Player Matchup

Erlang Shen
Erlang Shen
Jorge96
Erlang Shen
Level 31
God Stats
10W - 12L
1,567 SR
Queue Stats
382W - 390L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Motoromonio
Gilgamesh
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,110 Elo+
Party 1
Fenrir
Fenrir
NirvanaHell
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Olorun
Olorun
SrUniverso2
Olorun
Level 15
God Stats
0W - 2L
1,171 SR
Queue Stats
6W - 4L
1,558 Elo+
Party 2
Eset
Eset
Tukovich
Eset
Level 16
God Stats
0W - 1L
1,745 SR
Queue Stats
3W - 7L
1,110 Elo+
Party 1
Team Averages
Level 15
1,497 SR
1,347 Elo+

VS

Team Averages
Level 20
1,561 SR
1,440 Elo+
Sol
Sol
DEDETAMALUCO
Sol
Level 27
God Stats
8W - 3L
1,661 SR
Queue Stats
41W - 45L
1,399 Elo+
Solo
Thanatos
Thanatos
Djhinvev
Thanatos
Level 25
God Stats
7W - 2L
1,695 SR
Queue Stats
24W - 11L
1,526 Elo+
Solo
Poseidon
Poseidon
KSMJack
Poseidon
Level 18
God Stats
3W - 6L
1,418 SR
Queue Stats
48W - 39L
1,373 Elo+
Solo
Horus
Horus
loretyb
Horus
Level 6
God Stats
2W - 1L
1,529 SR
Queue Stats
3W - 9L
1,333 Elo+
Solo
Xbalanque
Xbalanque
shinobiZ1
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jorge96
Erlang Shen
10
1 / 3 / 1
6,377
491
3,385
8,577
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Motoromonio
Gilgamesh
8
1 / 5 / 0
5,555
427
4,765
8,254
5,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
0 / 4 / 2
6,263
482
1,782
9,925
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
7
0 / 7 / 0
5,148
396
2,290
8,884
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
7
0 / 7 / 1
4,973
383
2,812
6,603
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
7,705
593
8,900
5,419
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Djhinvev
Thanatos
14
11 / 2 / 3
8,532
656
6,566
12,573
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KSMJack
Poseidon
14
7 / 1 / 5
8,424
648
9,639
6,928
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
loretyb
Horus
1
0 / 0 / 0
4,289
330
0
0
0
Xbalanque
shinobiZ1
Xbalanque
13
4 / 0 / 3
7,717
594
4,300
5,883
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
25
26
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
Thanatos
Djhinvev
Thanatos
11
2
3
6.25
L
Erlang Shen
Jorge96
Erlang Shen
1
3
1
0.5
W
Poseidon
KSMJack
Poseidon
7
1
5
9.5
L
Gilgamesh
Motoromonio
Gilgamesh
1
5
0
0.2
L
Fenrir
0
4
2
0.25
L
Olorun
0
7
0
0
L
Eset
0
7
1
0.07
W
Horus
loretyb
Horus
0
0
0
0
W
Xbalanque
shinobiZ1
Xbalanque
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,034
Damage
29,405
42,243
Taken
30,803
16,002
Mitigated
10,558
9,934
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,900
1,053
0
1,762
5,419
1,748
761
1,754
3,665
32,774
0
W
Thanatos
Djhinvev
Thanatos
6,566
2,451
0
12,492
12,573
4,653
0
1,640
10,933
0
48,497
L
Erlang Shen
Jorge96
Erlang Shen
3,385
1,496
0
3,923
8,577
3,502
149
3,161
5,129
0
31,933
W
Poseidon
KSMJack
Poseidon
9,639
1,145
0
3,595
6,928
2,297
380
1,260
5,668
61,296
0
L
Gilgamesh
Motoromonio
Gilgamesh
4,765
1,251
0
345
8,254
5,349
0
4,861
3,109
0
15,685
L
Fenrir
1,782
643
0
3,684
9,925
2,942
0
2,579
7,194
0
29,469
L
Olorun
2,290
1,120
218
1,417
8,884
2,709
0
4,393
4,213
20,815
0
L
Eset
2,812
204
178
169
6,603
1,500
0
2,394
4,059
12,731
0
W
Horus
loretyb
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
shinobiZ1
Xbalanque
4,300
2,656
0
2,074
5,883
1,860
667
448
5,435
0
38,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
36,667
243
Minions Killed
358
0
Camps Cleared
0
1,210,271
Distance Traveled
1,019,131
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,705
593
67
5
0
256,695
5
W
Thanatos
8,532
656
93
7
0
277,755
0
L
Erlang Shen
6,377
491
72
6
0
263,289
7
W
Poseidon
8,424
648
112
9
0
260,042
6
L
Gilgamesh
5,555
427
36
3
0
238,576
2
L
Fenrir
6,263
482
75
6
0
240,645
0
L
Olorun
5,148
396
37
3
0
213,646
0
L
Eset
4,973
383
23
2
0
254,115
1
W
Horus
4,289
330
0
0
0
0
0
W
Xbalanque
7,717
594
86
7
0
224,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role