Player Matchup

Cabrakan
Cabrakan
Beastondastixxx
Cabrakan
Level 63
God Stats
7W - 7L
1,571 SR
Queue Stats
209W - 222L
1,465 Elo+
Solo
Ra
Ra
Breitlinng
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,547 Elo+
Solo
Da Ji
Da Ji
Dàji
Da Ji
Level 80
God Stats
11W - 14L
1,869 SR
Queue Stats
70W - 50L
1,776 Elo+
Party 1
Gilgamesh
Gilgamesh
Evrii
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,574 Elo+
Solo
Anhur
Anhur
SuperMetroids
Anhur
Level 88
God Stats
8W - 7L
1,500 SR
Queue Stats
72W - 61L
1,776 Elo+
Party 1
Team Averages
Level 75
1,588 SR
1,627 Elo+

VS

Team Averages
Level 117
1,501 SR
1,667 Elo+
Tsukuyomi
Tsukuyomi
CharEmber
Tsukuyomi
Level 123
God Stats
8W - 9L
1,258 SR
Queue Stats
361W - 322L
1,631 Elo+
Party 2
Eset
Eset
HolyHien
Eset
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 115L
1,760 Elo+
Party 2
Neith
Neith
Levvii
Neith
Level 107
God Stats
11W - 5L
1,838 SR
Queue Stats
221W - 157L
1,800 Elo+
Party 2
Cabrakan
Cabrakan
SirSenor
Cabrakan
Level 125
God Stats
6W - 10L
1,411 SR
Queue Stats
365W - 321L
1,645 Elo+
Party 2
Chaac
Chaac
anto1395
Chaac
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 135L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
0 / 8 / 11
8,900
890
6,339
22,283
24,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 12
10,299
1,030
12,508
11,166
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Dàji
Da Ji
15
5 / 7 / 9
10,268
1,027
8,689
12,853
5,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Evrii
Gilgamesh
16
3 / 9 / 12
10,192
1,019
13,154
24,717
10,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
7 / 1 / 8
11,956
1,196
16,076
10,939
3,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

124

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharEmber
Tsukuyomi
17
7 / 3 / 14
10,971
1,097
13,731
11,835
5,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
18
9 / 4 / 15
11,550
1,155
22,428
9,825
4,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Levvii
Neith
17
5 / 0 / 18
10,967
1,097
20,343
5,243
2,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
SirSenor
Cabrakan
17
5 / 5 / 18
10,629
1,063
11,756
18,025
23,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
anto1395
Chaac
16
2 / 5 / 20
10,099
1,010
9,922
17,685
24,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
17
Kills
28
28
Deaths
17
52
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
8
11
0.69
L
2
3
12
2.67
W
Tsukuyomi
CharEmber
Tsukuyomi
7
3
14
4.67
L
Da Ji
Dàji
Da Ji
5
7
9
1.36
L
Gilgamesh
Evrii
Gilgamesh
3
9
12
1
W
Eset
9
4
15
4.13
W
Neith
Levvii
Neith
5
0
18
14
W
Cabrakan
SirSenor
Cabrakan
5
5
18
2.8
L
7
1
8
11
W
Chaac
anto1395
Chaac
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,766
Damage
78,180
81,958
Taken
62,613
49,074
Mitigated
59,488
9,492
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,339
887
327
365
22,283
24,580
0
10,449
11,834
13,072
0
L
12,508
590
3,383
1,054
11,166
4,557
0
2,935
8,231
45,199
0
W
Tsukuyomi
CharEmber
Tsukuyomi
13,731
3,901
0
293
11,835
5,129
0
2,700
9,135
0
24,616
L
Da Ji
Dàji
Da Ji
8,689
2,645
0
60
12,853
5,610
0
4,440
8,413
0
14,862
L
Gilgamesh
Evrii
Gilgamesh
13,154
3,069
0
812
24,717
10,475
0
11,656
13,061
0
21,825
W
Eset
22,428
2,141
2,909
1,755
9,825
4,470
0
1,574
8,251
52,062
0
W
Neith
Levvii
Neith
20,343
8,443
0
1,245
5,243
2,032
0
561
4,682
0
46,335
W
Cabrakan
SirSenor
Cabrakan
11,756
966
0
0
18,025
23,457
0
6,941
11,084
20,872
0
L
16,076
9,905
0
3,491
10,939
3,852
0
4,845
6,094
0
40,912
W
Chaac
anto1395
Chaac
9,922
1,627
0
3,485
17,685
24,400
0
7,071
10,614
141
24,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
54,216
174
Minions Killed
193
7
Camps Cleared
9
919,892
Distance Traveled
944,000
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,900
890
11
1
1
167,506
0
L
Ra
10,299
1,030
76
8
2
215,131
0
W
Tsukuyomi
10,971
1,097
19
2
4
193,727
3
L
Da Ji
10,268
1,027
17
2
0
193,764
0
L
Gilgamesh
10,192
1,019
17
2
0
162,211
0
W
Eset
11,550
1,155
66
7
1
188,844
1
W
Neith
10,967
1,097
59
6
3
196,469
3
W
Cabrakan
10,629
1,063
20
2
1
183,850
3
L
Anhur
11,956
1,196
53
5
4
181,280
1
W
Chaac
10,099
1,010
29
3
0
181,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role