Player Matchup

Skadi
Skadi
Evarencia
Skadi
Level 27
God Stats
12W - 11L
1,521 SR
Queue Stats
52W - 56L
1,487 Elo+
Party 1
Set
Set
OSIRIS001
Set
Level 24
God Stats
5W - 10L
1,079 SR
Queue Stats
28W - 46L
1,249 Elo+
Party 2
Ganesha
Ganesha
Tazxz12
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
isleep15
Anhur
Level 29
God Stats
4W - 3L
1,525 SR
Queue Stats
68W - 83L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Мисисфыр
Nu Wa
Level 17
God Stats
50W - 29L
1,627 SR
Queue Stats
408W - 455L
1,420 Elo+
Solo
Team Averages
Level 25
1,450 SR
1,426 Elo+

VS

Team Averages
Level 12
1,468 SR
1,406 Elo+
Danzaburou
Danzaburou
BadIcy
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NewLineCinema
Khepri
Level 6
God Stats
1W - 2L
1,206 SR
Queue Stats
1W - 5L
1,038 Elo+
Solo
Yemoja
Yemoja
SIN33R
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,693 Elo+
Solo
Scylla
Scylla
vvdghdfh
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,440 Elo+
Solo
Ne Zha
Ne Zha
契约者黑
Ne Zha
Level 16
God Stats
20W - 11L
1,635 SR
Queue Stats
124W - 119L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Evarencia
Skadi
11
3 / 4 / 4
7,157
551
5,474
7,626
2,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 4
6,335
487
2,136
5,344
4,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Tazxz12
Ganesha
12
0 / 0 / 7
7,278
560
3,888
6,592
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
isleep15
Anhur
15
11 / 0 / 0
9,490
730
6,826
9,792
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 1 / 4
7,839
603
6,187
2,906
858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadIcy
Danzaburou
10
1 / 5 / 1
5,882
452
3,963
8,648
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 3 / 0
5,095
392
1,997
5,105
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
SIN33R
Yemoja
5
0 / 2 / 0
4,538
349
441
2,312
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
vvdghdfh
Scylla
10
0 / 7 / 2
5,664
436
2,117
6,934
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
12
5 / 5 / 0
7,310
562
5,811
12,046
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
7
7
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BadIcy
Danzaburou
1
5
1
0.3
W
Skadi
Evarencia
Skadi
3
4
4
1.25
L
1
3
0
0.33
W
2
2
4
2
L
Yemoja
SIN33R
Yemoja
0
2
0
0
W
Ganesha
Tazxz12
Ganesha
0
0
7
3.5
W
Anhur
isleep15
Anhur
11
0
0
11
L
Scylla
vvdghdfh
Scylla
0
7
2
0.14
W
6
1
4
8
L
Ne Zha
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
14,329
32,260
Taken
35,045
14,077
Mitigated
12,147
11,469
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BadIcy
Danzaburou
3,963
1,389
0
1,865
8,648
3,268
0
2,289
6,313
0
30,172
W
Skadi
Evarencia
Skadi
5,474
3,771
0
1,073
7,626
2,330
427
1,008
6,618
0
36,599
L
1,997
123
0
432
5,105
3,228
0
577
4,482
7,858
0
W
2,136
813
0
199
5,344
4,002
0
1,170
4,014
0
16,490
L
Yemoja
SIN33R
Yemoja
441
171
0
0
2,312
481
0
259
2,007
5,063
0
W
Ganesha
Tazxz12
Ganesha
3,888
331
0
3,326
6,592
3,457
138
1,203
5,215
27,626
0
W
Anhur
isleep15
Anhur
6,826
3,655
0
5,630
9,792
3,430
356
426
9,078
0
73,271
L
Scylla
vvdghdfh
Scylla
2,117
425
0
0
6,934
1,966
0
3,802
2,950
17,185
0
W
6,187
1,378
0
1,241
2,906
858
2,251
540
2,318
31,224
0
L
Ne Zha
5,811
2,423
0
2,828
12,046
3,204
0
2,738
9,218
0
36,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
28,489
346
Minions Killed
173
0
Camps Cleared
0
1,190,620
Distance Traveled
916,524
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,882
452
55
4
0
200,825
1
W
Skadi
7,157
551
78
6
0
223,800
2
L
Khepri
5,095
392
12
1
0
163,054
0
W
Set
6,335
487
40
3
0
250,760
0
L
Yemoja
4,538
349
13
1
0
92,869
1
W
Ganesha
7,278
560
22
2
0
247,260
3
W
Anhur
9,490
730
144
11
0
224,122
1
L
Scylla
5,664
436
30
2
0
216,535
1
W
Nu Wa
7,839
603
62
5
0
244,678
1
L
Ne Zha
7,310
562
63
5
0
243,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role