Player Matchup

Hel
Hel
ChambGame
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 113L
1,636 Elo+
Party 1
He Bo
He Bo
Dash1030
He Bo
Level 155
God Stats
3W - 2L
1,650 SR
Queue Stats
131W - 111L
1,690 Elo+
Party 1
Xbalanque
Xbalanque
Swooney
Xbalanque
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
21W - 11L
1,670 Elo+
Party 1
Neith
Neith
slappykyl3
Neith
Level 158
God Stats
11W - 9L
1,568 SR
Queue Stats
835W - 857L
1,683 Elo+
Party 1
Rama
Rama
zHybrid
Rama
Level 146
God Stats
5W - 4L
1,444 SR
Queue Stats
155W - 143L
1,692 Elo+
Party 1
Team Averages
Level 127
1,487 SR
1,674 Elo+

VS

Team Averages
Level 71
1,657 SR
1,585 Elo+
Sun Wukong
Sun Wukong
M4h_Logiic
Sun Wukong
Level 100
God Stats
2W - 1L
1,710 SR
Queue Stats
70W - 34L
1,706 Elo+
Party 2
Nike
Nike
RandomHamSamich
Nike
Level 155
God Stats
0W - 2L
1,854 SR
Queue Stats
142W - 105L
1,652 Elo+
Party 2
Set
Set
SilentNexus019
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,197 Elo+
Solo
Kukulkan
Kukulkan
ThatFluffyHermit
Kukulkan
Level 27
God Stats
3W - 5L
1,718 SR
Queue Stats
155W - 128L
1,686 Elo+
Party 2
Ra
Ra
crakin
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 16
14,259
750
7,827
18,938
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Dash1030
He Bo
20
7 / 7 / 19
13,248
697
28,422
21,222
12,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Swooney
Xbalanque
17
4 / 7 / 14
11,790
621
13,306
17,497
8,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
20
9 / 8 / 12
13,926
733
27,997
21,959
10,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
zHybrid
Rama
20
11 / 3 / 22
15,999
842
27,165
26,787
13,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
M4h_Logiic
Sun Wukong
20
3 / 7 / 16
14,053
740
14,743
29,906
29,158
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 8 / 15
12,085
636
19,583
26,214
29,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 9 / 9
11,232
591
10,344
20,651
10,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 6 / 10
12,605
663
30,165
18,027
8,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
20
7 / 6 / 11
12,566
661
12,371
19,913
14,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
87
36
Kills
26
27
Deaths
36
83
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
W
He Bo
Dash1030
He Bo
7
7
19
2.36
L
Sun Wukong
M4h_Logiic
Sun Wukong
3
7
16
1.57
L
4
8
15
1.44
L
4
9
9
0.94
W
Xbalanque
Swooney
Xbalanque
4
7
14
1.57
L
8
6
10
2.17
L
Ra
7
6
11
2.08
W
Neith
9
8
12
1.88
W
Rama
zHybrid
Rama
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,717
Damage
87,206
106,403
Taken
114,711
65,269
Mitigated
92,707
58,735
Healing
40,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,827
307
23,746
10,024
18,938
20,788
637
8,046
10,622
14,417
0
W
He Bo
Dash1030
He Bo
28,422
637
3,214
4,857
21,222
12,340
357
7,291
13,597
44,009
0
L
Sun Wukong
M4h_Logiic
Sun Wukong
14,743
1,440
2,544
4,943
29,906
29,158
128
8,622
21,284
5,091
33,049
L
19,583
760
1,993
3,043
26,214
29,207
157
6,155
20,059
762
30,238
L
10,344
3,743
0
1,585
20,651
10,680
263
6,209
14,442
0
16,409
W
Xbalanque
Swooney
Xbalanque
13,306
8,476
0
675
17,497
8,004
270
8,038
9,287
0
22,854
L
30,165
1,519
3,641
3,452
18,027
8,924
154
6,656
11,371
47,956
0
L
Ra
12,371
607
11,490
7,404
19,913
14,738
512
8,607
11,306
33,570
0
W
Neith
27,997
9,013
1,380
5,034
21,959
10,251
851
9,884
11,591
0
58,387
W
Rama
zHybrid
Rama
27,165
20,640
2,111
7,694
26,787
13,886
2,236
10,379
15,983
0
67,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,222
Gold Earned
62,541
191
Minions Killed
165
0
Camps Cleared
0
1,636,880
Distance Traveled
1,558,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,259
750
9
0
0
369,585
0
W
He Bo
13,248
697
24
1
0
337,514
2
L
Sun Wukong
14,053
740
44
2
0
319,046
0
L
Nike
12,085
636
18
1
0
300,125
0
L
Set
11,232
591
13
1
0
293,553
0
W
Xbalanque
11,790
621
13
1
0
311,717
0
L
Kukulkan
12,605
663
51
3
0
338,169
0
L
Ra
12,566
661
39
2
0
307,709
0
W
Neith
13,926
733
57
3
0
288,283
0
W
Rama
15,999
842
88
5
0
329,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role