Player Matchup

Neith
Neith
Tylerlaze
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,068 Elo+
Party 2
King Arthur
King Arthur
ViaticOregon530
King Arthur
Level 25
God Stats
18W - 20L
1,265 SR
Queue Stats
94W - 76L
1,344 Elo+
Solo
Cthulhu
Cthulhu
ayrton34680
Cthulhu
Level 15
God Stats
8W - 5L
1,381 SR
Queue Stats
11W - 11L
1,387 Elo+
Solo
Hel
Hel
colleenk
Hel
Level 6
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 7L
1,102 Elo+
Party 2
Olorun
Olorun
gmario-Z79
Olorun
Level 15
God Stats
2W - 2L
1,130 SR
Queue Stats
41W - 38L
1,225 Elo+
Solo
Team Averages
Level 14
1,307 SR
1,225 Elo+

VS

Team Averages
Level 22
1,541 SR
1,385 Elo+
Nox
Nox
GoldenHoopaX
Nox
Level 23
God Stats
2W - 2L
1,703 SR
Queue Stats
30W - 31L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
WasntG
Gilgamesh
Level 28
God Stats
3W - 2L
1,660 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 1
Tiamat
Tiamat
bellaojos
Tiamat
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
444W - 881L
1,216 Elo+
Solo
Agni
Agni
hidorasuko
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 1
Fenrir
Fenrir
x Shalltear x
Fenrir
Level 24
God Stats
151W - 193L
1,344 SR
Queue Stats
254W - 322L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tylerlaze
Neith
20
2 / 2 / 7
14,409
848
7,004
12,721
5,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
ViaticOregon530
King Arthur
20
11 / 1 / 5
16,362
962
30,352
29,710
25,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
ayrton34680
Cthulhu
20
9 / 5 / 6
15,206
894
15,812
26,651
26,230
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 2 / 3
12,493
735
193
1,732
579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
gmario-Z79
Olorun
20
6 / 5 / 11
16,701
982
17,145
13,166
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 9
15,403
906
21,881
10,070
11,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
WasntG
Gilgamesh
20
9 / 2 / 4
16,882
993
27,474
23,266
13,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
bellaojos
Tiamat
19
0 / 14 / 4
13,792
811
7,269
22,080
12,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 12 / 6
14,869
875
12,727
17,158
6,279
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 0 / 2
12,866
757
5,488
13,402
17,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
28
Kills
15
15
Deaths
28
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
0
9
7.5
W
Neith
Tylerlaze
Neith
2
2
7
2.75
W
King Arthur
ViaticOregon530
King Arthur
11
1
5
13.5
L
Gilgamesh
WasntG
Gilgamesh
9
2
4
5.5
W
Cthulhu
ayrton34680
Cthulhu
9
5
6
2.4
L
Tiamat
bellaojos
Tiamat
0
14
4
0.14
W
0
2
3
0.75
W
Olorun
gmario-Z79
Olorun
6
5
11
2.3
L
3
12
6
0.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,506
Damage
74,839
83,980
Taken
85,976
64,255
Mitigated
62,022
24,662
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,881
2,587
0
26
10,070
11,660
0
3,187
6,883
44,890
0
W
Neith
Tylerlaze
Neith
7,004
1,471
0
589
12,721
5,754
0
7,568
5,153
0
29,146
W
King Arthur
ViaticOregon530
King Arthur
30,352
4,657
1,223
11,433
29,710
25,624
0
10,209
19,501
930
63,936
L
Gilgamesh
WasntG
Gilgamesh
27,474
12,304
0
142
23,266
13,794
0
5,397
17,869
0
61,055
W
Cthulhu
ayrton34680
Cthulhu
15,812
5,362
455
2,531
26,651
26,230
0
14,063
12,588
38,581
0
L
Tiamat
bellaojos
Tiamat
7,269
2,642
0
1,781
22,080
12,540
0
9,704
12,376
34,795
0
W
193
193
0
0
1,732
579
0
316
1,416
938
0
W
Olorun
gmario-Z79
Olorun
17,145
10,855
3,234
5,197
13,166
6,068
0
9,721
3,445
50,315
0
L
12,727
3,179
0
27
17,158
6,279
0
9,756
7,402
33,635
0
L
5,488
1,435
0
5,913
13,402
17,749
0
6,030
7,372
0
8,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,171
Gold Earned
73,812
270
Minions Killed
214
6
Camps Cleared
7
1,033,145
Distance Traveled
1,149,309
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,403
906
37
2
0
296,496
0
W
Neith
14,409
848
49
3
0
235,218
0
W
King Arthur
16,362
962
64
4
5
316,029
2
L
Gilgamesh
16,882
993
68
4
3
279,535
0
W
Cthulhu
15,206
894
70
4
1
258,896
0
L
Tiamat
13,792
811
47
3
4
190,970
0
W
Hel
12,493
735
4
0
0
28,134
0
W
Olorun
16,701
982
83
5
0
194,868
0
L
Agni
14,869
875
57
3
0
244,482
1
L
Fenrir
12,866
757
5
0
0
137,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role