Player Matchup

Medusa
Medusa
Hakaru
Medusa
Level 7
God Stats
3W - 0L
1,704 SR
Queue Stats
11W - 3L
1,672 Elo+
Party 1
Da Ji
Da Ji
TruffleShuffles
Da Ji
Level 104
God Stats
1W - 0L
1,398 SR
Queue Stats
27W - 8L
1,781 Elo+
Party 1
Erlang Shen
Erlang Shen
V3N0MxPHANT0M
Erlang Shen
Level 146
God Stats
1W - 0L
1,794 SR
Queue Stats
43W - 29L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
XenosSilverline
Nu Wa
Level 8
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 1L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
aG Ragnarok
Cabrakan
Level 157
God Stats
2W - 0L
1,341 SR
Queue Stats
35W - 16L
1,720 Elo+
Party 1
Team Averages
Level 84
1,588 SR
1,704 Elo+

VS

Team Averages
Level 70
1,612 SR
1,500 Elo+
Khepri
Khepri
Audioslavee
Khepri
Level 160
God Stats
2W - 3L
1,687 SR
Queue Stats
154W - 130L
1,518 Elo+
Party 2
Neith
Neith
CHIHIROG
Neith
Level 16
God Stats
13W - 9L
1,612 SR
Queue Stats
57W - 31L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
RDMK Asphery
Kukulkan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,564 Elo+
Party 2
Nemesis
Nemesis
RDMK iR3vO
Nemesis
Level 8
God Stats
5W - 3L
1,710 SR
Queue Stats
37W - 25L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
colepayt13
Danzaburou
Level 38
God Stats
3W - 9L
1,550 SR
Queue Stats
24W - 32L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hakaru
Medusa
20
3 / 2 / 23
14,464
1,033
8,308
7,147
2,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 3 / 16
14,180
1,013
23,364
19,013
8,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
V3N0MxPHANT0M
Erlang Shen
20
6 / 9 / 18
14,555
1,040
19,628
24,952
12,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 3 / 25
14,066
1,005
27,164
13,118
4,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
aG Ragnarok
Cabrakan
20
18 / 6 / 15
17,754
1,268
32,514
24,491
13,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
9 / 5 / 10
15,328
1,095
21,643
22,630
10,487
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
CHIHIROG
Neith
20
2 / 10 / 8
13,678
977
15,528
25,132
10,174
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
RDMK Asphery
Kukulkan
20
6 / 7 / 11
14,776
1,055
18,627
18,376
8,549
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RDMK iR3vO
Nemesis
20
4 / 7 / 13
14,427
1,031
14,681
26,913
13,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
colepayt13
Danzaburou
20
2 / 9 / 10
13,644
975
9,287
20,675
8,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
75
38
Kills
23
23
Deaths
38
97
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Khepri
9
5
10
2.8
L
Neith
CHIHIROG
Neith
2
10
8
0.6
W
Medusa
Hakaru
Medusa
3
2
23
7.25
L
Kukulkan
RDMK Asphery
Kukulkan
6
7
11
1.64
L
Nemesis
RDMK iR3vO
Nemesis
4
7
13
1.5
W
8
3
16
5.33
W
Erlang Shen
V3N0MxPHANT0M
Erlang Shen
6
9
18
1.67
W
3
3
25
5.17
W
Cabrakan
aG Ragnarok
Cabrakan
18
6
15
4.25
L
Danzaburou
colepayt13
Danzaburou
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,978
Damage
79,766
88,721
Taken
113,726
40,961
Mitigated
51,984
11,693
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
21,643
1,185
0
1,356
22,630
10,487
0
12,920
9,710
33,287
0
L
Neith
CHIHIROG
Neith
15,528
9,546
0
2,927
25,132
10,174
0
13,949
11,183
0
48,753
W
Medusa
Hakaru
Medusa
8,308
4,227
0
1,341
7,147
2,576
0
4,617
2,530
0
27,561
L
Kukulkan
RDMK Asphery
Kukulkan
18,627
2,289
0
0
18,376
8,549
0
10,261
8,115
60,784
0
L
Nemesis
RDMK iR3vO
Nemesis
14,681
6,091
0
2,031
26,913
13,927
0
13,715
13,198
0
37,356
W
23,364
8,479
0
184
19,013
8,732
0
8,015
10,998
0
38,798
W
Erlang Shen
V3N0MxPHANT0M
Erlang Shen
19,628
9,664
0
3,962
24,952
12,074
0
7,675
17,277
0
49,453
W
27,164
5,812
61
2,591
13,118
4,499
0
6,853
6,265
53,793
0
W
Cabrakan
aG Ragnarok
Cabrakan
32,514
2,090
161
3,393
24,491
13,080
0
13,110
11,381
66,006
0
L
Danzaburou
colepayt13
Danzaburou
9,287
3,546
0
1,140
20,675
8,847
0
8,833
11,842
0
49,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,019
Gold Earned
71,853
285
Minions Killed
317
11
Camps Cleared
8
1,282,784
Distance Traveled
1,356,328
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,328
1,095
20
1
1
302,905
0
L
Neith
13,678
977
65
5
2
230,282
3
W
Medusa
14,464
1,033
53
4
1
280,341
0
L
Kukulkan
14,776
1,055
104
7
1
250,362
1
L
Nemesis
14,427
1,031
49
4
2
303,611
2
W
Da Ji
14,180
1,013
30
2
2
285,578
0
W
Erlang Shen
14,555
1,040
60
4
4
239,298
0
W
Nu Wa
14,066
1,005
60
4
2
214,449
1
W
Cabrakan
17,754
1,268
82
6
2
263,118
1
L
Danzaburou
13,644
975
79
6
2
269,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role