Player Matchup

Anubis
Anubis
DV_Seraphh
Anubis
Level 101
God Stats
13W - 2L
1,933 SR
Queue Stats
69W - 52L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
HyperRacks
Danzaburou
Level 105
God Stats
5W - 1L
1,843 SR
Queue Stats
156W - 147L
1,589 Elo+
Party 2
Nemesis
Nemesis
Squidsoldier6
Nemesis
Level 21
God Stats
1W - 7L
1,500 SR
Queue Stats
98W - 208L
1,188 Elo+
Party 1
Chaac
Chaac
Windy_Cactus
Chaac
Level 29
God Stats
2W - 1L
1,647 SR
Queue Stats
49W - 30L
1,636 Elo+
Party 2
Bacchus
Bacchus
omega gaming91
Bacchus
Level 42
God Stats
6W - 2L
1,500 SR
Queue Stats
131W - 251L
1,284 Elo+
Party 1
Team Averages
Level 60
1,685 SR
1,453 Elo+

VS

Team Averages
Level 65
1,329 SR
1,239 Elo+
Vamana
Vamana
CruzinHigh41
Vamana
Level 79
God Stats
22W - 28L
1,358 SR
Queue Stats
343W - 456L
1,310 Elo+
Party 3
Aphrodite
Aphrodite
DEK_antwaer
Aphrodite
Level 75
God Stats
63W - 66L
1,407 SR
Queue Stats
214W - 301L
1,297 Elo+
Party 3
Sylvanus
Sylvanus
EcCenTriC_MaN
Sylvanus
Level 5
God Stats
7W - 9L
1,147 SR
Queue Stats
13W - 24L
1,096 Elo+
Party 3
Neith
Neith
HiTmAn_CJack
Neith
Level 108
God Stats
18W - 30L
1,460 SR
Queue Stats
321W - 416L
1,303 Elo+
Party 3
Thanatos
Thanatos
Rolandx98
Thanatos
Level 60
God Stats
6W - 7L
1,275 SR
Queue Stats
29W - 60L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DV_Seraphh
Anubis
20
13 / 2 / 6
15,003
652
29,770
21,874
11,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
HyperRacks
Danzaburou
20
22 / 0 / 0
16,543
719
32,714
20,681
9,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
14
0 / 1 / 5
9,885
430
2,542
10,894
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
1 / 3 / 1
11,621
505
10,067
13,589
15,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 3 / 9
11,425
497
5,031
18,745
21,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
4 / 4 / 1
11,176
486
10,927
24,846
16,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
DEK_antwaer
Aphrodite
17
3 / 7 / 2
10,371
451
11,423
24,766
13,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
EcCenTriC_MaN
Sylvanus
12
0 / 9 / 2
7,941
345
2,676
14,489
11,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
1 / 5 / 0
9,527
414
6,888
16,917
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Rolandx98
Thanatos
13
0 / 12 / 4
9,183
399
3,660
19,279
10,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
37
Kills
8
9
Deaths
37
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
4
1
1.13
L
Aphrodite
DEK_antwaer
Aphrodite
3
7
2
0.57
W
Anubis
DV_Seraphh
Anubis
13
2
6
8
L
Sylvanus
EcCenTriC_MaN
Sylvanus
0
9
2
0.11
L
1
5
0
0.2
W
Danzaburou
HyperRacks
Danzaburou
22
0
0
22
L
Thanatos
Rolandx98
Thanatos
0
12
4
0.17
W
Nemesis
0
1
5
2.5
W
1
3
1
0.5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,124
Damage
35,574
85,783
Taken
100,297
62,296
Mitigated
58,119
43,518
Healing
29,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
10,927
7,462
0
5,904
24,846
16,304
900
7,823
17,023
0
57,096
L
Aphrodite
DEK_antwaer
Aphrodite
11,423
2,223
2,210
9,697
24,766
13,652
1,091
9,790
14,976
57,349
0
W
Anubis
DV_Seraphh
Anubis
29,770
1,187
0
16,024
21,874
11,755
3,001
6,101
13,043
131,004
0
L
Sylvanus
EcCenTriC_MaN
Sylvanus
2,676
1,000
332
778
14,489
11,906
646
1,539
12,950
14,414
0
L
6,888
3,209
0
3,307
16,917
6,033
0
5,592
11,325
0
67,626
W
Danzaburou
HyperRacks
Danzaburou
32,714
23,204
0
15,359
20,681
9,289
1,997
5,184
14,917
0
161,735
L
Thanatos
Rolandx98
Thanatos
3,660
1,018
0
7,389
19,279
10,224
300
10,057
9,222
0
46,689
W
Nemesis
2,542
837
0
5,143
10,894
4,271
3,172
1,199
9,589
0
38,624
W
10,067
1,714
0
2,562
13,589
15,101
3,299
1,372
9,977
0
63,848
W
5,031
407
0
4,430
18,745
21,880
1,506
3,557
14,717
24,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,477
Gold Earned
48,198
619
Minions Killed
475
0
Camps Cleared
0
2,113,735
Distance Traveled
1,847,876
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,176
486
96
4
0
398,294
0
L
Aphrodite
10,371
451
114
5
0
391,508
2
W
Anubis
15,003
652
204
9
0
376,270
0
L
Sylvanus
7,941
345
22
1
0
314,998
0
L
Neith
9,527
414
143
6
0
365,331
2
W
Danzaburou
16,543
719
210
9
0
404,307
2
L
Thanatos
9,183
399
100
4
0
377,745
2
W
Nemesis
9,885
430
64
3
0
440,830
0
W
Chaac
11,621
505
111
5
0
443,883
0
W
Bacchus
11,425
497
30
1
0
448,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role