Player Matchup

Nu Wa
Nu Wa
Aldanacl18
Nu Wa
Level 26
God Stats
6W - 9L
1,795 SR
Queue Stats
34W - 39L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Grok69
Kuzenbo
Level 28
God Stats
0W - 2L
1,184 SR
Queue Stats
132W - 81L
1,634 Elo+
Party 1
Medusa
Medusa
Joltive
Medusa
Level 65
God Stats
23W - 12L
1,601 SR
Queue Stats
212W - 120L
1,656 Elo+
Party 1
Team Averages
Level 40
1,526 SR
1,586 Elo+

VS

Team Averages
Level 29
1,533 SR
1,519 Elo+
Chang'e
Chang'e
Birdman2000
Chang'e
Level 37
God Stats
5W - 3L
1,276 SR
Queue Stats
411W - 408L
1,566 Elo+
Solo
Sobek
Sobek
SpunkSpoingus
Sobek
Level 23
God Stats
24W - 22L
1,607 SR
Queue Stats
40W - 39L
1,498 Elo+
Party 2
Artemis
Artemis
TheNiira
Artemis
Level 28
God Stats
15W - 6L
1,717 SR
Queue Stats
41W - 41L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 5 / 3
6,907
628
6,707
7,380
2,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Grok69
Kuzenbo
10
1 / 7 / 5
8,447
768
3,775
12,309
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Joltive
Medusa
12
4 / 7 / 1
8,889
808
9,560
11,658
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Birdman2000
Chang'e
13
9 / 3 / 8
9,577
871
7,706
8,874
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 13
9,262
842
5,066
11,540
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
TheNiira
Artemis
12
6 / 2 / 12
8,829
803
12,514
6,601
2,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
19
19
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
5
3
0.3
W
Chang'e
Birdman2000
Chang'e
9
3
8
4.33
L
Kuzenbo
Grok69
Kuzenbo
1
7
5
0.5
L
Medusa
Joltive
Medusa
4
7
1
0.64
W
4
1
13
10.5
W
Artemis
TheNiira
Artemis
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,042
Damage
25,286
31,347
Taken
27,015
17,182
Mitigated
18,913
4,891
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,707
1,604
0
1,364
7,380
2,504
288
3,263
4,117
27,070
0
W
Chang'e
Birdman2000
Chang'e
7,706
73
1,796
3,707
8,874
3,351
0
2,864
6,010
47,592
0
L
Kuzenbo
Grok69
Kuzenbo
3,775
1,364
0
1,425
12,309
10,631
36
3,916
8,393
6,450
0
L
Medusa
Joltive
Medusa
9,560
3,731
0
2,102
11,658
4,047
30
5,601
6,057
0
35,111
W
5,066
454
0
4,378
11,540
12,776
200
5,138
6,402
16,211
0
W
Artemis
TheNiira
Artemis
12,514
6,716
0
1,426
6,601
2,786
2,076
2,535
4,066
0
26,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
27,668
102
Minions Killed
134
0
Camps Cleared
0
570,775
Distance Traveled
593,025
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,907
628
45
4
0
186,488
1
W
Chang'e
9,577
871
72
7
0
206,332
3
L
Kuzenbo
8,447
768
6
1
0
192,708
1
L
Medusa
8,889
808
51
5
0
191,579
1
W
Sobek
9,262
842
18
2
0
207,016
0
W
Artemis
8,829
803
44
4
0
179,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role