Player Matchup

Bellona
Bellona
Beatdameaty
Bellona
Level 4
God Stats
2W - 1L
1,436 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 1
Tiamat
Tiamat
Cybersurge
Tiamat
Level 26
God Stats
30W - 11L
1,714 SR
Queue Stats
63W - 46L
1,487 Elo+
Solo
Loki
Loki
DemonicSelk
Loki
Level 24
God Stats
9W - 4L
1,500 SR
Queue Stats
152W - 131L
1,532 Elo+
Solo
Khepri
Khepri
KingBekko
Khepri
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OhNolan
Artemis
Level 20
God Stats
8W - 5L
1,365 SR
Queue Stats
20W - 29L
1,326 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,432 Elo+

VS

Team Averages
Level 25
1,406 SR
1,410 Elo+
Arachne
Arachne
CCTass
Arachne
Level 29
God Stats
24W - 29L
1,574 SR
Queue Stats
83W - 109L
1,390 Elo+
Solo
Jormungandr
Jormungandr
Doctorike55
Jormungandr
Level 18
God Stats
1W - 5L
1,360 SR
Queue Stats
14W - 23L
1,420 Elo+
Solo
Nox
Nox
NewDarkFenix
Nox
Level 25
God Stats
91W - 105L
1,469 SR
Queue Stats
204W - 219L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRomiu700
Tsukuyomi
Level 22
God Stats
15W - 19L
1,126 SR
Queue Stats
52W - 60L
1,425 Elo+
Solo
Hachiman
Hachiman
jysla07
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beatdameaty
Bellona
14
5 / 2 / 5
9,183
483
4,589
9,583
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Cybersurge
Tiamat
14
0 / 7 / 11
8,922
470
11,367
12,199
9,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 2
10,009
527
5,420
9,377
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
KingBekko
Khepri
14
4 / 3 / 12
8,990
473
6,415
12,291
11,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
OhNolan
Artemis
15
11 / 3 / 6
9,951
524
18,630
8,754
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CCTass
Arachne
15
9 / 4 / 1
10,203
537
9,717
14,512
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Doctorike55
Jormungandr
14
2 / 4 / 2
8,463
445
7,474
16,974
11,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 3 / 4
9,474
499
9,523
7,923
3,074
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
TheRomiu700
Tsukuyomi
13
1 / 6 / 3
8,302
437
5,616
13,191
4,644
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
jysla07
Hachiman
10
0 / 8 / 2
6,944
365
3,795
13,334
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
25
Kills
16
16
Deaths
25
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Beatdameaty
Bellona
5
2
5
3.75
L
Arachne
CCTass
Arachne
9
4
1
2.38
W
Tiamat
Cybersurge
Tiamat
0
7
11
0.79
W
5
1
2
6
L
Jormungandr
Doctorike55
Jormungandr
2
4
2
0.75
W
Khepri
KingBekko
Khepri
4
3
12
3.33
L
4
3
4
2
W
Artemis
OhNolan
Artemis
11
3
6
4.67
L
Tsukuyomi
TheRomiu700
Tsukuyomi
1
6
3
0.42
L
Hachiman
jysla07
Hachiman
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,421
Damage
36,125
52,204
Taken
65,934
35,831
Mitigated
30,251
8,364
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Beatdameaty
Bellona
4,589
1,136
0
372
9,583
7,209
1,014
2,482
6,929
0
33,041
L
Arachne
CCTass
Arachne
9,717
5,923
0
5,675
14,512
6,560
468
3,285
11,100
0
45,173
W
Tiamat
Cybersurge
Tiamat
11,367
1,155
0
2,994
12,199
9,156
1,641
5,802
6,342
50,076
0
W
5,420
1,157
0
4,018
9,377
3,443
0
2,285
7,092
0
61,902
L
Jormungandr
Doctorike55
Jormungandr
7,474
2,364
0
2,387
16,974
11,944
1,260
3,528
13,182
48,651
0
W
Khepri
KingBekko
Khepri
6,415
1,562
0
890
12,291
11,756
761
3,770
8,521
29,490
0
L
9,523
469
0
701
7,923
3,074
1,176
2,922
4,699
50,832
0
W
Artemis
OhNolan
Artemis
18,630
9,067
0
90
8,754
4,267
2,825
2,815
5,939
0
42,726
L
Tsukuyomi
TheRomiu700
Tsukuyomi
5,616
648
0
1,841
13,191
4,644
188
3,166
9,891
157
35,704
L
Hachiman
jysla07
Hachiman
3,795
2,030
0
2,980
13,334
4,029
478
3,934
9,280
0
23,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
43,386
375
Minions Killed
376
0
Camps Cleared
0
1,851,561
Distance Traveled
1,776,547
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,183
483
66
3
0
413,269
3
L
Arachne
10,203
537
79
4
0
426,716
0
W
Tiamat
8,922
470
96
5
0
317,988
4
W
Loki
10,009
527
111
6
0
397,650
0
L
Jormungandr
8,463
445
95
5
0
340,971
2
W
Khepri
8,990
473
31
2
0
374,882
2
L
Nox
9,474
499
93
5
0
349,284
5
W
Artemis
9,951
524
71
4
0
347,772
3
L
Tsukuyomi
8,302
437
67
4
0
379,800
0
L
Hachiman
6,944
365
42
2
0
279,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role