Player Matchup

Cthulhu
Cthulhu
EduardoSM69
Cthulhu
Level 28
God Stats
8W - 3L
1,508 SR
Queue Stats
128W - 115L
1,549 Elo+
Solo
Guan Yu
Guan Yu
LickTheDragon
Guan Yu
Level 17
God Stats
3W - 2L
1,877 SR
Queue Stats
3W - 2L
1,786 Elo+
Party 2
Poseidon
Poseidon
QUEEN WIGWOM
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,786 Elo+
Party 2
Arachne
Arachne
TouringBoot1680
Arachne
Level 39
God Stats
6W - 7L
1,723 SR
Queue Stats
103W - 86L
1,547 Elo+
Party 1
Anhur
Anhur
ZeDinoNuggz
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 75L
1,694 Elo+
Party 1
Team Averages
Level 21
1,621 SR
1,673 Elo+

VS

Team Averages
Level 29
1,471 SR
1,579 Elo+
Heimdallr
Heimdallr
ISoloLeveling_
Heimdallr
Level 29
God Stats
3W - 7L
1,413 SR
Queue Stats
171W - 187L
1,596 Elo+
Solo
Neith
Neith
KING JDMKID
Neith
Level 27
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Shadowdrago7010
Scylla
Level 29
God Stats
1W - 7L
1,771 SR
Queue Stats
56W - 62L
1,667 Elo+
Solo
Ymir
Ymir
holmwood21
Ymir
Level 29
God Stats
1W - 3L
1,383 SR
Queue Stats
110W - 108L
1,589 Elo+
Solo
Fenrir
Fenrir
lince-austero496
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 159L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EduardoSM69
Cthulhu
5
0 / 0 / 1
3,531
706
667
1,956
622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
6
0 / 0 / 0
3,398
680
286
1,318
488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
QUEEN WIGWOM
Poseidon
7
2 / 1 / 0
3,995
799
1,876
2,442
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,314
663
473
2,716
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,632
726
911
1,838
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ISoloLeveling_
Heimdallr
4
0 / 0 / 0
3,012
602
883
1,369
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 1 / 0
2,523
505
0
515
52
6
0 / 2 / 0
3,159
632
773
2,456
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,189
638
382
2,044
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,666
733
721
3,153
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EduardoSM69
Cthulhu
0
0
1
0.5
L
Heimdallr
ISoloLeveling_
Heimdallr
0
0
0
0
L
0
1
0
0
W
Guan Yu
0
0
0
0
W
Poseidon
QUEEN WIGWOM
Poseidon
2
1
0
2
L
0
2
0
0
W
0
0
0
0
W
1
0
0
1
L
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,213
Damage
2,759
10,270
Taken
9,537
2,562
Mitigated
2,446
4,900
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EduardoSM69
Cthulhu
667
179
0
344
1,956
622
0
117
1,839
7,884
0
L
Heimdallr
ISoloLeveling_
Heimdallr
883
430
0
839
1,369
344
0
128
1,241
0
9,786
L
0
0
0
0
515
52
0
225
290
0
0
W
Guan Yu
286
171
114
1,090
1,318
488
180
0
1,318
0
7,326
W
Poseidon
QUEEN WIGWOM
Poseidon
1,876
91
0
848
2,442
592
27
773
1,669
16,145
0
L
773
0
68
798
2,456
660
0
1,668
580
12,700
0
W
473
398
0
1,436
2,716
519
338
79
2,637
0
9,585
W
911
495
0
1,068
1,838
341
0
186
1,652
0
11,553
L
382
0
0
956
2,044
676
0
314
1,730
6,316
0
L
721
94
0
1,996
3,153
714
0
0
3,103
0
11,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,870
Gold Earned
15,549
111
Minions Killed
90
0
Camps Cleared
0
442,424
Distance Traveled
363,516
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,531
706
14
3
0
87,512
0
L
Heimdallr
3,012
602
24
5
0
84,564
1
L
Neith
2,523
505
0
0
0
27,116
0
W
Guan Yu
3,398
680
17
3
0
73,313
1
W
Poseidon
3,995
799
28
6
0
104,923
0
L
Scylla
3,159
632
15
3
0
88,279
0
W
Arachne
3,314
663
27
5
0
88,816
0
W
Anhur
3,632
726
25
5
0
87,860
1
L
Ymir
3,189
638
8
2
0
85,951
1
L
Fenrir
3,666
733
43
9
0
77,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role