Player Matchup

Anhur
Anhur
ChavoPY
Anhur
Level 36
God Stats
5W - 13L
1,481 SR
Queue Stats
420W - 431L
1,434 Elo+
Party 1
Bakasura
Bakasura
DirtyDeedsD2C
Bakasura
Level 36
God Stats
24W - 22L
1,538 SR
Queue Stats
396W - 422L
1,426 Elo+
Party 1
Athena
Athena
GJDZ
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Party 1
Achilles
Achilles
Horsexpy
Achilles
Level 15
God Stats
3W - 6L
1,405 SR
Queue Stats
12W - 24L
1,308 Elo+
Party 1
Tiamat
Tiamat
Tavrin
Tiamat
Level 26
God Stats
24W - 20L
1,588 SR
Queue Stats
328W - 336L
1,476 Elo+
Party 1
Team Averages
Level 27
1,502 SR
1,367 Elo+

VS

Team Averages
Level 24
1,600 SR
1,460 Elo+
Apollo
Apollo
DEDETAMALUCO
Apollo
Level 27
God Stats
2W - 1L
1,407 SR
Queue Stats
41W - 45L
1,409 Elo+
Party 2
Thanatos
Thanatos
Djhinvev
Thanatos
Level 26
God Stats
7W - 2L
1,737 SR
Queue Stats
24W - 11L
1,536 Elo+
Solo
Ares
Ares
MarinhoRX
Ares
Level 22
God Stats
3W - 3L
1,438 SR
Queue Stats
16W - 20L
1,359 Elo+
Party 2
Scylla
Scylla
santiiroko99
Scylla
Level 16
God Stats
6W - 1L
1,919 SR
Queue Stats
71W - 34L
1,413 Elo+
Solo
Chaac
Chaac
shinobiZ1
Chaac
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 53L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChavoPY
Anhur
20
6 / 6 / 12
15,365
480
18,344
27,044
10,429
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
DirtyDeedsD2C
Bakasura
20
16 / 7 / 9
17,504
547
30,306
27,978
17,315
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
GJDZ
Athena
20
0 / 8 / 18
13,523
423
9,148
31,508
30,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Horsexpy
Achilles
20
6 / 6 / 5
14,140
442
9,551
24,131
22,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Tavrin
Tiamat
20
6 / 6 / 10
15,489
484
22,456
25,797
13,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 4 / 12
16,267
508
27,426
19,489
10,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Djhinvev
Thanatos
20
19 / 8 / 4
20,627
645
29,069
30,338
12,851
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
1 / 9 / 12
14,886
465
7,850
33,461
37,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
7 / 7 / 9
18,710
585
25,417
24,391
10,989
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
shinobiZ1
Chaac
20
1 / 6 / 14
16,578
518
16,859
23,852
32,731
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
84
34
Kills
33
33
Deaths
34
54
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anhur
ChavoPY
Anhur
6
6
12
2
W
Apollo
5
4
12
2.75
L
Bakasura
DirtyDeedsD2C
Bakasura
16
7
9
2.93
W
Thanatos
Djhinvev
Thanatos
19
8
4
2.63
L
Athena
GJDZ
Athena
0
8
18
1.13
L
Achilles
Horsexpy
Achilles
6
6
5
1.42
W
Ares
1
9
12
0.78
L
Tiamat
Tavrin
Tiamat
6
6
10
1.83
W
Scylla
7
7
9
1.64
W
Chaac
shinobiZ1
Chaac
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,805
Damage
106,621
136,458
Taken
131,531
94,308
Mitigated
104,409
33,157
Healing
56,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ChavoPY
Anhur
18,344
10,861
0
10,991
27,044
10,429
926
5,812
20,970
0
128,107
W
Apollo
27,426
21,639
0
9,215
19,489
10,030
10,572
5,396
13,555
0
110,615
L
Bakasura
DirtyDeedsD2C
Bakasura
30,306
17,627
315
5,052
27,978
17,315
1,454
6,904
20,655
0
120,993
W
Thanatos
Djhinvev
Thanatos
29,069
10,303
0
29,042
30,338
12,851
518
6,216
23,248
0
166,355
L
Athena
GJDZ
Athena
9,148
3,543
0
3,599
31,508
30,202
285
5,830
24,866
39,404
0
L
Achilles
Horsexpy
Achilles
9,551
1,611
0
4,005
24,131
22,589
356
5,131
18,426
0
66,200
W
Ares
7,850
569
0
4,569
33,461
37,808
1,583
7,715
24,031
38,604
0
L
Tiamat
Tavrin
Tiamat
22,456
1,768
453
8,742
25,797
13,773
0
8,767
16,414
123,643
0
W
Scylla
25,417
2,273
189
7,228
24,391
10,989
6,257
10,834
12,086
129,037
0
W
Chaac
shinobiZ1
Chaac
16,859
3,096
0
5,881
23,852
32,731
551
4,445
17,072
0
89,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,021
Gold Earned
87,068
746
Minions Killed
738
0
Camps Cleared
0
2,972,870
Distance Traveled
2,941,014
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,365
480
195
6
0
544,693
13
W
Apollo
16,267
508
136
4
0
623,668
11
L
Bakasura
17,504
547
184
6
0
693,424
9
W
Thanatos
20,627
645
168
5
0
615,099
1
L
Athena
13,523
423
54
2
0
555,946
9
L
Achilles
14,140
442
125
4
0
604,919
5
W
Ares
14,886
465
36
1
0
608,850
5
L
Tiamat
15,489
484
188
6
0
573,888
0
W
Scylla
18,710
585
232
7
0
545,371
0
W
Chaac
16,578
518
166
5
0
548,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role