Player Matchup

Bacchus
Bacchus
L_Gros_Jean
Bacchus
Level 6
God Stats
1W - 1L
1,072 SR
Queue Stats
2W - 3L
1,191 Elo+
Party 1
Danzaburou
Danzaburou
TXxBlaze
Danzaburou
Level 29
God Stats
51W - 24L
1,625 SR
Queue Stats
291W - 264L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
TpacS
Baron Samedi
Level 25
God Stats
4W - 3L
1,536 SR
Queue Stats
101W - 108L
1,402 Elo+
Solo
Nemesis
Nemesis
WoR_BAND
Nemesis
Level 18
God Stats
29W - 24L
1,550 SR
Queue Stats
54W - 71L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
nic_olas123
Gilgamesh
Level 127
God Stats
2W - 0L
1,227 SR
Queue Stats
10W - 26L
1,130 Elo+
Party 1
Team Averages
Level 41
1,402 SR
1,310 Elo+

VS

Team Averages
Level 35
1,509 SR
1,419 Elo+
Fenrir
Fenrir
ItzzJacobb
Fenrir
Level 28
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Landodando3212
Ymir
Level 19
God Stats
26W - 29L
1,418 SR
Queue Stats
195W - 232L
1,401 Elo+
Party 3
Zeus
Zeus
NetRonin190
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 102L
1,308 Elo+
Party 3
Odin
Odin
Ricochet103
Odin
Level 21
God Stats
0W - 2L
1,399 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
acrownand3nails
Cabrakan
Level 89
God Stats
0W - 3L
1,740 SR
Queue Stats
462W - 495L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
L_Gros_Jean
Bacchus
1
0 / 0 / 0
3,462
346
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
TXxBlaze
Danzaburou
10
3 / 0 / 3
6,218
622
2,748
4,071
1,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TpacS
Baron Samedi
11
6 / 0 / 2
6,362
636
4,405
5,146
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
WoR_BAND
Nemesis
11
9 / 1 / 4
6,812
681
6,883
5,526
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
nic_olas123
Gilgamesh
9
5 / 1 / 5
6,162
616
3,446
4,226
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzzJacobb
Fenrir
4
0 / 7 / 0
3,744
374
1,758
5,281
1,511
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,935
494
938
4,693
3,848
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 5 / 0
4,987
499
2,047
4,859
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

3
0 / 5 / 0
3,683
368
615
6,026
2,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
8
2 / 4 / 0
5,313
531
1,614
6,344
3,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
23
Kills
2
2
Deaths
23
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ItzzJacobb
Fenrir
0
7
0
0
W
Bacchus
L_Gros_Jean
Bacchus
0
0
0
0
L
0
2
0
0
L
0
5
0
0
L
0
5
0
0
W
Danzaburou
TXxBlaze
Danzaburou
3
0
3
4.5
W
Baron Samedi
TpacS
Baron Samedi
6
0
2
7
W
Nemesis
WoR_BAND
Nemesis
9
1
4
11
L
Cabrakan
2
4
0
0.5
W
Gilgamesh
nic_olas123
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
6,972
18,969
Taken
27,203
7,193
Mitigated
12,591
6,024
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ItzzJacobb
Fenrir
1,758
582
0
40
5,281
1,511
0
1,070
4,146
0
9,109
W
Bacchus
L_Gros_Jean
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
938
54
0
393
4,693
3,848
81
0
4,693
17,686
0
L
2,047
57
147
485
4,859
1,279
252
2,048
2,575
18,335
0
L
615
327
0
1,145
6,026
2,067
0
973
5,040
0
7,040
W
Danzaburou
TXxBlaze
Danzaburou
2,748
1,362
0
2,434
4,071
1,213
645
484
3,587
0
28,333
W
Baron Samedi
TpacS
Baron Samedi
4,405
284
0
2,118
5,146
2,172
714
1,326
3,595
32,795
0
W
Nemesis
WoR_BAND
Nemesis
6,883
3,560
171
547
5,526
1,938
0
1,086
4,388
0
32,756
L
Cabrakan
1,614
270
0
516
6,344
3,886
0
0
6,344
17,062
0
W
Gilgamesh
nic_olas123
Gilgamesh
3,446
1,249
0
754
4,226
1,870
480
1,466
2,718
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
22,662
228
Minions Killed
153
0
Camps Cleared
0
727,833
Distance Traveled
770,463
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,744
374
17
2
0
177,786
1
W
Bacchus
3,462
346
0
0
0
20,014
0
L
Ymir
4,935
494
42
4
0
169,941
2
L
Zeus
4,987
499
43
4
0
147,152
1
L
Odin
3,683
368
9
1
0
155,000
0
W
Danzaburou
6,218
622
61
6
0
188,009
6
W
Baron Samedi
6,362
636
70
7
0
134,463
4
W
Nemesis
6,812
681
58
6
0
212,543
0
L
Cabrakan
5,313
531
42
4
0
120,584
5
W
Gilgamesh
6,162
616
39
4
0
172,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role