Player Matchup

Artemis
Artemis
Angarito
Artemis
Level 69
God Stats
10W - 6L
1,786 SR
Queue Stats
231W - 229L
1,465 Elo+
Party 3
Mercury
Mercury
Lm10black
Mercury
Level 88
God Stats
22W - 27L
1,404 SR
Queue Stats
287W - 280L
1,440 Elo+
Party 3
Ymir
Ymir
THELEGENDofGOLD
Ymir
Level 28
God Stats
15W - 18L
1,556 SR
Queue Stats
168W - 171L
1,453 Elo+
Party 3
Mulan
Mulan
Verbal-Is-Keyser
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,370 Elo+
Party 1
Scylla
Scylla
rifler1321
Scylla
Level 38
God Stats
2W - 3L
1,541 SR
Queue Stats
148W - 148L
1,506 Elo+
Party 1
Team Averages
Level 49
1,557 SR
1,447 Elo+

VS

Team Averages
Level 86
1,508 SR
1,509 Elo+
Anhur
Anhur
LogyBear3333
Anhur
Level 45
God Stats
41W - 31L
1,640 SR
Queue Stats
80W - 58L
1,594 Elo+
Party 2
Bacchus
Bacchus
Lucifer420_69
Bacchus
Level 69
God Stats
7W - 5L
1,363 SR
Queue Stats
387W - 501L
1,310 Elo+
Solo
Bellona
Bellona
flyntler
Bellona
Level 89
God Stats
18W - 8L
1,690 SR
Queue Stats
58W - 41L
1,573 Elo+
Party 2
Yemoja
Yemoja
jacerulez5223
Yemoja
Level 121
God Stats
1W - 1L
1,283 SR
Queue Stats
166W - 155L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
mLalli
Nu Wa
Level 108
God Stats
24W - 22L
1,565 SR
Queue Stats
160W - 146L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angarito
Artemis
15
6 / 7 / 3
9,881
412
16,263
18,278
5,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Lm10black
Mercury
17
3 / 6 / 1
11,309
471
8,128
18,122
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 9
10,344
431
3,806
18,507
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 12 / 3
9,240
385
4,495
24,500
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
rifler1321
Scylla
17
1 / 7 / 2
10,120
422
3,925
14,063
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 7
13,491
562
20,044
18,049
9,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
16
3 / 3 / 7
12,097
504
9,169
18,982
12,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
flyntler
Bellona
18
10 / 3 / 8
13,477
562
18,677
21,265
19,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 15
11,296
471
6,434
16,368
11,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
mLalli
Nu Wa
20
10 / 0 / 7
15,576
649
21,841
7,272
2,963
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
12
Kills
35
35
Deaths
12
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artemis
Angarito
Artemis
6
7
3
1.07
L
Mercury
Lm10black
Mercury
3
6
1
0.58
W
10
3
7
4.5
W
Bacchus
3
3
7
2.17
L
1
3
9
1.83
L
1
12
3
0.21
W
Bellona
flyntler
Bellona
10
3
8
4.67
W
2
3
15
3.17
W
Nu Wa
mLalli
Nu Wa
10
0
7
13.5
L
Scylla
rifler1321
Scylla
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
76,165
93,470
Taken
81,936
44,616
Mitigated
56,201
13,087
Healing
35,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Angarito
Artemis
16,263
5,591
0
2,574
18,278
5,209
1,032
6,015
12,153
0
58,500
L
Mercury
Lm10black
Mercury
8,128
2,324
0
454
18,122
7,201
0
5,934
12,010
0
80,043
W
20,044
12,369
0
5,867
18,049
9,451
7,086
841
17,183
0
116,975
W
Bacchus
9,169
568
0
7,647
18,982
12,232
141
2,056
16,903
70,150
0
L
3,806
370
273
4,491
18,507
13,238
0
7,368
11,003
27,524
0
L
4,495
1,088
0
2,851
24,500
14,827
0
9,000
15,308
0
30,670
W
Bellona
flyntler
Bellona
18,677
5,964
0
7,470
21,265
19,892
1,143
2,053
18,887
0
71,385
W
6,434
1,192
4,565
7,352
16,368
11,663
1,084
1,811
14,507
30,146
0
W
Nu Wa
mLalli
Nu Wa
21,841
3,202
0
2,478
7,272
2,963
5,389
2,317
4,955
126,388
0
L
Scylla
rifler1321
Scylla
3,925
286
0
2,444
14,063
4,141
0
8,103
5,552
67,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
65,937
445
Minions Killed
612
0
Camps Cleared
0
2,163,384
Distance Traveled
2,174,693
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,881
412
77
3
0
407,230
3
L
Mercury
11,309
471
117
5
0
502,258
2
W
Anhur
13,491
562
150
6
0
375,012
2
W
Bacchus
12,097
504
112
5
0
461,303
0
L
Ymir
10,344
431
48
2
0
454,320
2
L
Mulan
9,240
385
59
2
0
402,436
3
W
Bellona
13,477
562
106
4
0
439,655
1
W
Yemoja
11,296
471
33
1
0
435,327
3
W
Nu Wa
15,576
649
211
9
0
463,396
2
L
Scylla
10,120
422
144
6
0
397,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role