Player Matchup

Ravana
Ravana
Platinum II
Andreese_ML
Ravana
Platinum II
Level 140
God Stats
5W - 2L
1,716 SR
Queue Stats
36W - 24L
2,125 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
Bacon_C-G-J-J-A
Cernunnos
Diamond IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 257L
2,111 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Negrura352
Sun Wukong
Diamond V
Level 160
God Stats
27W - 20L
1,703 SR
Queue Stats
102W - 78L
2,200 MMR
Party 2
Sylvanus
Sylvanus
Diamond IV
OldScHooled
Sylvanus
Diamond IV
Level 160
God Stats
3W - 5L
1,367 SR
Queue Stats
210W - 187L
2,061 MMR
Solo
Hera
Hera
Platinum I
Umibōzu
Hera
Platinum I
Level 112
God Stats
4W - 4L
1,623 SR
Queue Stats
134W - 125L
2,062 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,582 SR
2,112 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,696 SR
2,116 MMR
Xbalanque
Xbalanque
Platinum I
Chaos_Shrike
Xbalanque
Platinum I
Level 159
God Stats
2W - 1L
1,887 SR
Queue Stats
140W - 132L
1,949 MMR
Solo
Tyr
Tyr
Diamond IV
GrandioseTiger
Tyr
Diamond IV
Level 155
God Stats
4W - 5L
1,722 SR
Queue Stats
85W - 71L
2,205 MMR
Solo
Bacchus
Bacchus
Platinum I
Hooligan_E_
Bacchus
Platinum I
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
400W - 392L
1,956 MMR
Party 1
Ra
Ra
Diamond IV
Mcorpballisli148
Ra
Diamond IV
Level 159
God Stats
49W - 44L
1,694 SR
Queue Stats
424W - 397L
2,203 MMR
Party 1
Thanatos
Thanatos
Diamond III
xOroshi
Thanatos
Diamond III
Level 158
God Stats
4W - 5L
1,676 SR
Queue Stats
31W - 30L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
10 / 4 / 7
14,762
568
13,863
15,681
12,402
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Bacon_C-G-J-J-A
Cernunnos
20
5 / 3 / 6
15,266
587
21,657
29,947
15,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Negrura352
Sun Wukong
20
6 / 2 / 4
16,951
652
19,704
25,237
22,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
OldScHooled
Sylvanus
18
3 / 1 / 17
13,766
529
8,526
23,276
31,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
20
4 / 10 / 6
13,972
537
12,900
17,285
7,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetApolloAthenaKing Arthur

VS

Bans
ScyllaDanzaburouAnhurJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chaos_Shrike
Xbalanque
16
1 / 2 / 2
10,753
414
11,503
12,376
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 3
13,024
501
15,715
19,505
23,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
Hooligan_E_
Bacchus
16
3 / 8 / 9
11,432
440
13,399
25,991
31,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 6 / 5
13,632
524
19,942
18,615
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
xOroshi
Thanatos
19
7 / 10 / 4
12,913
497
16,690
26,118
11,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
28
Kills
20
20
Deaths
28
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
10
4
7
3.38
W
Cernunnos
Bacon_C-G-J-J-A
Cernunnos
5
3
6
2.67
L
Xbalanque
Chaos_Shrike
Xbalanque
1
2
2
1
L
3
2
3
2.25
L
Bacchus
Hooligan_E_
Bacchus
3
8
9
0.94
L
6
6
5
1.42
W
Sun Wukong
Negrura352
Sun Wukong
6
2
4
4
W
Sylvanus
OldScHooled
Sylvanus
3
1
17
11.5
W
Hera
4
10
6
0.7
L
Thanatos
xOroshi
Thanatos
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,650
Damage
77,249
111,426
Taken
102,605
90,068
Mitigated
76,764
48,937
Healing
42,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
13,863
5,028
0
1,836
15,681
12,402
1,377
6,486
8,953
0
107,171
W
Cernunnos
Bacon_C-G-J-J-A
Cernunnos
21,657
13,969
0
19,421
29,947
15,812
6,021
7,573
22,180
0
142,547
L
Xbalanque
Chaos_Shrike
Xbalanque
11,503
4,764
0
3,873
12,376
3,758
0
1,197
11,179
0
71,991
L
15,715
2,196
0
9,070
19,505
23,387
0
4,699
14,806
479
89,751
L
Bacchus
Hooligan_E_
Bacchus
13,399
1,137
0
4,590
25,991
31,082
0
6,819
19,172
31,820
0
L
19,942
798
5,752
4,473
18,615
7,224
0
3,765
14,850
107,477
0
W
Sun Wukong
Negrura352
Sun Wukong
19,704
5,370
0
13,382
25,237
22,843
4,881
4,541
20,448
0
124,657
W
Sylvanus
OldScHooled
Sylvanus
8,526
1,620
3,144
8,254
23,276
31,223
205
8,810
14,210
33,452
0
W
Hera
12,900
2,984
208
2,692
17,285
7,788
2,052
6,638
10,525
123,254
0
L
Thanatos
xOroshi
Thanatos
16,690
5,646
0
14,249
26,118
11,313
0
4,946
21,172
0
105,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,717
Gold Earned
61,754
776
Minions Killed
665
0
Camps Cleared
0
2,443,858
Distance Traveled
2,348,348
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,762
568
126
5
0
521,002
2
W
Cernunnos
15,266
587
198
8
0
419,751
4
L
Xbalanque
10,753
414
123
5
0
315,682
5
L
Tyr
13,024
501
184
7
0
562,492
5
L
Bacchus
11,432
440
31
1
0
490,768
8
L
Ra
13,632
524
185
7
0
513,416
1
W
Sun Wukong
16,951
652
248
10
0
538,804
6
W
Sylvanus
13,766
529
41
2
0
485,100
11
W
Hera
13,972
537
163
6
0
479,201
1
L
Thanatos
12,913
497
142
5
0
465,990
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role