Player Matchup

Rama
Rama
OathToShuyin
Rama
Level 28
God Stats
8W - 0L
1,877 SR
Queue Stats
272W - 56L
1,810 Elo+
Solo
Ra
Ra
X_Mr_Br4Vo_X
Ra
Level 96
God Stats
11W - 6L
1,660 SR
Queue Stats
161W - 129L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Yvng_Lord85
Sylvanus
Level 109
God Stats
5W - 3L
1,318 SR
Queue Stats
207W - 178L
1,513 Elo+
Party 1
Team Averages
Level 78
1,619 SR
1,621 Elo+

VS

Team Averages
Level 82
1,500 SR
1,537 Elo+
Tiamat
Tiamat
SiLiJiN
Tiamat
Level 121
God Stats
0W - 1L
1,775 SR
Queue Stats
30W - 19L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
WinterForce48
Gilgamesh
Level 117
God Stats
0W - 4L
1,163 SR
Queue Stats
15W - 18L
1,544 Elo+
Party 2
Sol
Sol
xLegacyofJTx
Sol
Level 9
God Stats
0W - 2L
1,563 SR
Queue Stats
47W - 54L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
12,296
820
13,536
14,015
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 6
9,856
657
7,297
10,455
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Yvng_Lord85
Sylvanus
14
2 / 2 / 10
11,602
773
6,762
13,643
13,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SiLiJiN
Tiamat
12
3 / 5 / 3
9,507
634
9,295
9,833
5,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
WinterForce48
Gilgamesh
13
2 / 4 / 4
9,563
638
15,161
14,304
11,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 4
9,652
643
7,445
14,816
4,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
7
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Tiamat
SiLiJiN
Tiamat
3
5
3
0.9
L
Gilgamesh
WinterForce48
Gilgamesh
2
4
4
1
W
2
4
6
1.25
W
Sylvanus
Yvng_Lord85
Sylvanus
2
2
10
3.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
31,901
38,113
Taken
38,953
23,248
Mitigated
21,734
16,721
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,536
11,576
0
4,430
14,015
5,485
2,095
6,829
7,186
0
70,853
L
Tiamat
SiLiJiN
Tiamat
9,295
544
0
1,380
9,833
5,849
0
3,182
6,509
30,470
0
L
Gilgamesh
WinterForce48
Gilgamesh
15,161
1,896
0
2,031
14,304
11,432
0
4,730
9,258
0
43,903
W
7,297
418
2,020
1,227
10,455
4,086
191
3,996
6,459
44,408
0
W
Sylvanus
Yvng_Lord85
Sylvanus
6,762
1,151
2,520
6,524
13,643
13,677
632
5,984
7,659
21,953
0
L
7,445
1,639
0
4,831
14,816
4,453
0
5,437
9,031
46,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
28,722
201
Minions Killed
187
0
Camps Cleared
0
821,934
Distance Traveled
814,200
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,296
820
96
6
0
270,224
4
L
Tiamat
9,507
634
46
3
0
265,518
1
L
Gilgamesh
9,563
638
65
4
0
286,660
0
W
Ra
9,856
657
81
5
0
284,291
2
W
Sylvanus
11,602
773
24
2
0
267,419
1
L
Sol
9,652
643
76
5
0
262,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role