Player Matchup

Ne Zha
Ne Zha
Aboutjelly
Ne Zha
Level 25
God Stats
6W - 2L
1,652 SR
Queue Stats
116W - 89L
1,465 Elo+
Party 3
Merlin
Merlin
Flavious001
Merlin
Level 18
God Stats
11W - 6L
1,445 SR
Queue Stats
86W - 91L
1,445 Elo+
Party 2
Neith
Neith
Lordishere
Neith
Level 28
God Stats
34W - 26L
1,475 SR
Queue Stats
208W - 200L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
YOHAN1825
Sun Wukong
Level 29
God Stats
7W - 11L
1,324 SR
Queue Stats
207W - 228L
1,517 Elo+
Solo
Bacchus
Bacchus
galoo52
Bacchus
Level 24
God Stats
15W - 9L
1,640 SR
Queue Stats
136W - 144L
1,493 Elo+
Party 2
Team Averages
Level 25
1,507 SR
1,481 Elo+

VS

Team Averages
Level 33
1,570 SR
1,503 Elo+
Ra
Ra
Dxyum
Ra
Level 103
God Stats
1W - 1L
1,686 SR
Queue Stats
13W - 16L
1,553 Elo+
Party 1
Neith
Neith
Enmmity
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Bellona
Bellona
LeaD Sunkset
Bellona
Level 18
God Stats
5W - 12L
1,313 SR
Queue Stats
130W - 185L
1,287 Elo+
Solo
Ymir
Ymir
Out of Luck Bro
Ymir
Level 15
God Stats
4W - 3L
1,582 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 1
Bakasura
Bakasura
TpacS
Bakasura
Level 25
God Stats
4W - 3L
1,767 SR
Queue Stats
101W - 108L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aboutjelly
Ne Zha
7
0 / 1 / 0
4,166
595
451
4,014
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
8
0 / 1 / 0
4,313
616
2,326
2,170
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
8
6 / 0 / 2
4,979
711
4,220
2,564
710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sun Wukong
YOHAN1825
Sun Wukong
9
3 / 0 / 0
5,081
726
2,278
4,164
1,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
galoo52
Bacchus
7
2 / 1 / 5
4,826
689
2,675
4,112
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
2 / 0 / 1
4,454
636
1,601
3,310
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Enmmity
Neith
5
0 / 4 / 0
3,276
468
1,434
3,127
657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Bellona
LeaD Sunkset
Bellona
5
0 / 2 / 0
3,546
507
1,041
2,967
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 3 / 0
3,694
528
274
4,791
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
TpacS
Bakasura
8
1 / 2 / 1
4,262
609
1,675
5,306
1,388

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aboutjelly
Ne Zha
0
1
0
0
L
Ra
2
0
1
2.5
L
Neith
Enmmity
Neith
0
4
0
0
W
Merlin
0
1
0
0
L
Bellona
LeaD Sunkset
Bellona
0
2
0
0
W
Neith
6
0
2
7
L
0
3
0
0
L
Bakasura
TpacS
Bakasura
1
2
1
0.75
W
Sun Wukong
YOHAN1825
Sun Wukong
3
0
0
3
W
Bacchus
galoo52
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
6,025
17,024
Taken
19,501
6,237
Mitigated
6,728
6,232
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aboutjelly
Ne Zha
451
166
0
630
4,014
1,001
0
185
3,719
0
19,158
L
Ra
1,601
0
58
1,436
3,310
816
0
1,380
1,686
18,241
0
L
Neith
Enmmity
Neith
1,434
808
0
158
3,127
657
0
726
2,401
0
7,104
W
Merlin
2,326
263
0
520
2,170
656
646
429
1,540
20,643
0
L
Bellona
LeaD Sunkset
Bellona
1,041
423
0
902
2,967
1,608
0
0
2,967
0
7,500
W
Neith
4,220
1,994
0
1,533
2,564
710
751
502
2,022
0
18,448
L
274
112
0
415
4,791
2,259
0
1,519
3,272
8,285
0
L
Bakasura
TpacS
Bakasura
1,675
1,306
0
2,866
5,306
1,388
0
1,024
4,174
0
14,012
W
Sun Wukong
YOHAN1825
Sun Wukong
2,278
703
0
1,742
4,164
1,544
1,118
0
4,134
0
23,808
W
Bacchus
galoo52
Bacchus
2,675
651
0
1,807
4,112
2,326
266
612
3,457
9,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
19,232
199
Minions Killed
122
0
Camps Cleared
0
656,647
Distance Traveled
598,791
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,166
595
48
7
0
151,055
0
L
Ra
4,454
636
30
4
0
134,164
0
L
Neith
3,276
468
17
2
0
105,460
3
W
Merlin
4,313
616
48
7
0
120,419
2
L
Bellona
3,546
507
19
3
0
82,489
0
W
Neith
4,979
711
41
6
0
115,329
0
L
Ymir
3,694
528
12
2
0
141,001
0
L
Bakasura
4,262
609
44
6
0
135,677
2
W
Sun Wukong
5,081
726
52
7
0
125,089
0
W
Bacchus
4,826
689
10
1
0
144,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role