Player Matchup

Sol
Sol
DAN4Z
Sol
Level 102
God Stats
7W - 3L
1,740 SR
Queue Stats
125W - 86L
1,536 Elo+
Party 1
Hercules
Hercules
MarijuannaBong
Hercules
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 267L
1,482 Elo+
Solo
Fenrir
Fenrir
Mchispas
Fenrir
Level 109
God Stats
14W - 11L
1,681 SR
Queue Stats
152W - 138L
1,533 Elo+
Party 1
Ra
Ra
Presartt
Ra
Level 63
God Stats
0W - 4L
1,265 SR
Queue Stats
269W - 269L
1,455 Elo+
Party 1
Sobek
Sobek
XxLamark360xX
Sobek
Level 147
God Stats
2W - 3L
1,554 SR
Queue Stats
494W - 471L
1,558 Elo+
Party 1
Team Averages
Level 115
1,548 SR
1,513 Elo+

VS

Team Averages
Level 116
1,474 SR
1,514 Elo+
Medusa
Medusa
Jowtromundoo
Medusa
Level 103
God Stats
24W - 22L
1,546 SR
Queue Stats
156W - 140L
1,551 Elo+
Party 2
Nemesis
Nemesis
Lucas1704
Nemesis
Level 128
God Stats
5W - 10L
1,239 SR
Queue Stats
291W - 322L
1,438 Elo+
Solo
Poseidon
Poseidon
RayconBRK
Poseidon
Level 157
God Stats
33W - 17L
1,662 SR
Queue Stats
227W - 203L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
clownmoon
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
papocartoon
Olorun
Level 65
God Stats
2W - 2L
1,422 SR
Queue Stats
285W - 286L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DAN4Z
Sol
8
1 / 5 / 2
5,119
465
3,694
5,654
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
11
2 / 3 / 1
5,743
522
2,413
10,011
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Mchispas
Fenrir
11
5 / 4 / 1
6,691
608
4,075
11,136
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
5,773
525
4,079
6,069
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 5
5,612
510
4,668
11,488
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 3 / 3
6,355
578
6,150
7,936
2,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Lucas1704
Nemesis
11
2 / 1 / 6
6,405
582
5,109
7,425
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
RayconBRK
Poseidon
12
5 / 3 / 2
6,935
630
11,094
7,405
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
clownmoon
Sylvanus
10
3 / 1 / 4
6,450
586
4,846
5,341
3,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
11
4 / 1 / 3
6,682
607
3,882
3,924
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
18
19
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
DAN4Z
Sol
1
5
2
0.4
W
Medusa
4
3
3
1.83
W
Nemesis
Lucas1704
Nemesis
2
1
6
5
L
Hercules
2
3
1
0.83
L
Fenrir
Mchispas
Fenrir
5
4
1
1.38
L
0
3
3
0.5
W
Poseidon
RayconBRK
Poseidon
5
3
2
2
L
1
4
5
0.88
W
Sylvanus
clownmoon
Sylvanus
3
1
4
5
W
Olorun
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
31,081
44,358
Taken
32,031
19,812
Mitigated
12,458
12,861
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
DAN4Z
Sol
3,694
1,016
0
1,129
5,654
1,625
0
874
4,780
18,927
1,362
W
Medusa
6,150
3,626
0
3,290
7,936
2,868
0
4,104
3,782
0
28,955
W
Nemesis
Lucas1704
Nemesis
5,109
1,586
0
3,628
7,425
2,309
0
1,954
5,290
0
35,603
L
Hercules
2,413
492
0
4,075
10,011
6,252
0
6,500
3,511
0
18,383
L
Fenrir
Mchispas
Fenrir
4,075
1,381
0
3,272
11,136
4,356
0
4,672
6,464
0
27,365
L
4,079
901
310
1,701
6,069
1,899
0
2,755
3,314
27,430
0
W
Poseidon
RayconBRK
Poseidon
11,094
2,679
0
2,575
7,405
2,170
0
850
6,300
39,873
0
L
4,668
417
0
2,374
11,488
5,680
0
5,021
6,467
15,970
0
W
Sylvanus
clownmoon
Sylvanus
4,846
1,958
556
1,490
5,341
3,653
651
3,213
2,100
23,975
0
W
Olorun
3,882
1,940
259
1,274
3,924
1,458
0
1,750
2,058
34,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
32,827
229
Minions Killed
302
0
Camps Cleared
0
990,741
Distance Traveled
966,124
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,119
465
47
4
0
193,365
3
W
Medusa
6,355
578
49
4
0
182,442
1
W
Nemesis
6,405
582
71
6
0
219,447
0
L
Hercules
5,743
522
29
3
0
186,162
3
L
Fenrir
6,691
608
59
5
0
198,498
1
L
Ra
5,773
525
69
6
0
212,236
5
W
Poseidon
6,935
630
61
6
0
182,476
0
L
Sobek
5,612
510
25
2
0
200,480
1
W
Sylvanus
6,450
586
52
5
0
188,773
4
W
Olorun
6,682
607
69
6
0
192,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role