Player Matchup

Pele
Pele
DeadVisage
Pele
Level 8
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 0L
1,881 Elo+
Solo
Janus
Janus
Despiteous
Janus
Level 27
God Stats
12W - 8L
1,570 SR
Queue Stats
209W - 136L
1,658 Elo+
Solo
Cerberus
Cerberus
Jony15DGk
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 42L
1,612 Elo+
Solo
Chernobog
Chernobog
ProbablyTheWorst
Chernobog
Level 16
God Stats
1W - 1L
1,990 SR
Queue Stats
25W - 13L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
theredheifa
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,606 Elo+
Solo
Team Averages
Level 17
1,656 SR
1,683 Elo+

VS

Team Averages
Level 17
1,690 SR
1,609 Elo+
Sylvanus
Sylvanus
Athenalot
Sylvanus
Level 10
God Stats
1W - 1L
1,845 SR
Queue Stats
9W - 8L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
Count Reapula
Heimdallr
Level 14
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 6L
1,552 Elo+
Party 1
Apollo
Apollo
Legolas981
Apollo
Level 27
God Stats
7W - 10L
1,440 SR
Queue Stats
69W - 68L
1,669 Elo+
Solo
King Arthur
King Arthur
Oxlord27
King Arthur
Level 17
God Stats
4W - 1L
1,929 SR
Queue Stats
12W - 4L
1,721 Elo+
Party 1
Kukulkan
Kukulkan
Snakebite520
Kukulkan
Level 17
God Stats
7W - 10L
1,525 SR
Queue Stats
18W - 20L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 3
13,073
503
2,752
18,702
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
20
4 / 2 / 6
15,646
602
18,833
11,575
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Jony15DGk
Cerberus
17
0 / 2 / 10
12,126
466
6,452
18,342
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
20
9 / 0 / 4
16,649
640
32,537
20,780
11,000
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
theredheifa
Sun Wukong
20
2 / 4 / 5
14,437
555
12,211
22,929
18,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Athenalot
Sylvanus
15
1 / 4 / 3
10,428
401
7,382
27,470
31,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Count Reapula
Heimdallr
19
1 / 3 / 2
12,446
479
6,575
17,547
7,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Legolas981
Apollo
20
7 / 3 / 5
14,077
541
16,861
20,287
10,158
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Oxlord27
King Arthur
20
3 / 1 / 3
12,645
486
13,792
27,764
21,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Snakebite520
Kukulkan
18
2 / 4 / 3
11,393
438
10,686
9,458
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
15
Kills
14
14
Deaths
15
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Athenalot
Sylvanus
1
4
3
0.63
L
Heimdallr
Count Reapula
Heimdallr
1
3
2
0.67
W
0
6
3
0.25
W
Janus
4
2
6
3.5
W
Cerberus
Jony15DGk
Cerberus
0
2
10
2.5
L
Apollo
Legolas981
Apollo
7
3
5
3.17
L
King Arthur
Oxlord27
King Arthur
3
1
3
4.5
W
Chernobog
9
0
4
11
L
Kukulkan
Snakebite520
Kukulkan
2
4
3
0.88
W
Sun Wukong
theredheifa
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,785
Damage
55,296
92,328
Taken
102,526
57,218
Mitigated
75,111
39,855
Healing
33,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Athenalot
Sylvanus
7,382
1,651
1,646
8,953
27,470
31,673
36
10,359
17,111
38,734
0
L
Heimdallr
Count Reapula
Heimdallr
6,575
3,230
279
6,295
17,547
7,498
331
2,465
15,082
0
98,065
W
2,752
729
0
7,639
18,702
7,584
0
1,647
17,017
0
107,671
W
Janus
18,833
1,157
0
1,488
11,575
5,026
786
5,037
6,296
146,762
0
W
Cerberus
Jony15DGk
Cerberus
6,452
144
0
4,269
18,342
14,832
37
6,100
12,058
38,024
0
L
Apollo
Legolas981
Apollo
16,861
11,613
0
4,320
20,287
10,158
1,170
5,917
14,370
0
139,581
L
King Arthur
Oxlord27
King Arthur
13,792
1,497
0
11,931
27,764
21,362
64
3,459
24,305
0
81,333
W
Chernobog
32,537
26,192
0
16,786
20,780
11,000
5,203
4,945
15,739
0
182,805
L
Kukulkan
Snakebite520
Kukulkan
10,686
186
0
156
9,458
4,420
0
3,448
6,010
69,980
0
W
Sun Wukong
theredheifa
Sun Wukong
12,211
1,850
0
9,673
22,929
18,776
976
1,537
21,347
0
100,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,931
Gold Earned
60,989
898
Minions Killed
758
0
Camps Cleared
0
2,674,116
Distance Traveled
2,338,627
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,428
401
52
2
0
443,694
8
L
Heimdallr
12,446
479
173
7
0
421,336
1
W
Pele
13,073
503
168
6
0
528,951
2
W
Janus
15,646
602
257
10
0
559,459
7
W
Cerberus
12,126
466
63
2
0
545,490
10
L
Apollo
14,077
541
210
8
0
517,768
3
L
King Arthur
12,645
486
163
6
0
535,619
3
W
Chernobog
16,649
640
243
9
0
530,091
6
L
Kukulkan
11,393
438
160
6
0
420,210
4
W
Sun Wukong
14,437
555
167
6
0
510,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role