Player Matchup

Bakasura
Bakasura
Silver IV
CODEMAN122097
Bakasura
Silver IV
Level 80
God Stats
4W - 7L
1,380 SR
Queue Stats
50W - 64L
1,150 MMR
Solo
Neith
Neith
Silver II
FLUFFY_DANCAKES
Neith
Silver II
Level 148
God Stats
4W - 5L
1,468 SR
Queue Stats
122W - 146L
1,119 MMR
Solo
Merlin
Merlin
Gold IV
Pjamonalta
Merlin
Gold IV
Level 158
God Stats
8W - 7L
1,555 SR
Queue Stats
237W - 250L
1,271 MMR
Party 2
Jormungandr
Jormungandr
Silver I
Xhimari
Jormungandr
Silver I
Level 159
God Stats
10W - 5L
1,695 SR
Queue Stats
129W - 139L
1,117 MMR
Party 2
Sobek
Sobek
Bronze IV
caremonda1824
Sobek
Bronze IV
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 33L
1,069 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,520 SR
1,145 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,598 SR
1,146 MMR
Scylla
Scylla
Silver I
Drippin Finesse
Scylla
Silver I
Level 135
God Stats
9W - 4L
1,825 SR
Queue Stats
232W - 243L
1,195 MMR
Solo
Hou Yi
Hou Yi
Silver II
JSquareLive
Hou Yi
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,067 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
KiingUneek
Tsukuyomi
Silver II
Level 53
God Stats
31W - 33L
1,637 SR
Queue Stats
172W - 190L
1,070 MMR
Solo
Tyr
Tyr
Gold V
chris7ian-clan56
Tyr
Gold V
Level 129
God Stats
38W - 41L
1,576 SR
Queue Stats
549W - 547L
1,400 MMR
Party 1
Bacchus
Bacchus
Silver V
flamingbullets55
Bacchus
Silver V
Level 109
God Stats
12W - 11L
1,452 SR
Queue Stats
25W - 42L
997 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CODEMAN122097
Bakasura
4
0 / 1 / 1
3,451
493
158
2,010
441
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 2
4,201
600
1,882
3,069
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Pjamonalta
Merlin
8
1 / 1 / 0
4,343
620
1,480
1,721
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Xhimari
Jormungandr
7
0 / 1 / 0
4,004
572
992
3,521
2,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

7
2 / 0 / 0
4,376
625
1,488
3,202
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuTiamatCu ChulainnSetJanus

VS

Bans
DanzaburouYemojaAthenaGuan YuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,730
676
144
2,825
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
7
1 / 1 / 0
4,195
599
1,796
3,866
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
KiingUneek
Tsukuyomi
7
1 / 0 / 1
4,677
668
2,035
2,898
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 1
5,326
761
1,689
3,385
1,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
4,004
572
1,846
4,614
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CODEMAN122097
Bakasura
0
1
1
0.5
W
0
1
1
0.5
L
1
1
2
2
W
Hou Yi
1
1
0
1
W
Tsukuyomi
KiingUneek
Tsukuyomi
1
0
1
1.5
L
Merlin
Pjamonalta
Merlin
1
1
0
1
L
Jormungandr
Xhimari
Jormungandr
0
1
0
0
L
2
0
0
2
W
2
0
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,000
Damage
7,510
13,523
Taken
17,588
4,982
Mitigated
5,725
5,663
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CODEMAN122097
Bakasura
158
158
99
925
2,010
441
0
104
1,906
0
3,721
W
144
42
0
1,202
2,825
742
78
1,332
1,493
24,272
0
L
1,882
1,013
0
1,340
3,069
651
108
1,107
1,962
0
16,908
W
Hou Yi
1,796
1,038
258
1,553
3,866
912
0
491
3,375
0
14,569
W
Tsukuyomi
KiingUneek
Tsukuyomi
2,035
1,025
0
1,163
2,898
729
0
790
2,108
0
16,437
L
Merlin
Pjamonalta
Merlin
1,480
100
0
375
1,721
458
0
80
1,619
20,414
0
L
Jormungandr
Xhimari
Jormungandr
992
204
0
655
3,521
2,030
0
42
3,479
19,522
0
L
1,488
326
0
2,269
3,202
1,402
0
635
2,567
9,138
0
W
1,689
217
0
1,592
3,385
1,198
0
517
2,868
0
26,254
W
1,846
258
0
954
4,614
2,144
0
830
3,784
8,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,375
Gold Earned
22,932
158
Minions Killed
210
0
Camps Cleared
0
620,906
Distance Traveled
683,115
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,451
493
19
3
0
110,995
0
W
Scylla
4,730
676
53
8
0
122,418
1
L
Neith
4,201
600
36
5
0
126,458
0
W
Hou Yi
4,195
599
32
5
0
125,816
2
W
Tsukuyomi
4,677
668
43
6
0
169,077
3
L
Merlin
4,343
620
36
5
0
117,528
2
L
Jormungandr
4,004
572
48
7
0
109,248
1
L
Sobek
4,376
625
19
3
0
156,677
3
W
Tyr
5,326
761
64
9
0
125,564
2
W
Bacchus
4,004
572
18
3
0
140,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role