Player Matchup

Scylla
Scylla
Adaptyin
Scylla
Level 122
God Stats
32W - 26L
1,595 SR
Queue Stats
234W - 238L
1,535 Elo+
Solo
Hercules
Hercules
FanoLu
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Killeo99
Bellona
Level 100
God Stats
1W - 0L
1,173 SR
Queue Stats
86W - 64L
1,623 Elo+
Solo
Heimdallr
Heimdallr
Rana RVNG
Heimdallr
Level 160
God Stats
1W - 0L
1,543 SR
Queue Stats
26W - 22L
1,775 Elo+
Party 1
Terra
Terra
ShogunFenix
Terra
Level 120
God Stats
38W - 26L
1,663 SR
Queue Stats
233W - 216L
1,541 Elo+
Solo
Team Averages
Level 132
1,495 SR
1,595 Elo+

VS

Team Averages
Level 136
1,532 SR
1,573 Elo+
Freya
Freya
Pls le
Freya
Level 158
God Stats
4W - 7L
1,556 SR
Queue Stats
146W - 159L
1,589 Elo+
Party 2
Chiron
Chiron
PsychoSamaritan
Chiron
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 433L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
ShadowRonin5255
Kukulkan
Level 62
God Stats
2W - 4L
1,485 SR
Queue Stats
28W - 23L
1,577 Elo+
Solo
Bellona
Bellona
Shαdowstrike
Bellona
Level 155
God Stats
0W - 1L
1,367 SR
Queue Stats
201W - 233L
1,556 Elo+
Party 2
Sobek
Sobek
Sir WellLR
Sobek
Level 149
God Stats
10W - 11L
1,753 SR
Queue Stats
135W - 118L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adaptyin
Scylla
16
3 / 3 / 6
9,152
763
11,803
7,602
2,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
FanoLu
Hercules
17
7 / 1 / 8
10,601
883
10,858
12,526
11,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Killeo99
Bellona
16
1 / 2 / 8
9,741
812
6,515
10,649
7,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Rana RVNG
Heimdallr
17
6 / 0 / 7
10,537
878
11,897
9,711
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 11
8,813
734
7,932
14,532
10,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Pls le
Freya
15
3 / 3 / 2
8,704
725
7,711
10,374
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 6
7,582
632
9,805
12,530
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
17
3 / 2 / 1
9,076
756
10,932
7,145
3,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
1 / 4 / 4
7,730
644
7,923
12,966
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
14
1 / 5 / 4
8,830
736
6,668
15,361
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
18
Kills
8
8
Deaths
18
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adaptyin
Scylla
3
3
6
2
W
Hercules
FanoLu
Hercules
7
1
8
11
W
Bellona
Killeo99
Bellona
1
2
8
2.5
L
Freya
Pls le
Freya
3
3
2
1.33
L
0
4
6
0.75
W
Heimdallr
Rana RVNG
Heimdallr
6
0
7
9.5
L
Kukulkan
3
2
1
1.75
W
1
2
11
3.25
L
Bellona
1
4
4
0.75
L
Sobek
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,005
Damage
43,039
55,020
Taken
58,376
37,413
Mitigated
35,065
13,556
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adaptyin
Scylla
11,803
1,021
0
202
7,602
2,958
0
4,513
2,939
39,496
0
W
Hercules
FanoLu
Hercules
10,858
2,916
0
5,908
12,526
11,397
632
4,981
7,356
0
20,415
W
Bellona
Killeo99
Bellona
6,515
2,141
0
88
10,649
7,661
863
6,357
4,128
4,989
27,870
L
Freya
Pls le
Freya
7,711
2,080
0
2,776
10,374
4,525
0
4,275
6,099
30,692
0
L
9,805
3,010
557
5,166
12,530
5,239
0
5,476
7,054
0
22,931
W
Heimdallr
Rana RVNG
Heimdallr
11,897
5,760
0
1,897
9,711
4,643
599
4,347
5,264
0
45,618
L
Kukulkan
10,932
399
0
838
7,145
3,257
315
3,187
3,958
49,360
0
W
7,932
394
1,469
3,992
14,532
10,754
0
5,358
9,066
13,520
0
L
Bellona
7,923
2,416
0
532
12,966
7,347
884
3,406
9,560
414
19,545
L
Sobek
6,668
103
0
2,783
15,361
14,697
0
5,228
10,133
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
41,922
288
Minions Killed
264
9
Camps Cleared
8
1,205,806
Distance Traveled
1,130,295
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,152
763
79
7
1
212,882
1
W
Hercules
10,601
883
27
2
1
263,777
0
W
Bellona
9,741
812
76
6
3
239,024
4
L
Freya
8,704
725
63
5
3
231,997
3
L
Chiron
7,582
632
37
3
0
218,162
0
W
Heimdallr
10,537
878
97
8
4
224,038
0
L
Kukulkan
9,076
756
115
10
3
231,794
0
W
Terra
8,813
734
9
1
0
266,085
2
L
Bellona
7,730
644
36
3
2
234,125
2
L
Sobek
8,830
736
13
1
0
214,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role