Player Matchup

Bacchus
Bacchus
CAULILINI
Bacchus
Level 24
God Stats
2W - 1L
1,596 SR
Queue Stats
8W - 10L
1,638 Elo+
Party 1
Neith
Neith
EvilSlayer141
Neith
Level 28
God Stats
2W - 4L
1,485 SR
Queue Stats
10W - 10L
1,403 Elo+
Party 1
Baba Yaga
Baba Yaga
JPeace201
Baba Yaga
Level 5
God Stats
7W - 0L
1,500 SR
Queue Stats
94W - 77L
1,147 Elo+
Party 2
Gilgamesh
Gilgamesh
NearRivers56
Gilgamesh
Level 108
God Stats
8W - 12L
1,500 SR
Queue Stats
153W - 154L
1,462 Elo+
Party 2
Bakasura
Bakasura
TrickVic36
Bakasura
Level 28
God Stats
2W - 0L
1,598 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,536 SR
1,430 Elo+

VS

Team Averages
Level 25
1,446 SR
1,341 Elo+
Erlang Shen
Erlang Shen
Judethedude22
Erlang Shen
Level 47
God Stats
2W - 3L
1,617 SR
Queue Stats
5W - 9L
1,505 Elo+
Party 4
Aphrodite
Aphrodite
PKMN_ZEKROM
Aphrodite
Level 26
God Stats
7W - 7L
1,437 SR
Queue Stats
148W - 187L
1,388 Elo+
Party 3
Sol
Sol
devilmike_097
Sol
Level 24
God Stats
6W - 6L
1,517 SR
Queue Stats
172W - 226L
1,397 Elo+
Party 3
Izanami
Izanami
megwasabi
Izanami
Level 16
God Stats
30W - 38L
1,157 SR
Queue Stats
286W - 301L
983 Elo+
Solo
Guan Yu
Guan Yu
scouter444
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAULILINI
Bacchus
20
3 / 0 / 19
14,502
518
14,807
19,234
22,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 1 / 11
14,548
520
18,939
16,581
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
JPeace201
Baba Yaga
20
3 / 4 / 4
13,259
474
9,868
11,523
4,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
NearRivers56
Gilgamesh
20
4 / 2 / 7
14,501
518
12,217
25,439
24,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
TrickVic36
Bakasura
20
20 / 4 / 6
16,667
595
27,946
33,127
18,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Judethedude22
Erlang Shen
18
5 / 8 / 2
12,616
451
16,956
23,900
16,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
PKMN_ZEKROM
Aphrodite
15
0 / 8 / 0
9,295
332
4,336
17,201
12,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
2 / 5 / 3
13,172
470
15,662
19,410
9,547
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
megwasabi
Izanami
15
0 / 8 / 1
9,937
355
9,676
19,393
8,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
scouter444
Guan Yu
14
1 / 12 / 2
10,322
369
6,608
24,382
24,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
41
Kills
8
11
Deaths
41
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CAULILINI
Bacchus
3
0
19
12.5
W
11
1
11
16.5
W
Baba Yaga
JPeace201
Baba Yaga
3
4
4
1.25
L
Erlang Shen
Judethedude22
Erlang Shen
5
8
2
0.75
W
Gilgamesh
NearRivers56
Gilgamesh
4
2
7
3.75
L
Aphrodite
PKMN_ZEKROM
Aphrodite
0
8
0
0
W
Bakasura
TrickVic36
Bakasura
20
4
6
5.75
L
2
5
3
0.7
L
Izanami
megwasabi
Izanami
0
8
1
0.06
L
Guan Yu
scouter444
Guan Yu
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,777
Damage
53,238
105,904
Taken
104,286
76,007
Mitigated
72,625
52,103
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CAULILINI
Bacchus
14,807
688
0
8,184
19,234
22,452
770
2,685
16,527
39,795
0
W
18,939
9,046
1,743
8,824
16,581
6,615
5,091
2,416
14,165
0
108,738
W
Baba Yaga
JPeace201
Baba Yaga
9,868
80
0
2,508
11,523
4,147
1,350
7,885
3,638
75,720
0
L
Erlang Shen
Judethedude22
Erlang Shen
16,956
9,563
0
4,055
23,900
16,861
0
4,304
18,759
0
102,848
W
Gilgamesh
NearRivers56
Gilgamesh
12,217
3,859
0
9,222
25,439
24,180
703
6,711
18,428
226
74,867
L
Aphrodite
PKMN_ZEKROM
Aphrodite
4,336
524
4,501
5,726
17,201
12,750
0
7,158
9,738
42,987
0
W
Bakasura
TrickVic36
Bakasura
27,946
20,776
1,938
19,684
33,127
18,613
7,792
5,737
27,165
0
134,770
L
15,662
3,865
0
6,973
19,410
9,547
3,215
5,338
13,755
91,140
0
L
Izanami
megwasabi
Izanami
9,676
4,784
0
1,682
19,393
8,940
340
6,758
12,425
0
52,142
L
Guan Yu
scouter444
Guan Yu
6,608
1,444
274
4,602
24,382
24,527
462
1,234
21,198
348
31,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,477
Gold Earned
55,342
629
Minions Killed
534
0
Camps Cleared
0
2,476,862
Distance Traveled
2,323,048
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,502
518
34
1
0
610,273
0
W
Neith
14,548
520
162
6
0
467,289
2
W
Baba Yaga
13,259
474
116
4
0
358,037
0
L
Erlang Shen
12,616
451
144
5
0
554,328
9
W
Gilgamesh
14,501
518
121
4
0
441,669
3
L
Aphrodite
9,295
332
74
3
0
434,205
14
W
Bakasura
16,667
595
196
7
0
599,594
5
L
Sol
13,172
470
164
6
0
410,050
4
L
Izanami
9,937
355
103
4
0
461,742
2
L
Guan Yu
10,322
369
49
2
0
462,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role