Player Matchup

Izanami
Izanami
Ceek Master
Izanami
Level 119
God Stats
30W - 17L
1,691 SR
Queue Stats
312W - 315L
1,468 Elo+
Party 1
Cerberus
Cerberus
ChrisGotThis
Cerberus
Level 56
God Stats
1W - 1L
1,377 SR
Queue Stats
25W - 29L
1,388 Elo+
Party 1
Persephone
Persephone
MrCleansDad1604
Persephone
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,422 Elo+
Party 1
Fenrir
Fenrir
NoBull SARGE
Fenrir
Level 29
God Stats
29W - 25L
1,717 SR
Queue Stats
214W - 255L
1,410 Elo+
Party 1
Kuzenbo
Kuzenbo
TSE Omega
Kuzenbo
Level 149
God Stats
32W - 35L
1,506 SR
Queue Stats
602W - 614L
1,443 Elo+
Party 1
Team Averages
Level 84
1,558 SR
1,426 Elo+

VS

Team Averages
Level 46
1,545 SR
1,451 Elo+
Chaac
Chaac
ColorBlind44
Chaac
Level 30
God Stats
1W - 2L
1,463 SR
Queue Stats
99W - 113L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
Corcillium
Baron Samedi
Level 64
God Stats
29W - 15L
1,746 SR
Queue Stats
403W - 419L
1,484 Elo+
Party 2
Athena
Athena
Scuba Captn 1oo
Athena
Level 49
God Stats
7W - 4L
1,494 SR
Queue Stats
134W - 146L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Scuba Skrbs 1oo
Danzaburou
Level 48
God Stats
33W - 47L
1,522 SR
Queue Stats
139W - 190L
1,471 Elo+
Party 2
Fenrir
Fenrir
THE CURVUS
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 187L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ceek Master
Izanami
20
8 / 4 / 3
13,668
651
21,400
17,277
7,509
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ChrisGotThis
Cerberus
15
3 / 2 / 10
10,583
504
4,984
12,123
7,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
MrCleansDad1604
Persephone
16
5 / 3 / 5
10,348
493
11,267
10,431
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 1 / 6
10,299
490
6,589
12,088
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
TSE Omega
Kuzenbo
16
2 / 3 / 3
10,202
486
10,646
15,307
14,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,745
464
6,737
12,559
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Corcillium
Baron Samedi
16
0 / 5 / 4
10,334
492
6,530
14,656
5,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 9
10,608
505
9,231
20,186
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Scuba Skrbs 1oo
Danzaburou
18
6 / 5 / 3
11,779
561
11,875
19,591
7,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
THE CURVUS
Fenrir
15
5 / 6 / 0
10,054
479
9,083
17,885
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
22
Kills
13
13
Deaths
22
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ceek Master
Izanami
8
4
3
2.38
W
Cerberus
ChrisGotThis
Cerberus
3
2
10
4
L
0
1
4
2
L
Baron Samedi
Corcillium
Baron Samedi
0
5
4
0.4
W
Persephone
MrCleansDad1604
Persephone
5
3
5
2.5
W
Fenrir
4
1
6
7
L
2
5
9
1.3
L
Danzaburou
Scuba Skrbs 1oo
Danzaburou
6
5
3
1.5
L
Fenrir
THE CURVUS
Fenrir
5
6
0
0.83
W
Kuzenbo
TSE Omega
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,886
Damage
43,456
67,226
Taken
84,877
39,313
Mitigated
47,187
20,438
Healing
27,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ceek Master
Izanami
21,400
16,419
0
7,886
17,277
7,509
9,995
3,280
13,997
0
121,715
W
Cerberus
ChrisGotThis
Cerberus
4,984
168
0
4,453
12,123
7,862
302
3,346
8,752
31,529
0
L
6,737
614
0
3,073
12,559
10,879
1,612
6,551
5,921
0
58,549
L
Baron Samedi
Corcillium
Baron Samedi
6,530
379
0
4,302
14,656
5,171
851
5,509
8,696
75,134
0
W
Persephone
MrCleansDad1604
Persephone
11,267
668
0
1,573
10,431
4,471
280
4,698
5,706
45,013
0
W
Fenrir
6,589
937
0
1,836
12,088
5,179
714
1,981
10,057
0
64,217
L
9,231
1,835
1,388
3,935
20,186
15,276
22
4,048
16,022
33,423
0
L
Danzaburou
Scuba Skrbs 1oo
Danzaburou
11,875
5,843
301
9,559
19,591
7,888
2,695
2,281
17,242
0
70,189
L
Fenrir
THE CURVUS
Fenrir
9,083
1,705
0
4,945
17,885
7,973
0
7,626
10,099
0
46,121
W
Kuzenbo
TSE Omega
Kuzenbo
10,646
2,981
0
4,690
15,307
14,292
664
2,456
12,648
51,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
52,520
532
Minions Killed
466
0
Camps Cleared
0
1,912,538
Distance Traveled
1,823,613
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,668
651
217
10
0
366,799
4
W
Cerberus
10,583
504
51
2
0
392,242
6
L
Chaac
9,745
464
124
6
0
383,571
0
L
Baron Samedi
10,334
492
129
6
0
327,514
2
W
Persephone
10,348
493
84
4
0
361,675
0
W
Fenrir
10,299
490
100
5
0
419,647
0
L
Athena
10,608
505
45
2
0
421,330
6
L
Danzaburou
11,779
561
96
5
0
359,248
1
L
Fenrir
10,054
479
72
3
0
331,950
2
W
Kuzenbo
10,202
486
80
4
0
372,175
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role