Player Matchup

Hachiman
Hachiman
Abyss_Rheaird
Hachiman
Level 28
God Stats
20W - 12L
1,729 SR
Queue Stats
145W - 107L
1,592 Elo+
Solo
Fenrir
Fenrir
Guizimachado
Fenrir
Level 24
God Stats
38W - 40L
1,518 SR
Queue Stats
45W - 50L
1,501 Elo+
Solo
Cabrakan
Cabrakan
Sir Gentleboon
Cabrakan
Level 5
God Stats
40W - 13L
1,558 SR
Queue Stats
50W - 22L
1,554 Elo+
Party 2
Hades
Hades
brit7070
Hades
Level 8
God Stats
57W - 20L
1,729 SR
Queue Stats
60W - 22L
1,736 Elo+
Party 2
Medusa
Medusa
eazy-MACBLAZEN
Medusa
Level 8
God Stats
47W - 36L
1,520 SR
Queue Stats
52W - 48L
1,405 Elo+
Solo
Team Averages
Level 15
1,611 SR
1,558 Elo+

VS

Team Averages
Level 20
1,603 SR
1,466 Elo+
Discordia
Discordia
MIAH18
Discordia
Level 29
God Stats
1W - 2L
1,739 SR
Queue Stats
105W - 96L
1,586 Elo+
Solo
Ra
Ra
RicardoCarba7
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Medusa
Medusa
RiverLake342
Medusa
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
55W - 52L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
SenseiYasuke
Gilgamesh
Level 25
God Stats
47W - 42L
1,518 SR
Queue Stats
110W - 106L
1,428 Elo+
Solo
Ymir
Ymir
alitzelyes
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abyss_Rheaird
Hachiman
19
11 / 3 / 13
13,498
1,125
14,149
10,893
4,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
18
6 / 3 / 14
11,780
982
13,338
14,599
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
20
16 / 1 / 23
15,023
1,252
28,662
15,878
11,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
brit7070
Hades
20
11 / 1 / 22
14,515
1,210
22,904
11,095
6,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 4 / 14
11,064
922
5,532
10,008
4,106
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MIAH18
Discordia
17
1 / 6 / 6
11,225
935
17,800
13,098
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 15 / 5
10,231
853
2,392
18,734
7,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
6 / 7 / 5
12,847
1,071
21,083
19,112
7,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SenseiYasuke
Gilgamesh
16
4 / 9 / 4
11,472
956
10,509
17,633
7,023
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 8 / 7
11,426
952
5,065
22,701
27,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
39
45
Kills
12
12
Deaths
45
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Abyss_Rheaird
Hachiman
11
3
13
5.83
W
Fenrir
6
3
14
4.33
L
Discordia
MIAH18
Discordia
1
6
6
0.67
L
0
15
5
0.17
L
Medusa
6
7
5
1.21
L
Gilgamesh
SenseiYasuke
Gilgamesh
4
9
4
0.67
W
Cabrakan
16
1
23
27.5
L
1
8
7
0.56
W
Hades
brit7070
Hades
11
1
22
22
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,585
Damage
56,849
62,473
Taken
91,278
34,847
Mitigated
52,555
10,908
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Abyss_Rheaird
Hachiman
14,149
7,873
0
985
10,893
4,205
0
3,072
7,659
0
37,238
W
Fenrir
13,338
2,365
0
414
14,599
8,047
0
5,037
9,257
0
31,245
L
Discordia
MIAH18
Discordia
17,800
389
761
1,430
13,098
4,022
0
8,959
4,139
45,322
0
L
2,392
61
0
0
18,734
7,173
0
9,022
9,712
12,325
0
L
Medusa
21,083
13,222
0
2,986
19,112
7,236
0
12,063
7,049
0
67,990
L
Gilgamesh
SenseiYasuke
Gilgamesh
10,509
3,174
0
461
17,633
7,023
0
10,643
6,990
0
19,973
W
Cabrakan
28,662
2,786
0
0
15,878
11,535
0
6,007
9,536
39,631
0
L
5,065
538
0
4
22,701
27,101
0
10,879
11,478
20,693
0
W
Hades
brit7070
Hades
22,904
586
2,841
3,814
11,095
6,954
0
5,360
5,397
66,736
0
W
5,532
1,754
1,307
1,547
10,008
4,106
0
4,376
5,367
0
17,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,880
Gold Earned
57,201
248
Minions Killed
220
9
Camps Cleared
6
1,135,629
Distance Traveled
1,018,948
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,498
1,125
48
4
8
217,920
1
W
Fenrir
11,780
982
17
1
1
222,417
2
L
Discordia
11,225
935
66
6
1
209,257
0
L
Ra
10,231
853
26
2
2
208,498
0
L
Medusa
12,847
1,071
71
6
1
218,292
0
L
Gilgamesh
11,472
956
18
2
1
158,976
3
W
Cabrakan
15,023
1,252
28
2
0
245,575
0
L
Ymir
11,426
952
39
3
1
223,925
0
W
Hades
14,515
1,210
127
11
0
242,360
1
W
Medusa
11,064
922
28
2
0
207,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role