Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AFRO_Assassin1
Chernobog
Level 70
God Stats
7W - 3L
1,567 SR
Queue Stats
21W - 13L
1,517 Elo+
Party 1
Poseidon
Poseidon
NexxahDaScumbag
Poseidon
Level 127
God Stats
28W - 5L
1,948 SR
Queue Stats
773W - 512L
1,697 Elo+
Party 1
Anubis
Anubis
TBEBlue
Anubis
Level 122
God Stats
11W - 8L
1,746 SR
Queue Stats
890W - 571L
1,703 Elo+
Party 1
Team Averages
Level 108
1,652 SR
1,583 Elo+

VS

Team Averages
Level 136
1,535 SR
1,609 Elo+
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
DudeItsGrIzZ
Kuzenbo
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 182L
1,643 Elo+
Party 3
Yemoja
Yemoja
Mixed_biscuits
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
745W - 651L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
Silllionic
Gilgamesh
Level 154
God Stats
14W - 9L
1,674 SR
Queue Stats
215W - 189L
1,688 Elo+
Party 3
Medusa
Medusa
Twreck1
Medusa
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 201L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 5
5,928
539
4,784
6,535
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
 
Sobek
9
0 / 2 / 4
5,890
535
2,972
9,169
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
AFRO_Assassin1
Chernobog
12
3 / 0 / 2
7,091
645
4,725
4,952
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
4 / 0 / 3
6,961
633
4,364
2,932
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
TBEBlue
Anubis
13
4 / 2 / 1
7,445
677
4,825
4,493
1,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 3 / 4
5,659
514
2,938
5,328
1,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DudeItsGrIzZ
Kuzenbo
9
2 / 2 / 0
5,770
525
1,678
7,415
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 2
5,507
501
1,952
6,252
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Silllionic
Gilgamesh
11
3 / 3 / 2
6,372
579
3,828
7,592
4,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Twreck1
Medusa
11
0 / 1 / 0
6,362
578
1,954
6,127
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
5
2.5
W
Sobek
 
Sobek
0
2
4
1
L
Persephone
 
Persephone
0
3
4
0.67
W
Chernobog
AFRO_Assassin1
Chernobog
3
0
2
4
L
Kuzenbo
DudeItsGrIzZ
Kuzenbo
2
2
0
1
L
0
2
2
0.5
W
Poseidon
4
0
3
5.5
L
Gilgamesh
Silllionic
Gilgamesh
3
3
2
1.33
W
Anubis
TBEBlue
Anubis
4
2
1
2.25
L
Medusa
Twreck1
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
12,350
28,081
Taken
32,714
11,364
Mitigated
13,812
12,350
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,784
1,318
0
3,056
6,535
2,369
276
1,694
4,841
0
34,232
W
Sobek
 
Sobek
2,972
246
0
3,466
9,169
4,455
0
2,276
6,893
9,890
0
L
Persephone
 
Persephone
2,938
507
0
855
5,328
1,629
0
3,017
2,310
30,172
0
W
Chernobog
AFRO_Assassin1
Chernobog
4,725
3,015
0
2,301
4,952
1,708
0
635
4,317
0
38,771
L
Kuzenbo
DudeItsGrIzZ
Kuzenbo
1,678
902
0
1,629
7,415
3,970
0
3,006
4,409
12,588
0
L
1,952
202
425
320
6,252
1,993
0
2,705
3,547
31,955
0
W
Poseidon
4,364
495
0
1,938
2,932
885
648
1,002
1,930
48,208
0
L
Gilgamesh
Silllionic
Gilgamesh
3,828
1,175
0
2,664
7,592
4,328
0
3,017
4,575
0
26,934
W
Anubis
TBEBlue
Anubis
4,825
459
0
1,589
4,493
1,947
45
961
3,532
45,034
0
L
Medusa
Twreck1
Medusa
1,954
1,335
0
2,470
6,127
1,892
0
415
5,712
0
40,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
29,670
378
Minions Killed
307
0
Camps Cleared
0
1,117,561
Distance Traveled
1,056,350
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,928
539
70
6
0
248,678
4
W
Sobek
5,890
535
10
1
0
230,180
3
L
Persephone
5,659
514
67
6
0
212,980
1
W
Chernobog
7,091
645
90
8
0
207,560
3
L
Kuzenbo
5,770
525
20
2
0
224,972
5
L
Yemoja
5,507
501
73
7
0
205,210
1
W
Poseidon
6,961
633
106
10
0
235,281
3
L
Gilgamesh
6,372
579
61
6
0
230,581
4
W
Anubis
7,445
677
102
9
0
195,862
8
L
Medusa
6,362
578
86
8
0
182,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role