Player Matchup

Danzaburou
Danzaburou
MissingFridge
Danzaburou
Level 29
God Stats
57W - 44L
1,428 SR
Queue Stats
74W - 74L
1,400 Elo+
Party 2
Discordia
Discordia
TubalDa1
Discordia
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 155L
1,380 Elo+
Party 2
Izanami
Izanami
daddy_bep1s
Izanami
Level 29
God Stats
4W - 8L
1,412 SR
Queue Stats
223W - 250L
1,464 Elo+
Party 3
Arachne
Arachne
saucykazi
Arachne
Level 22
God Stats
24W - 15L
1,500 SR
Queue Stats
690W - 760L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
temp-170204
Gilgamesh
Level 28
God Stats
21W - 15L
1,623 SR
Queue Stats
279W - 308L
1,458 Elo+
Party 3
Team Averages
Level 26
1,493 SR
1,419 Elo+

VS

Team Averages
Level 15
1,479 SR
1,426 Elo+
Guan Yu
Guan Yu
Beatdameaty
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
Bodygauard_A
Xing Tian
Level 32
God Stats
47W - 37L
1,691 SR
Queue Stats
71W - 69L
1,557 Elo+
Party 4
Fenrir
Fenrir
NUBEBLACK
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Artemis
Artemis
OhNolan
Artemis
Level 21
God Stats
8W - 5L
1,430 SR
Queue Stats
20W - 29L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
bubbalicious115
Kukulkan
Level 4
God Stats
0W - 3L
1,273 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MissingFridge
Danzaburou
15
11 / 3 / 3
10,283
605
16,582
11,939
3,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TubalDa1
Discordia
14
2 / 4 / 10
8,795
517
8,837
7,814
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
daddy_bep1s
Izanami
14
3 / 3 / 8
8,588
505
5,472
6,393
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
saucykazi
Arachne
15
7 / 2 / 6
9,679
569
5,733
12,303
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
temp-170204
Gilgamesh
14
7 / 3 / 6
8,803
518
10,615
12,817
5,272
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beatdameaty
Guan Yu
12
3 / 3 / 1
7,753
456
3,996
12,021
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Bodygauard_A
Xing Tian
11
2 / 4 / 5
7,672
451
6,512
14,586
7,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
NUBEBLACK
Fenrir
11
3 / 8 / 2
7,717
454
5,052
13,476
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
OhNolan
Artemis
11
6 / 8 / 2
7,659
451
11,239
11,255
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
0 / 9 / 0
6,581
387
1,241
9,783
3,349
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
30
Kills
14
15
Deaths
32
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beatdameaty
Guan Yu
3
3
1
1.17
L
Xing Tian
Bodygauard_A
Xing Tian
2
4
5
1.13
W
Danzaburou
MissingFridge
Danzaburou
11
3
3
4.17
L
Fenrir
NUBEBLACK
Fenrir
3
8
2
0.5
L
Artemis
OhNolan
Artemis
6
8
2
0.88
W
Discordia
TubalDa1
Discordia
2
4
10
1.75
L
Kukulkan
0
9
0
0
W
Izanami
daddy_bep1s
Izanami
3
3
8
2.33
W
Arachne
saucykazi
Arachne
7
2
6
5
W
Gilgamesh
temp-170204
Gilgamesh
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,239
Damage
28,040
51,266
Taken
61,121
18,861
Mitigated
32,281
13,738
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beatdameaty
Guan Yu
3,996
548
0
1,824
12,021
12,710
221
805
11,216
0
28,292
L
Xing Tian
Bodygauard_A
Xing Tian
6,512
337
0
2,608
14,586
7,438
0
1,446
13,140
15,633
0
W
Danzaburou
MissingFridge
Danzaburou
16,582
10,722
255
5,086
11,939
3,606
1,905
935
10,804
0
56,061
L
Fenrir
NUBEBLACK
Fenrir
5,052
1,429
0
1,994
13,476
4,395
0
1,933
11,543
0
31,706
L
Artemis
OhNolan
Artemis
11,239
4,975
0
60
11,255
4,389
200
1,571
9,684
0
35,491
W
Discordia
TubalDa1
Discordia
8,837
1,119
0
503
7,814
2,406
250
796
6,993
54,402
0
L
Kukulkan
1,241
419
0
550
9,783
3,349
36
3,082
6,701
21,403
0
W
Izanami
daddy_bep1s
Izanami
5,472
3,861
683
1,299
6,393
2,658
3,114
1,673
4,720
0
45,377
W
Arachne
saucykazi
Arachne
5,733
4,315
0
4,651
12,303
4,919
0
957
11,346
0
49,569
W
Gilgamesh
temp-170204
Gilgamesh
10,615
2,912
0
1,261
12,817
5,272
1,525
3,392
9,425
0
38,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,148
Gold Earned
37,382
404
Minions Killed
236
0
Camps Cleared
0
1,472,137
Distance Traveled
1,434,378
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,753
456
71
4
0
339,056
2
L
Xing Tian
7,672
451
12
1
0
337,765
4
W
Danzaburou
10,283
605
85
5
0
288,897
0
L
Fenrir
7,717
454
56
3
0
296,117
2
L
Artemis
7,659
451
55
3
0
292,288
2
W
Discordia
8,795
517
84
5
0
279,140
0
L
Kukulkan
6,581
387
42
2
0
169,152
0
W
Izanami
8,588
505
96
6
0
294,774
4
W
Arachne
9,679
569
90
5
0
284,889
0
W
Gilgamesh
8,803
518
49
3
0
324,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role