Player Matchup

Chang'e
Chang'e
ArtMasterOld
Chang'e
Level 23
God Stats
6W - 4L
1,483 SR
Queue Stats
39W - 49L
1,365 Elo+
Solo
Nemesis
Nemesis
BadIcy
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Nickenypon
Hel
Level 14
God Stats
2W - 3L
1,253 SR
Queue Stats
46W - 52L
1,412 Elo+
Solo
Fenrir
Fenrir
RightAtUrButt
Fenrir
Level 24
God Stats
5W - 1L
1,801 SR
Queue Stats
125W - 69L
1,717 Elo+
Solo
Ne Zha
Ne Zha
契约者黑
Ne Zha
Level 16
God Stats
20W - 11L
1,548 SR
Queue Stats
124W - 119L
1,344 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,468 Elo+

VS

Team Averages
Level 10
1,500 SR
1,492 Elo+
Zeus
Zeus
Argentino1996
Zeus
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 102L
1,419 Elo+
Solo
Horus
Horus
Blurryface321
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Yemoja
Yemoja
CaptainMosh
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
GoBackToKitchen
Erlang Shen
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 39L
1,734 Elo+
Solo
Neith
Neith
andebaran
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArtMasterOld
Chang'e
12
4 / 4 / 9
7,722
552
5,668
9,411
2,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BadIcy
Nemesis
13
1 / 0 / 3
7,659
547
2,400
7,481
2,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
8 / 2 / 6
7,915
565
8,601
7,065
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 1
9,028
645
5,771
7,137
4,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
13
5 / 3 / 4
7,695
550
6,384
9,141
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,423
530
6,929
7,835
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 6 / 0
5,589
399
976
5,534
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
10
1 / 4 / 5
6,849
489
2,843
7,527
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
GoBackToKitchen
Erlang Shen
14
4 / 1 / 0
8,193
585
3,899
9,713
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
andebaran
Neith
10
3 / 8 / 3
6,614
472
6,250
9,738
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
23
Kills
11
11
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Chang'e
ArtMasterOld
Chang'e
4
4
9
2.13
W
Nemesis
BadIcy
Nemesis
1
0
3
2.5
L
1
6
0
0.17
L
Yemoja
1
4
5
0.88
L
Erlang Shen
GoBackToKitchen
Erlang Shen
4
1
0
4
W
8
2
6
5.5
W
5
2
1
2.75
L
Neith
andebaran
Neith
3
8
3
0.56
W
Ne Zha
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,824
Damage
20,897
40,235
Taken
40,347
14,920
Mitigated
16,259
15,536
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,929
922
0
805
7,835
2,257
722
2,080
5,755
44,272
0
W
Chang'e
ArtMasterOld
Chang'e
5,668
1,545
1,506
2,702
9,411
2,736
871
2,099
7,270
29,315
0
W
Nemesis
BadIcy
Nemesis
2,400
770
0
4,376
7,481
2,783
0
609
6,840
0
46,612
L
976
505
53
285
5,534
2,445
205
0
5,534
0
10,571
L
Yemoja
2,843
962
831
1,042
7,527
3,638
0
4,608
2,919
10,948
0
L
Erlang Shen
GoBackToKitchen
Erlang Shen
3,899
2,278
0
760
9,713
5,116
0
1,234
8,479
0
56,005
W
8,601
1,398
1,831
1,544
7,065
2,173
280
2,285
4,686
26,866
0
W
5,771
2,545
0
3,075
7,137
4,020
755
0
7,137
0
52,333
L
Neith
andebaran
Neith
6,250
3,866
0
1,272
9,738
2,803
1,132
6,347
3,391
0
30,993
W
Ne Zha
6,384
1,219
0
502
9,141
3,208
1,744
4,407
4,530
0
38,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
34,668
360
Minions Killed
297
0
Camps Cleared
0
1,302,616
Distance Traveled
1,139,605
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,423
530
87
6
0
222,258
1
W
Chang'e
7,722
552
41
3
0
200,597
1
W
Nemesis
7,659
547
97
7
0
308,013
0
L
Horus
5,589
399
24
2
0
141,091
0
L
Yemoja
6,849
489
8
1
0
244,010
0
L
Erlang Shen
8,193
585
112
8
0
314,396
2
W
Hel
7,915
565
42
3
0
247,979
0
W
Fenrir
9,028
645
117
8
0
292,009
3
L
Neith
6,614
472
66
5
0
217,850
1
W
Ne Zha
7,695
550
63
5
0
254,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role