Player Matchup

Chang'e
Chang'e
AmaOso
Chang'e
Level 25
God Stats
22W - 14L
1,646 SR
Queue Stats
100W - 85L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
IIDeimos
Kuzenbo
Level 29
God Stats
21W - 18L
1,694 SR
Queue Stats
199W - 184L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Kthefrizz
Nu Wa
Level 8
God Stats
30W - 24L
1,239 SR
Queue Stats
124W - 135L
1,335 Elo+
Solo
Janus
Janus
Robbie290
Janus
Level 26
God Stats
41W - 39L
1,463 SR
Queue Stats
81W - 66L
1,458 Elo+
Solo
Anhur
Anhur
davis87
Anhur
Level 26
God Stats
14W - 13L
1,332 SR
Queue Stats
196W - 201L
1,250 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,391 Elo+

VS

Team Averages
Level 30
1,674 SR
1,361 Elo+
Kuzenbo
Kuzenbo
CoachShaffer6969
Kuzenbo
Level 35
God Stats
1W - 2L
1,750 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 1
Fenrir
Fenrir
KinoKingBino
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,232 Elo+
Solo
Susano
Susano
ManLikeRazberry
Susano
Level 89
God Stats
1W - 2L
1,450 SR
Queue Stats
20W - 18L
1,643 Elo+
Party 1
Skadi
Skadi
Marat_1982
Skadi
Level 14
God Stats
5W - 2L
1,648 SR
Queue Stats
51W - 90L
1,111 Elo+
Solo
Kukulkan
Kukulkan
Meaty691970
Kukulkan
Level 7
God Stats
2W - 2L
2,021 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmaOso
Chang'e
20
4 / 1 / 17
14,126
831
11,818
22,290
15,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kuzenbo
IIDeimos
Kuzenbo
20
8 / 1 / 22
15,969
939
23,833
25,388
43,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Kthefrizz
Nu Wa
20
6 / 3 / 18
15,040
885
19,852
15,782
6,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Robbie290
Janus
20
4 / 4 / 21
15,676
922
23,776
23,426
9,562
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
davis87
Anhur
20
9 / 8 / 11
15,092
888
23,343
19,216
7,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
16,252
956
25,416
28,441
48,673
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
19
0 / 12 / 7
13,665
804
9,695
30,471
16,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 8 / 8
15,903
935
30,631
27,242
36,426
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
18
0 / 5 / 4
12,839
755
1,715
16,468
5,309
Kukulkan
Meaty691970
Kukulkan
20
6 / 3 / 7
16,242
955
33,501
12,984
5,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
31
Kills
17
17
Deaths
31
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AmaOso
Chang'e
4
1
17
12.5
L
5
3
9
3.17
W
Kuzenbo
IIDeimos
Kuzenbo
8
1
22
19
L
Fenrir
0
12
7
0.29
W
Nu Wa
Kthefrizz
Nu Wa
6
3
18
5
L
6
8
8
1.25
L
Skadi
0
5
4
0.4
L
Kukulkan
Meaty691970
Kukulkan
6
3
7
3.17
W
Janus
Robbie290
Janus
4
4
21
3.63
W
Anhur
davis87
Anhur
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,622
Damage
100,958
106,102
Taken
115,606
83,153
Mitigated
111,985
28,529
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AmaOso
Chang'e
11,818
1,469
8,942
7,491
22,290
15,544
0
11,482
10,808
36,782
0
L
25,416
6,765
0
863
28,441
48,673
0
19,006
9,083
51,374
0
W
Kuzenbo
IIDeimos
Kuzenbo
23,833
8,031
1,264
1,638
25,388
43,993
0
10,855
14,533
43,978
0
L
Fenrir
9,695
4,226
0
1,097
30,471
16,166
0
19,578
9,628
0
29,693
W
Nu Wa
Kthefrizz
Nu Wa
19,852
7,754
601
1,426
15,782
6,304
0
9,436
6,346
38,299
0
L
30,631
3,209
0
5,814
27,242
36,426
0
17,926
9,029
0
79,472
L
Skadi
1,715
909
0
0
16,468
5,309
0
11,775
4,585
0
10,737
L
Kukulkan
Meaty691970
Kukulkan
33,501
2,161
0
580
12,984
5,411
0
9,963
2,903
86,762
0
W
Janus
Robbie290
Janus
23,776
2,751
1,030
5,128
23,426
9,562
0
16,252
7,174
70,699
0
W
Anhur
davis87
Anhur
23,343
16,873
633
376
19,216
7,750
0
10,892
8,324
0
32,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,903
Gold Earned
74,901
295
Minions Killed
294
8
Camps Cleared
6
1,349,862
Distance Traveled
1,390,512
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,126
831
60
4
3
283,932
0
L
Kuzenbo
16,252
956
53
3
0
344,045
0
W
Kuzenbo
15,969
939
33
2
1
342,063
0
L
Fenrir
13,665
804
39
2
2
213,436
1
W
Nu Wa
15,040
885
42
2
1
288,063
1
L
Susano
15,903
935
77
5
1
282,166
0
L
Skadi
12,839
755
15
1
3
241,990
0
L
Kukulkan
16,242
955
110
6
0
308,875
0
W
Janus
15,676
922
140
8
2
258,613
0
W
Anhur
15,092
888
20
1
1
177,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role