Player Matchup

Gilgamesh
Gilgamesh
Django_livre666
Gilgamesh
Level 48
God Stats
3W - 11L
1,721 SR
Queue Stats
458W - 636L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
GeneralGlizy
Cernunnos
Level 108
God Stats
2W - 2L
1,548 SR
Queue Stats
132W - 139L
1,457 Elo+
Party 2
Ymir
Ymir
ReaprNoReapn
Ymir
Level 86
God Stats
106W - 85L
1,608 SR
Queue Stats
455W - 419L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
TheBull2002
Hun Batz
Level 38
God Stats
2W - 8L
1,225 SR
Queue Stats
136W - 140L
1,376 Elo+
Party 2
Tiamat
Tiamat
ll-HorNeTaooo-ll
Tiamat
Level 63
God Stats
2W - 3L
1,721 SR
Queue Stats
416W - 600L
1,319 Elo+
Party 1
Team Averages
Level 69
1,565 SR
1,396 Elo+

VS

Team Averages
Level 73
1,659 SR
1,448 Elo+
Arachne
Arachne
ChlefSIppye
Arachne
Level 120
God Stats
8W - 2L
1,758 SR
Queue Stats
249W - 249L
1,528 Elo+
Party 3
Neith
Neith
SurfaceDonk
Neith
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 9L
1,215 Elo+
Party 3
Bacchus
Bacchus
Yvng Chefboy
Bacchus
Level 48
God Stats
1W - 0L
1,724 SR
Queue Stats
58W - 59L
1,527 Elo+
Party 4
Gilgamesh
Gilgamesh
Yvng Nut
Gilgamesh
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 59L
1,514 Elo+
Party 4
Baron Samedi
Baron Samedi
Yvng Row
Baron Samedi
Level 60
God Stats
6W - 2L
1,816 SR
Queue Stats
96W - 116L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Django_livre666
Gilgamesh
18
3 / 9 / 5
11,497
460
10,341
23,613
14,592
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
GeneralGlizy
Cernunnos
18
4 / 9 / 4
12,292
492
14,380
18,654
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 7 / 6
13,395
536
26,533
27,193
17,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TheBull2002
Hun Batz
18
1 / 5 / 12
11,697
468
11,169
19,427
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 8 / 2
12,381
495
7,940
14,406
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChlefSIppye
Arachne
20
16 / 1 / 12
14,252
570
19,659
21,844
9,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 6 / 2
10,344
414
3,472
11,387
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Yvng Chefboy
Bacchus
17
3 / 7 / 16
11,354
454
9,359
23,901
27,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yvng Nut
Gilgamesh
20
10 / 4 / 13
14,147
566
23,303
20,392
19,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Yvng Row
Baron Samedi
19
7 / 3 / 16
12,228
489
14,524
16,982
8,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
21
Kills
37
38
Deaths
21
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChlefSIppye
Arachne
16
1
12
22
L
Gilgamesh
Django_livre666
Gilgamesh
3
9
5
0.61
L
Cernunnos
GeneralGlizy
Cernunnos
4
9
4
0.67
L
8
7
6
1.57
W
1
6
2
0.33
L
Hun Batz
TheBull2002
Hun Batz
1
5
12
1.4
W
Bacchus
Yvng Chefboy
Bacchus
3
7
16
1.57
W
Gilgamesh
Yvng Nut
Gilgamesh
10
4
13
4.13
W
Baron Samedi
Yvng Row
Baron Samedi
7
3
16
5
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,363
Damage
70,317
103,293
Taken
94,506
57,516
Mitigated
70,788
27,499
Healing
33,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChlefSIppye
Arachne
19,659
12,825
0
14,131
21,844
9,746
0
7,135
14,709
0
103,194
L
Gilgamesh
Django_livre666
Gilgamesh
10,341
3,029
207
6,949
23,613
14,592
168
5,485
17,928
0
88,477
L
Cernunnos
GeneralGlizy
Cernunnos
14,380
6,420
87
3,079
18,654
9,613
2,966
4,488
14,116
0
74,005
L
26,533
5,567
269
7,995
27,193
17,765
656
4,647
22,182
94,104
0
W
3,472
1,147
0
1,286
11,387
4,778
752
5,028
6,359
0
46,115
L
Hun Batz
TheBull2002
Hun Batz
11,169
2,476
0
6,158
19,427
7,773
322
6,285
13,067
0
93,998
W
Bacchus
Yvng Chefboy
Bacchus
9,359
1,822
1,483
4,812
23,901
27,570
196
7,401
16,500
21,957
0
W
Gilgamesh
Yvng Nut
Gilgamesh
23,303
6,747
0
3,616
20,392
19,963
275
9,263
11,129
0
98,349
W
Baron Samedi
Yvng Row
Baron Samedi
14,524
1,530
1,341
6,823
16,982
8,731
521
5,646
11,336
63,544
0
L
7,940
321
0
2,755
14,406
7,773
1,240
2,978
11,363
64,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,262
Gold Earned
62,325
673
Minions Killed
474
0
Camps Cleared
0
2,165,277
Distance Traveled
2,286,404
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,252
570
141
6
0
551,417
3
L
Gilgamesh
11,497
460
121
5
0
480,827
1
L
Cernunnos
12,292
492
121
5
0
400,297
2
L
Ymir
13,395
536
163
7
0
382,545
0
W
Neith
10,344
414
91
4
0
379,185
9
L
Hun Batz
11,697
468
138
6
0
478,367
1
W
Bacchus
11,354
454
21
1
0
433,801
1
W
Gilgamesh
14,147
566
129
5
0
477,983
2
W
Baron Samedi
12,228
489
92
4
0
444,018
3
L
Tiamat
12,381
495
130
5
0
423,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role