Player Matchup

Osiris
Osiris
Azenicc
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
LifesToshort
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
suicidalbagel
Merlin
Level 27
God Stats
1W - 1L
1,659 SR
Queue Stats
11W - 12L
1,597 Elo+
Party 1
Janus
Janus
warmChikenWater
Janus
Level 24
God Stats
0W - 1L
1,409 SR
Queue Stats
32W - 38L
1,525 Elo+
Party 1
Artemis
Artemis
xzidredx
Artemis
Level 7
God Stats
11W - 11L
1,533 SR
Queue Stats
47W - 58L
1,554 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,550 Elo+

VS

Team Averages
Level 15
1,401 SR
1,491 Elo+
Horus
Horus
BestCatDaddy
Horus
Level 16
God Stats
5W - 2L
1,549 SR
Queue Stats
139W - 129L
1,534 Elo+
Party 2
Neith
Neith
FkWVada
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Flarewind
Amaterasu
Level 29
God Stats
1W - 8L
1,200 SR
Queue Stats
228W - 238L
1,560 Elo+
Solo
Hel
Hel
GingaNinja77
Hel
Level 7
God Stats
2W - 2L
1,299 SR
Queue Stats
14W - 12L
1,535 Elo+
Party 2
Yemoja
Yemoja
hentaihana
Yemoja
Level 16
God Stats
34W - 51L
1,457 SR
Queue Stats
135W - 145L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azenicc
Osiris
20
7 / 11 / 6
15,168
948
23,200
37,438
30,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
LifesToshort
Danzaburou
20
1 / 12 / 16
15,251
953
26,073
37,040
14,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 0
11,180
699
0
0
0
20
5 / 4 / 12
15,803
988
28,376
21,506
7,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
xzidredx
Artemis
20
7 / 5 / 8
15,843
990
35,379
16,140
6,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 19
15,804
988
21,099
32,993
39,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
FkWVada
Neith
20
3 / 6 / 14
13,530
846
26,224
18,756
9,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Flarewind
Amaterasu
20
11 / 4 / 14
16,493
1,031
22,684
30,393
20,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 2 / 23
15,834
990
30,018
23,445
19,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
hentaihana
Yemoja
20
1 / 3 / 23
14,020
876
6,291
14,830
22,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
125
20
Kills
32
32
Deaths
20
42
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Osiris
Azenicc
Osiris
7
11
6
0.91
W
9
5
19
3.7
W
Neith
FkWVada
Neith
3
6
14
1.67
W
Amaterasu
Flarewind
Amaterasu
11
4
14
4.5
W
8
2
23
9.75
L
Danzaburou
LifesToshort
Danzaburou
1
12
16
0.75
W
Yemoja
hentaihana
Yemoja
1
3
23
4.17
L
0
0
0
0
L
5
4
12
2.75
L
Artemis
xzidredx
Artemis
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,028
Damage
106,316
112,124
Taken
120,417
59,008
Mitigated
112,200
15,578
Healing
58,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Azenicc
Osiris
23,200
11,233
315
2,246
37,438
30,354
0
15,223
22,215
0
37,842
W
21,099
12,262
3,897
6,197
32,993
39,978
0
6,848
26,145
0
31,902
W
Neith
FkWVada
Neith
26,224
9,621
879
2,211
18,756
9,112
0
6,152
12,604
198
54,202
W
Amaterasu
Flarewind
Amaterasu
22,684
7,877
0
6,996
30,393
20,718
0
5,160
25,233
4,457
37,880
W
30,018
2,640
13,468
12,384
23,445
19,975
0
5,369
18,076
83,336
0
L
Danzaburou
LifesToshort
Danzaburou
26,073
11,963
678
8,352
37,040
14,389
0
13,102
23,938
0
69,195
W
Yemoja
hentaihana
Yemoja
6,291
1,068
11,096
1,860
14,830
22,417
0
4,847
9,983
14,682
0
L
0
0
0
0
0
0
0
0
0
0
0
L
28,376
1,340
841
3,146
21,506
7,570
0
4,583
16,923
56,246
0
L
Artemis
xzidredx
Artemis
35,379
22,835
0
0
16,140
6,695
0
6,433
9,707
0
61,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,245
Gold Earned
75,681
255
Minions Killed
299
3
Camps Cleared
8
1,077,489
Distance Traveled
1,312,556
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,168
948
35
2
0
287,296
0
W
Horus
15,804
988
24
2
3
270,353
2
W
Neith
13,530
846
50
3
0
225,539
2
W
Amaterasu
16,493
1,031
55
3
5
261,414
0
W
Hel
15,834
990
155
10
0
325,042
0
L
Danzaburou
15,251
953
85
5
2
265,099
0
W
Yemoja
14,020
876
15
1
0
230,208
0
L
Merlin
11,180
699
0
0
0
0
0
L
Janus
15,803
988
83
5
0
282,339
0
L
Artemis
15,843
990
52
3
1
242,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role