016
14,361
13,865
9,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Shayton6
Artemis
20
23 / 2 / 19
16,121
1,343
46,071
14,343
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Sullecram
Sun Wukong
20
5 / 4 / 28
13,541
1,128
17,294
20,878
19,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
T1nny
Izanami
19
6 / 4 / 18
12,504
1,042
15,239
13,135
5,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
161
21
Kills
45
45
Deaths
21
55
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoolZSeb
Cthulhu
8
6
27
3.58
L
Fenrir
EnriqueMrm
Fenrir
0
14
12
0.43
L
Ne Zha
GuiMarucci
Ne Zha
4
12
9
0.71
W
3
5
24
3
W
Artemis
Shayton6
Artemis
23
2
19
16.25
W
Sun Wukong
Sullecram
Sun Wukong
5
4
28
4.75
W
Izanami
T1nny
Izanami
6
4
18
3.75
L
Bellona
adoness97
Bellona
4
7
14
1.57
L
Cthulhu
geraa444
Cthulhu
7
3
9
3.83
L
Kukulkan
pepeoviedo13
Kukulkan
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,522
Damage
116,551
127,049
Taken
78,871
88,745
Mitigated
56,025
4,135
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoolZSeb
Cthulhu
23,586
1,183
2,116
2,597
16,650
14,527
0
9,557
7,093
49,224
0
L
Fenrir
EnriqueMrm
Fenrir
9,263
2,349
0
828
28,042
16,357
0
6,641
21,401
0
20,763
L
Ne Zha
GuiMarucci
Ne Zha
11,358
3,771
0
1,088
28,667
11,436
0
8,062
20,605
0
20,664
W
14,361
2,818
0
50
13,865
9,347
0
6,345
7,520
23,784
0
W
Artemis
Shayton6
Artemis
46,071
34,783
0
6,713
14,343
7,005
0
6,124
8,219
0
66,349
W
Sun Wukong
Sullecram
Sun Wukong
17,294
5,846
0
3,125
20,878
19,928
0
11,021
9,857
0
36,565
W
Izanami
T1nny
Izanami
15,239
10,047
0
1,560
13,135
5,218
0
7,334
5,801
0
34,828
L
Bellona
adoness97
Bellona
11,817
3,755
0
997
26,365
22,605
0
9,069
17,296
458
28,680
L
Cthulhu
geraa444
Cthulhu
14,113
1,045
1,222
0
21,789
28,770
0
7,355
14,434
30,416
0
L
Kukulkan
pepeoviedo13
Kukulkan
25,971
2,668
0
0
22,186
9,577
0
6,820
15,366
62,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,950
Gold Earned
68,079
200
Minions Killed
211
4
Camps Cleared
6
1,113,325
Distance Traveled
1,153,217
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,717
1,143
53
4
1
234,829
0
L
Fenrir
10,850
904
24
2
1
219,160
2
L
Ne Zha
11,737
978
20
2
0
213,008
0
W
Agni
12,196
1,016
25
2
2
235,339
2
W
Artemis
16,121
1,343
41
3
3
225,090
1
W
Sun Wukong
13,541
1,128
44
4
0
261,385
0
W
Izanami
12,504
1,042
48
4
0
196,574
0
L
Bellona
12,773
1,064
25
2
2
229,777
1
L
Cthulhu
12,819
1,068
33
3
0
223,351
1
L
Kukulkan
13,771
1,148
98
8
1
228,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role