Player Matchup

Gilgamesh
Gilgamesh
Jar Jar Donks
Gilgamesh
Level 107
God Stats
5W - 1L
1,461 SR
Queue Stats
96W - 96L
1,453 Elo+
Party 3
Ares
Ares
KarsonZucc
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RickMorranis
Nu Wa
Level 65
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 2
Kali
Kali
UnoTheGawd
Kali
Level 104
God Stats
3W - 6L
1,332 SR
Queue Stats
151W - 149L
1,470 Elo+
Party 3
Chernobog
Chernobog
mrbunghole
Chernobog
Level 84
God Stats
6W - 3L
1,863 SR
Queue Stats
41W - 36L
1,452 Elo+
Party 2
Team Averages
Level 86
1,567 SR
1,453 Elo+

VS

Team Averages
Level 115
1,524 SR
1,499 Elo+
Loki
Loki
Apocryphon361
Loki
Level 123
God Stats
2W - 5L
1,395 SR
Queue Stats
351W - 366L
1,522 Elo+
Party 1
Cerberus
Cerberus
DookieDread
Cerberus
Level 129
God Stats
43W - 24L
1,678 SR
Queue Stats
640W - 654L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
MysticalToucan
Cthulhu
Level 124
God Stats
18W - 34L
1,340 SR
Queue Stats
630W - 664L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
RustyDolphin_
Zhong Kui
Level 92
God Stats
70W - 55L
1,747 SR
Queue Stats
388W - 409L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
Unfitgalaxy
Heimdallr
Level 109
God Stats
27W - 33L
1,463 SR
Queue Stats
544W - 512L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jar Jar Donks
Gilgamesh
11
4 / 1 / 3
6,340
634
7,176
6,132
3,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 1 / 4
5,083
508
3,613
6,241
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 6
5,462
546
4,005
2,598
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 1
6,059
606
3,851
6,335
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
mrbunghole
Chernobog
10
2 / 0 / 3
5,740
574
5,142
4,605
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,105
511
931
6,029
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
DookieDread
Cerberus
9
1 / 4 / 0
5,340
534
3,329
8,391
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 0
4,741
474
3,387
8,671
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
RustyDolphin_
Zhong Kui
9
1 / 2 / 0
5,115
512
2,694
4,834
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Unfitgalaxy
Heimdallr
8
0 / 2 / 1
4,809
481
2,785
5,279
1,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cerberus
DookieDread
Cerberus
1
4
0
0.25
W
Gilgamesh
Jar Jar Donks
Gilgamesh
4
1
3
5.5
W
1
1
4
3
L
1
3
0
0.33
W
1
1
6
4
L
Zhong Kui
RustyDolphin_
Zhong Kui
1
2
0
0.5
L
Heimdallr
Unfitgalaxy
Heimdallr
0
2
1
0.25
W
5
0
1
5.5
W
Chernobog
mrbunghole
Chernobog
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
13,126
25,911
Taken
33,204
10,698
Mitigated
12,189
8,523
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
931
182
0
2,022
6,029
1,612
0
1,442
4,415
0
26,469
L
Cerberus
DookieDread
Cerberus
3,329
297
0
2,897
8,391
3,259
0
94
8,257
23,109
0
W
Gilgamesh
Jar Jar Donks
Gilgamesh
7,176
1,671
0
770
6,132
3,167
0
2,817
3,057
0
31,654
W
3,613
178
0
2,199
6,241
2,699
216
1,905
4,296
7,890
0
L
3,387
247
0
2,195
8,671
3,578
0
2,840
5,727
14,536
0
W
4,005
799
0
250
2,598
736
480
1,082
1,358
25,554
0
L
Zhong Kui
RustyDolphin_
Zhong Kui
2,694
327
0
1,892
4,834
2,382
0
916
3,784
21,298
0
L
Heimdallr
Unfitgalaxy
Heimdallr
2,785
1,259
0
1,665
5,279
1,358
0
1,770
3,403
0
25,139
W
3,851
2,252
0
3,354
6,335
2,561
522
1,973
4,202
0
23,487
W
Chernobog
mrbunghole
Chernobog
5,142
3,246
0
1,950
4,605
1,535
0
1,017
3,588
0
33,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
25,110
245
Minions Killed
276
0
Camps Cleared
0
1,024,886
Distance Traveled
848,151
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,105
511
67
7
0
181,760
0
L
Cerberus
5,340
534
83
8
0
158,058
2
W
Gilgamesh
6,340
634
63
6
0
194,431
0
W
Ares
5,083
508
10
1
0
228,629
2
L
Cthulhu
4,741
474
18
2
0
180,619
1
W
Nu Wa
5,462
546
53
5
0
183,249
3
L
Zhong Kui
5,115
512
60
6
0
156,672
0
L
Heimdallr
4,809
481
48
5
0
171,042
3
W
Kali
6,059
606
52
5
0
204,792
1
W
Chernobog
5,740
574
67
7
0
213,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role