Player Matchup

Fenrir
Fenrir
Belfrosth
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Drivesito
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Drumpalo
Sun Wukong
Level 3
God Stats
2W - 3L
1,290 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
YaroxX25
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
poootietaangg
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,458 SR
1,500 Elo+

VS

Team Averages
Level 23
1,342 SR
1,295 Elo+
Ravana
Ravana
Bermandi
Ravana
Level 26
God Stats
1W - 0L
1,468 SR
Queue Stats
9W - 21L
1,226 Elo+
Solo
Amaterasu
Amaterasu
GodPrimeX7
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,333 Elo+
Solo
Neith
Neith
Invictodejinetes
Neith
Level 28
God Stats
29W - 31L
1,048 SR
Queue Stats
687W - 862L
1,333 Elo+
Solo
Izanami
Izanami
Octopus_474
Izanami
Level 16
God Stats
6W - 5L
1,295 SR
Queue Stats
24W - 32L
1,277 Elo+
Party 1
Kuzenbo
Kuzenbo
elrincondelmono
Kuzenbo
Level 26
God Stats
35W - 48L
1,401 SR
Queue Stats
60W - 72L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Belfrosth
Fenrir
10
5 / 6 / 1
6,743
519
5,001
12,024
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
1 / 2 / 2
5,870
452
2,827
4,350
2,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Drumpalo
Sun Wukong
8
0 / 6 / 3
5,406
416
2,673
8,037
3,017
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
YaroxX25
Mercury
10
1 / 4 / 3
6,048
465
2,639
7,610
2,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
poootietaangg
Hachiman
7
0 / 4 / 0
4,959
381
991
5,234
1,045
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bermandi
Ravana
11
6 / 1 / 7
7,302
562
4,031
6,013
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
GodPrimeX7
Amaterasu
13
5 / 0 / 5
7,989
615
4,539
6,421
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 1 / 3
7,825
602
4,667
6,921
2,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Octopus_474
Izanami
13
5 / 3 / 6
7,692
592
5,272
9,144
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 7
6,548
504
4,820
5,073
4,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
22
22
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Belfrosth
Fenrir
5
6
1
0.92
W
Ravana
Bermandi
Ravana
6
1
7
9.5
L
Ymir
1
2
2
1
L
Sun Wukong
Drumpalo
Sun Wukong
0
6
3
0.25
W
Amaterasu
GodPrimeX7
Amaterasu
5
0
5
7.5
W
4
1
3
5.5
W
Izanami
Octopus_474
Izanami
5
3
6
2.67
L
Mercury
YaroxX25
Mercury
1
4
3
0.63
W
2
2
7
2.75
L
Hachiman
poootietaangg
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
23,329
37,255
Taken
33,572
12,099
Mitigated
17,270
6,701
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Belfrosth
Fenrir
5,001
901
0
3,867
12,024
3,801
0
485
11,539
0
27,050
W
Ravana
Bermandi
Ravana
4,031
417
0
1,876
6,013
2,216
366
664
5,349
0
22,816
L
Ymir
2,827
353
0
859
4,350
2,146
0
1,550
2,800
14,536
0
L
Sun Wukong
Drumpalo
Sun Wukong
2,673
319
0
132
8,037
3,017
0
415
7,622
0
15,649
W
Amaterasu
GodPrimeX7
Amaterasu
4,539
906
0
1,617
6,421
4,119
2,168
277
6,144
0
34,707
W
4,667
1,423
0
1,031
6,921
2,413
818
627
6,259
0
39,908
W
Izanami
Octopus_474
Izanami
5,272
3,888
0
1,967
9,144
3,653
392
872
8,235
0
44,003
L
Mercury
YaroxX25
Mercury
2,639
1,034
0
1,129
7,610
2,090
349
838
6,772
0
15,889
W
4,820
1,462
0
1,244
5,073
4,869
106
387
4,686
17,115
0
L
Hachiman
poootietaangg
Hachiman
991
991
0
714
5,234
1,045
212
1,532
3,702
0
13,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
37,356
147
Minions Killed
292
0
Camps Cleared
0
1,126,786
Distance Traveled
1,204,242
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,743
519
46
4
0
232,397
1
W
Ravana
7,302
562
53
4
0
233,034
1
L
Ymir
5,870
452
24
2
0
268,883
0
L
Sun Wukong
5,406
416
22
2
0
230,661
1
W
Amaterasu
7,989
615
64
5
0
217,210
0
W
Neith
7,825
602
81
6
0
217,758
0
W
Izanami
7,692
592
74
6
0
247,614
0
L
Mercury
6,048
465
30
2
0
252,723
2
W
Kuzenbo
6,548
504
20
2
0
288,626
0
L
Hachiman
4,959
381
25
2
0
142,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role