Player Matchup

Fenrir
Fenrir
Toto_757
Fenrir
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 158L
1,473 Elo+
Solo
Skadi
Skadi
TwoChannel11150
Skadi
Level 25
God Stats
1W - 2L
1,546 SR
Queue Stats
67W - 69L
1,552 Elo+
Party 1
Ra
Ra
YamiBrandon
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
xVBAlexD
Guan Yu
Level 157
God Stats
5W - 5L
1,679 SR
Queue Stats
153W - 127L
1,631 Elo+
Party 2
Artemis
Artemis
Pumplard
Artemis
Level 67
God Stats
38W - 32L
1,577 SR
Queue Stats
363W - 329L
1,570 Elo+
Party 1
Team Averages
Level 61
1,560 SR
1,562 Elo+

VS

Team Averages
Level 88
1,690 SR
1,704 Elo+
Tyr
Tyr
Deadflood45
Tyr
Level 159
God Stats
2W - 0L
1,838 SR
Queue Stats
226W - 167L
1,785 Elo+
Party 3
Heimdallr
Heimdallr
Heimdaddy69
Heimdallr
Level 14
God Stats
50W - 28L
1,738 SR
Queue Stats
51W - 28L
1,563 Elo+
Party 3
Nox
Nox
alexdan1209
Nox
Level 18
God Stats
3W - 0L
1,726 SR
Queue Stats
16W - 1L
2,002 Elo+
Party 3
Ymir
Ymir
cobra7290
Ymir
Level 149
God Stats
4W - 4L
1,645 SR
Queue Stats
232W - 173L
1,684 Elo+
Party 3
Bellona
Bellona
ogrethemad
Bellona
Level 99
God Stats
1W - 6L
1,500 SR
Queue Stats
597W - 649L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Toto_757
Fenrir
10
2 / 3 / 2
8,874
341
2,030
7,403
3,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 4 / 7
12,897
496
14,228
22,786
11,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 1
9,076
349
5,079
13,305
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
xVBAlexD
Guan Yu
20
5 / 4 / 5
12,480
480
19,229
28,580
38,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 4 / 2
16,209
623
27,327
19,517
9,105
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 2
13,301
512
12,993
26,300
31,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Heimdaddy69
Heimdallr
20
7 / 7 / 0
15,119
582
17,641
23,007
12,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 7
13,399
515
9,882
14,959
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
19
12 / 3 / 3
13,827
532
21,718
21,254
12,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ogrethemad
Bellona
18
1 / 3 / 7
11,392
438
9,154
17,390
19,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
20
Kills
25
25
Deaths
20
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Heimdallr
Heimdaddy69
Heimdallr
7
7
0
1
L
Fenrir
Toto_757
Fenrir
2
3
2
1
L
2
4
7
1.38
L
0
10
1
0.05
W
3
4
7
1.63
W
Ymir
12
3
3
4.5
W
Bellona
ogrethemad
Bellona
1
3
7
1.5
L
Guan Yu
xVBAlexD
Guan Yu
5
4
5
1.88
L
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,893
Damage
71,388
91,591
Taken
102,910
68,197
Mitigated
89,956
31,042
Healing
32,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,993
1,517
0
12,239
26,300
31,555
1,380
833
24,757
0
114,072
W
Heimdallr
Heimdaddy69
Heimdallr
17,641
14,075
0
7,578
23,007
12,060
2,068
185
22,772
0
151,876
L
Fenrir
Toto_757
Fenrir
2,030
673
0
1,005
7,403
3,538
0
1,562
5,841
0
24,940
L
14,228
6,055
0
4,364
22,786
11,581
0
8,254
14,532
2,167
65,504
L
5,079
922
1,306
934
13,305
5,342
0
9,868
3,437
36,099
0
W
9,882
606
0
1,694
14,959
14,887
686
810
14,020
43,975
0
W
Ymir
21,718
3,683
0
6,222
21,254
12,123
132
3,043
17,734
86,954
0
W
Bellona
ogrethemad
Bellona
9,154
3,511
0
4,364
17,390
19,331
922
331
16,667
438
66,296
L
Guan Yu
xVBAlexD
Guan Yu
19,229
3,290
3,392
13,537
28,580
38,631
0
7,797
20,783
0
65,554
L
27,327
18,976
0
6,504
19,517
9,105
1,210
4,454
15,063
0
117,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,536
Gold Earned
67,038
524
Minions Killed
720
0
Camps Cleared
0
1,942,425
Distance Traveled
2,226,995
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,301
512
187
7
0
529,451
6
W
Heimdallr
15,119
582
197
8
0
369,308
1
L
Fenrir
8,874
341
62
2
0
263,510
2
L
Skadi
12,897
496
105
4
0
437,830
2
L
Ra
9,076
349
86
3
0
351,365
0
W
Nox
13,399
515
75
3
0
449,868
1
W
Ymir
13,827
532
156
6
0
432,931
2
W
Bellona
11,392
438
105
4
0
445,437
7
L
Guan Yu
12,480
480
106
4
0
482,579
0
L
Artemis
16,209
623
165
6
0
407,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role